Player Matchup

Bellona
Bellona
BNS5420
Bellona
Level 27
God Stats
0W - 4L
1,166 SR
Queue Stats
69W - 144L
1,211 Elo+
Solo
Cthulhu
Cthulhu
CrimssonKing
Cthulhu
Level 16
God Stats
7W - 18L
1,317 SR
Queue Stats
8W - 21L
1,303 Elo+
Solo
Charybdis
Charybdis
DetrixHero
Charybdis
Level 4
God Stats
1W - 5L
1,328 SR
Queue Stats
1W - 7L
1,222 Elo+
Solo
Tsukuyomi
Tsukuyomi
DocAdorkable
Tsukuyomi
Level 13
God Stats
1W - 6L
1,315 SR
Queue Stats
12W - 17L
1,316 Elo+
Solo
Olorun
Olorun
connorM20001045
Olorun
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 11L
1,273 Elo+
Solo
Team Averages
Level 13
1,325 SR
1,265 Elo+

VS

Team Averages
Level 17
1,409 SR
1,224 Elo+
Fafnir
Fafnir
EL CHORE1131
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,107 Elo+
Solo
Mulan
Mulan
Gui Ro7
Mulan
Level 12
God Stats
3W - 10L
1,209 SR
Queue Stats
90W - 100L
1,184 Elo+
Party 1
Cliodhna
Cliodhna
PriJM
Cliodhna
Level 31
God Stats
7W - 8L
1,346 SR
Queue Stats
120W - 152L
1,370 Elo+
Party 2
Izanami
Izanami
pabloxxzxx
Izanami
Level 13
God Stats
35W - 56L
1,742 SR
Queue Stats
50W - 80L
1,253 Elo+
Party 2
Baron Samedi
Baron Samedi
zRossetti7
Baron Samedi
Level 17
God Stats
4W - 9L
1,247 SR
Queue Stats
82W - 107L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BNS5420
Bellona
6
2 / 4 / 0
5,040
458
937
5,367
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
CrimssonKing
Cthulhu
1
0 / 1 / 0
3,624
329
219
978
259
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
DetrixHero
Charybdis
6
1 / 5 / 1
4,651
423
3,686
5,962
1,474
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
DocAdorkable
Tsukuyomi
8
2 / 3 / 1
5,135
467
4,001
6,743
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,683
517
3,621
7,063
2,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 3 / 6
5,643
513
1,119
6,188
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Gui Ro7
Mulan
10
3 / 1 / 5
6,355
578
3,629
5,094
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
PriJM
Cliodhna
11
6 / 0 / 2
6,922
629
4,951
4,909
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
pabloxxzxx
Izanami
11
2 / 2 / 1
6,621
602
1,578
6,974
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
zRossetti7
Baron Samedi
11
5 / 1 / 4
6,798
618
5,204
6,219
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
17
17
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
BNS5420
Bellona
2
4
0
0.5
L
Cthulhu
CrimssonKing
Cthulhu
0
1
0
0
L
Charybdis
DetrixHero
Charybdis
1
5
1
0.3
L
Tsukuyomi
DocAdorkable
Tsukuyomi
2
3
1
0.83
W
Fafnir
1
3
6
1.33
W
Mulan
Gui Ro7
Mulan
3
1
5
5.5
W
Cliodhna
PriJM
Cliodhna
6
0
2
7
L
1
4
0
0.25
W
Izanami
pabloxxzxx
Izanami
2
2
1
1.25
W
Baron Samedi
zRossetti7
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
16,481
26,113
Taken
29,384
8,899
Mitigated
13,381
5,111
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BNS5420
Bellona
937
246
0
760
5,367
2,977
0
467
4,726
0
9,183
L
Cthulhu
CrimssonKing
Cthulhu
219
128
0
310
978
259
0
0
978
1,409
0
L
Charybdis
DetrixHero
Charybdis
3,686
2,181
0
0
5,962
1,474
0
1,667
4,125
0
17,339
L
Tsukuyomi
DocAdorkable
Tsukuyomi
4,001
783
0
1,365
6,743
1,857
0
1,360
5,232
0
20,122
W
Fafnir
1,119
427
0
841
6,188
4,046
600
1,360
4,828
3,671
0
W
Mulan
Gui Ro7
Mulan
3,629
608
0
1,403
5,094
3,249
387
0
5,094
5,225
19,485
W
Cliodhna
PriJM
Cliodhna
4,951
448
0
2,573
4,909
1,529
0
0
4,909
0
33,269
L
3,621
1,676
88
2,588
7,063
2,332
0
3,002
3,909
33,336
0
W
Izanami
pabloxxzxx
Izanami
1,578
1,231
0
2,594
6,974
1,987
2,673
676
6,298
0
46,302
W
Baron Samedi
zRossetti7
Baron Samedi
5,204
762
519
1,776
6,219
2,570
1,037
1,804
4,415
30,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
32,339
170
Minions Killed
293
0
Camps Cleared
0
787,810
Distance Traveled
1,060,488
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,040
458
27
2
0
152,574
0
L
Cthulhu
3,624
329
3
0
0
19,122
0
L
Charybdis
4,651
423
31
3
0
206,280
0
L
Tsukuyomi
5,135
467
39
4
0
222,479
1
W
Fafnir
5,643
513
7
1
0
196,023
0
W
Mulan
6,355
578
55
5
0
212,826
0
W
Cliodhna
6,922
629
92
8
0
248,446
0
L
Olorun
5,683
517
70
6
0
187,355
2
W
Izanami
6,621
602
78
7
0
203,204
0
W
Baron Samedi
6,798
618
61
6
0
199,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role