Player Matchup

Cthulhu
Cthulhu
BuffetSet8968
Cthulhu
Level 65
God Stats
3W - 0L
1,752 SR
Queue Stats
9W - 8L
1,636 Elo+
Party 2
Mercury
Mercury
JOArmyGirl
Mercury
Level 158
God Stats
1W - 0L
1,511 SR
Queue Stats
24W - 21L
1,574 Elo+
Party 2
Fenrir
Fenrir
Mukwa9
Fenrir
Level 134
God Stats
1W - 0L
1,496 SR
Queue Stats
12W - 10L
1,237 Elo+
Party 2
Chaac
Chaac
WhopperWhomper
Chaac
Level 35
God Stats
1W - 1L
1,873 SR
Queue Stats
6W - 3L
1,848 Elo+
Party 2
Nu Wa
Nu Wa
djsauce4
Nu Wa
Level 104
God Stats
1W - 0L
1,641 SR
Queue Stats
12W - 13L
1,504 Elo+
Party 2
Team Averages
Level 99
1,655 SR
1,560 Elo+

VS

Team Averages
Level 96
1,586 SR
1,692 Elo+
Khepri
Khepri
CardinalVirtue
Khepri
Level 51
God Stats
1W - 1L
1,676 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Janus
Janus
Koschev
Janus
Level 139
God Stats
0W - 3L
1,473 SR
Queue Stats
13W - 8L
1,755 Elo+
Party 1
Charybdis
Charybdis
Shawnito
Charybdis
Level 89
God Stats
0W - 1L
1,794 SR
Queue Stats
8W - 2L
1,755 Elo+
Party 1
Erlang Shen
Erlang Shen
TrixieLB
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,720 Elo+
Party 1
Ratatoskr
Ratatoskr
thebigtwig
Ratatoskr
Level 154
God Stats
16W - 29L
1,487 SR
Queue Stats
699W - 691L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 0 / 21
14,076
828
16,406
13,354
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
JOArmyGirl
Mercury
20
14 / 4 / 21
15,678
922
25,366
16,622
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Mukwa9
Fenrir
20
10 / 1 / 19
14,509
853
19,319
18,151
14,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 17
12,056
709
13,532
15,172
11,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
djsauce4
Nu Wa
20
6 / 1 / 19
13,232
778
24,932
9,223
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,148
597
6,368
24,923
22,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Koschev
Janus
17
1 / 9 / 4
10,245
603
14,000
18,683
7,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Shawnito
Charybdis
17
3 / 6 / 0
11,056
650
16,043
20,252
9,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
TrixieLB
Erlang Shen
16
1 / 6 / 3
9,679
569
7,819
25,852
24,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
thebigtwig
Ratatoskr
18
2 / 8 / 2
11,699
688
7,622
19,236
9,092
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
21
39
Kills
8
9
Deaths
39
97
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
21
15.5
L
1
10
4
0.3
W
Mercury
JOArmyGirl
Mercury
14
4
21
6.13
L
Janus
Koschev
Janus
1
9
4
0.33
W
Fenrir
Mukwa9
Fenrir
10
1
19
19.5
L
Charybdis
Shawnito
Charybdis
3
6
0
0.5
L
Erlang Shen
TrixieLB
Erlang Shen
1
6
3
0.42
W
4
3
17
4.17
W
Nu Wa
djsauce4
Nu Wa
6
1
19
15.5
L
Ratatoskr
thebigtwig
Ratatoskr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,555
Damage
51,852
72,522
Taken
108,946
59,293
Mitigated
73,719
20,177
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,406
393
1,913
4,520
13,354
18,872
634
3,966
9,388
56,916
0
L
6,368
292
184
1,950
24,923
22,798
0
11,681
12,462
16,351
0
W
Mercury
JOArmyGirl
Mercury
25,366
15,743
0
2,112
16,622
9,740
1,002
3,705
11,587
0
52,793
L
Janus
Koschev
Janus
14,000
496
180
2,059
18,683
7,614
1
6,866
11,335
46,483
0
W
Fenrir
Mukwa9
Fenrir
19,319
4,333
0
5,864
18,151
14,290
1,961
4,293
13,858
0
40,356
L
Charybdis
Shawnito
Charybdis
16,043
7,453
0
1,704
20,252
9,262
1
7,039
12,773
0
48,462
L
Erlang Shen
TrixieLB
Erlang Shen
7,819
3,250
0
2,058
25,852
24,953
0
6,953
18,151
0
15,070
W
13,532
3,790
0
3,879
15,172
11,936
501
5,764
9,408
0
33,337
W
Nu Wa
djsauce4
Nu Wa
24,932
4,862
182
1,707
9,223
4,455
1,647
3,361
5,862
57,958
0
L
Ratatoskr
thebigtwig
Ratatoskr
7,622
499
0
2,646
19,236
9,092
14
6,790
11,958
0
49,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,551
Gold Earned
52,827
344
Minions Killed
315
9
Camps Cleared
7
1,679,304
Distance Traveled
1,404,074
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,076
828
84
5
0
358,483
1
L
Khepri
10,148
597
21
1
0
241,313
0
W
Mercury
15,678
922
77
5
4
372,887
0
L
Janus
10,245
603
100
6
1
287,928
1
W
Fenrir
14,509
853
50
3
3
329,572
0
L
Charybdis
11,056
650
89
5
1
279,489
1
L
Erlang Shen
9,679
569
16
1
0
300,480
0
W
Chaac
12,056
709
44
3
1
310,389
0
W
Nu Wa
13,232
778
89
5
1
307,973
0
L
Ratatoskr
11,699
688
89
5
5
294,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role