Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Smonnn
Zeus
Level 18
God Stats
3W - 2L
1,549 SR
Queue Stats
24W - 21L
1,542 Elo+
Party 1
Hel
Hel
SwordfishMKII
Hel
Level 36
God Stats
5W - 2L
1,701 SR
Queue Stats
59W - 58L
1,490 Elo+
Party 1
Apollo
Apollo
joshiyoshi
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
mabok2000
Sylvanus
Level 28
God Stats
11W - 7L
1,637 SR
Queue Stats
15W - 11L
1,508 Elo+
Party 1
Team Averages
Level 37
1,577 SR
1,513 Elo+

VS

Team Averages
Level 25
1,474 SR
1,416 Elo+
Horus
Horus
CherepChpok
Horus
Level 18
God Stats
17W - 8L
1,669 SR
Queue Stats
40W - 53L
1,437 Elo+
Party 2
Skadi
Skadi
Endrask
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Solo
King Arthur
King Arthur
MoonMan191
King Arthur
Level 26
God Stats
48W - 40L
1,522 SR
Queue Stats
67W - 61L
1,458 Elo+
Solo
Ne Zha
Ne Zha
YUROON228
Ne Zha
Level 45
God Stats
3W - 9L
1,308 SR
Queue Stats
92W - 114L
1,442 Elo+
Party 2
Zeus
Zeus
vidolbish
Zeus
Level 29
God Stats
2W - 5L
1,372 SR
Queue Stats
98W - 109L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 5 / 31
11,105
1,111
13,078
28,207
35,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Smonnn
Zeus
19
14 / 4 / 23
12,444
1,244
29,843
13,306
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 26
12,184
1,218
17,788
16,240
12,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
joshiyoshi
Apollo
19
14 / 2 / 20
13,645
1,365
29,574
13,258
7,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
mabok2000
Sylvanus
19
5 / 0 / 39
12,761
1,276
14,171
26,223
37,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
8,729
873
6,990
26,685
34,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Endrask
Skadi
16
0 / 7 / 8
9,602
960
10,745
16,752
6,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
MoonMan191
King Arthur
16
3 / 12 / 7
10,612
1,061
20,678
28,561
19,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
YUROON228
Ne Zha
17
5 / 12 / 8
11,615
1,162
18,895
20,040
12,594
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
15
4 / 10 / 5
10,095
1,010
30,142
19,137
7,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
47
50
Kills
13
13
Deaths
50
139
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
5
31
4.3
L
1
9
6
0.44
L
Skadi
Endrask
Skadi
0
7
8
0.57
L
King Arthur
MoonMan191
King Arthur
3
12
7
0.54
W
Zeus
Smonnn
Zeus
14
4
23
6.38
W
11
2
26
12
L
Ne Zha
YUROON228
Ne Zha
5
12
8
0.75
W
Apollo
joshiyoshi
Apollo
14
2
20
12
W
Sylvanus
mabok2000
Sylvanus
5
0
39
24.5
L
Zeus
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,454
Damage
87,450
97,234
Taken
111,175
97,240
Mitigated
81,047
57,410
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,078
3,659
743
10,535
28,207
35,353
0
9,294
18,913
0
18,543
L
6,990
3,187
1,913
2,150
26,685
34,330
0
18,196
8,489
0
10,217
L
Skadi
Endrask
Skadi
10,745
4,611
0
584
16,752
6,829
0
9,510
7,242
0
34,061
L
King Arthur
MoonMan191
King Arthur
20,678
3,534
0
3,003
28,561
19,460
0
17,276
11,285
450
34,224
W
Zeus
Smonnn
Zeus
29,843
6,528
108
885
13,306
4,556
0
3,686
9,620
42,551
0
W
17,788
1,954
14,660
8,548
16,240
12,729
0
5,269
10,971
23,095
0
L
Ne Zha
YUROON228
Ne Zha
18,895
8,856
0
1,082
20,040
12,594
0
9,198
10,842
0
36,821
W
Apollo
joshiyoshi
Apollo
29,574
16,341
0
3,273
13,258
7,172
0
2,634
10,624
0
76,697
W
Sylvanus
mabok2000
Sylvanus
14,171
3,670
9,514
9,144
26,223
37,430
0
9,643
16,580
18,167
0
L
Zeus
30,142
4,595
0
1,138
19,137
7,834
0
7,622
11,515
45,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,139
Gold Earned
50,653
170
Minions Killed
139
8
Camps Cleared
2
890,788
Distance Traveled
886,219
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,105
1,111
6
1
0
170,242
0
L
Horus
8,729
873
3
0
0
167,648
0
L
Skadi
9,602
960
40
4
0
178,715
2
L
King Arthur
10,612
1,061
35
4
0
190,382
0
W
Zeus
12,444
1,244
33
3
2
168,541
0
W
Hel
12,184
1,218
21
2
0
202,163
1
L
Ne Zha
11,615
1,162
29
3
2
182,860
0
W
Apollo
13,645
1,365
107
11
6
175,984
0
W
Sylvanus
12,761
1,276
3
0
0
173,858
0
L
Zeus
10,095
1,010
32
3
0
166,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role