Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NAxopAx
Serqet
Level 25
God Stats
1W - 4L
1,363 SR
Queue Stats
4W - 38L
928 Elo+
Party 1
Merlin
Merlin
ZanMstrSmals
Merlin
Level 8
God Stats
2W - 7L
1,249 SR
Queue Stats
3W - 12L
1,166 Elo+
Party 1
Team Averages
Level 20
1,371 SR
1,198 Elo+

VS

Team Averages
Level 17
1,464 SR
1,165 Elo+
Hercules
Hercules
Marvinrey2404
Hercules
Level 17
God Stats
7W - 12L
1,444 SR
Queue Stats
26W - 61L
1,202 Elo+
Solo
Kukulkan
Kukulkan
Sben7384
Kukulkan
Level 19
God Stats
2W - 2L
1,447 SR
Queue Stats
8W - 12L
1,263 Elo+
Solo
Cthulhu
Cthulhu
lorenzodc7
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 10 / 1
10,455
523
12,596
26,998
12,146
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
NAxopAx
Serqet
16
6 / 9 / 2
13,605
680
15,187
22,685
7,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
16
1 / 3 / 4
11,980
599
15,779
18,128
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marvinrey2404
Hercules
16
5 / 2 / 10
13,121
656
10,012
25,965
22,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Sben7384
Kukulkan
17
10 / 2 / 10
14,078
704
32,142
10,587
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
lorenzodc7
Cthulhu
16
6 / 4 / 12
14,081
704
10,944
22,858
29,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
21
22
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
10
1
0.15
W
Hercules
Marvinrey2404
Hercules
5
2
10
5
L
Serqet
NAxopAx
Serqet
6
9
2
0.78
W
Kukulkan
Sben7384
Kukulkan
10
2
10
7.5
L
Merlin
1
3
4
1
W
Cthulhu
lorenzodc7
Cthulhu
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
53,098
67,811
Taken
59,410
27,179
Mitigated
57,675
5,731
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,596
7,152
0
57
26,998
12,146
118
18,285
8,713
0
31,180
W
Hercules
Marvinrey2404
Hercules
10,012
4,094
156
10,973
25,965
22,833
1,448
6,456
18,959
0
29,675
L
Serqet
NAxopAx
Serqet
15,187
4,291
203
1,602
22,685
7,930
0
12,790
9,895
0
35,028
W
Kukulkan
Sben7384
Kukulkan
32,142
2,052
516
1,840
10,587
5,164
1,102
2,770
7,013
86,918
0
L
Merlin
15,779
2,176
273
3,596
18,128
7,103
0
12,303
5,825
53,335
3,499
W
Cthulhu
lorenzodc7
Cthulhu
10,944
2,710
0
2,570
22,858
29,678
428
6,641
15,989
30,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
41,280
129
Minions Killed
205
4
Camps Cleared
6
1,053,227
Distance Traveled
1,114,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,455
523
28
1
0
318,687
2
W
Hercules
13,121
656
43
2
1
370,005
0
L
Serqet
13,605
680
34
2
2
346,091
0
W
Kukulkan
14,078
704
125
6
3
366,586
0
L
Merlin
11,980
599
67
3
2
388,449
0
W
Cthulhu
14,081
704
37
2
2
377,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role