Player Matchup

Cabrakan
Cabrakan
AmazonBoxBoi
Cabrakan
Level 47
God Stats
1W - 2L
1,438 SR
Queue Stats
184W - 263L
1,348 Elo+
Party 1
Ullr
Ullr
MlNGO
Ullr
Level 28
God Stats
1W - 6L
1,345 SR
Queue Stats
122W - 165L
1,325 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RiccAnderson
Cu Chulainn
Level 49
God Stats
28W - 34L
1,423 SR
Queue Stats
61W - 93L
1,309 Elo+
Party 1
Kuzenbo
Kuzenbo
footlice
Kuzenbo
Level 77
God Stats
2W - 5L
1,296 SR
Queue Stats
288W - 378L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
yuckymanverysexy
Cthulhu
Level 18
God Stats
9W - 10L
1,466 SR
Queue Stats
27W - 42L
1,334 Elo+
Party 1
Team Averages
Level 44
1,394 SR
1,334 Elo+

VS

Team Averages
Level 60
1,503 SR
1,375 Elo+
Anhur
Anhur
Dafitodido
Anhur
Level 42
God Stats
3W - 1L
1,644 SR
Queue Stats
103W - 82L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
LuckOfTheReaper
Gilgamesh
Level 65
God Stats
30W - 29L
1,476 SR
Queue Stats
59W - 52L
1,342 Elo+
Party 2
Ares
Ares
Mystickyballs
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
OlDirtyD1c
Baron Samedi
Level 81
God Stats
13W - 12L
1,479 SR
Queue Stats
68W - 72L
1,322 Elo+
Party 2
Fenrir
Fenrir
Zwigggy
Fenrir
Level 89
God Stats
1W - 0L
1,417 SR
Queue Stats
41W - 37L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AmazonBoxBoi
Cabrakan
9
1 / 5 / 2
6,172
441
4,813
8,534
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
MlNGO
Ullr
9
0 / 6 / 2
5,785
413
3,738
10,093
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
RiccAnderson
Cu Chulainn
12
3 / 5 / 2
7,375
527
7,042
11,609
9,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
footlice
Kuzenbo
13
5 / 4 / 1
8,066
576
7,469
10,602
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 7 / 0
6,147
439
2,998
11,796
2,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
11 / 1 / 2
9,101
650
11,782
8,001
2,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
LuckOfTheReaper
Gilgamesh
14
4 / 4 / 1
8,247
589
9,976
12,836
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 12
7,180
513
2,884
16,705
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
OlDirtyD1c
Baron Samedi
13
6 / 2 / 4
8,166
583
7,190
6,024
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zwigggy
Fenrir
15
5 / 2 / 6
8,520
609
7,492
9,798
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
11
Kills
27
27
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AmazonBoxBoi
Cabrakan
1
5
2
0.4
W
Anhur
11
1
2
12
W
Gilgamesh
LuckOfTheReaper
Gilgamesh
4
4
1
1.13
L
Ullr
MlNGO
Ullr
0
6
2
0.17
W
1
3
12
2.33
W
Baron Samedi
OlDirtyD1c
Baron Samedi
6
2
4
4
L
Cu Chulainn
RiccAnderson
Cu Chulainn
3
5
2
0.8
W
Fenrir
Zwigggy
Fenrir
5
2
6
4
L
Kuzenbo
footlice
Kuzenbo
5
4
1
1.38
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
39,324
52,634
Taken
53,364
24,603
Mitigated
25,330
9,272
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AmazonBoxBoi
Cabrakan
4,813
608
0
1,531
8,534
4,578
0
3,906
4,628
24,527
0
W
Anhur
11,782
6,550
0
3,269
8,001
2,502
1,390
2,960
4,993
0
58,522
W
Gilgamesh
LuckOfTheReaper
Gilgamesh
9,976
4,594
0
3,980
12,836
7,512
1,297
2,830
9,960
0
52,577
L
Ullr
MlNGO
Ullr
3,738
2,031
0
1,686
10,093
1,449
57
964
9,129
0
24,408
W
2,884
317
354
6,249
16,705
8,813
477
3,757
12,908
19,834
0
W
Baron Samedi
OlDirtyD1c
Baron Samedi
7,190
1,129
548
2,305
6,024
2,104
1,843
3,311
2,513
45,678
0
L
Cu Chulainn
RiccAnderson
Cu Chulainn
7,042
1,476
0
2,322
11,609
9,876
0
1,356
10,253
1,282
31,907
W
Fenrir
Zwigggy
Fenrir
7,492
1,765
0
3,995
9,798
4,399
0
2,794
6,932
0
52,069
L
Kuzenbo
footlice
Kuzenbo
7,469
2,446
0
1,694
10,602
6,290
0
3,270
7,332
34,422
0
L
2,998
472
1,032
1,007
11,796
2,410
0
902
10,894
20,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
41,214
242
Minions Killed
427
0
Camps Cleared
0
1,228,040
Distance Traveled
1,354,206
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,172
441
43
3
0
207,379
0
W
Anhur
9,101
650
110
8
0
256,494
3
W
Gilgamesh
8,247
589
103
7
0
271,941
0
L
Ullr
5,785
413
53
4
0
248,949
0
W
Ares
7,180
513
25
2
0
263,028
1
W
Baron Samedi
8,166
583
90
6
0
262,809
3
L
Cu Chulainn
7,375
527
70
5
0
240,839
5
W
Fenrir
8,520
609
99
7
0
299,934
6
L
Kuzenbo
8,066
576
54
4
0
276,495
1
L
Cthulhu
6,147
439
22
2
0
254,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role