Player Matchup

Vamana
Vamana
RYANphillipPERKS
Vamana
Level 47
God Stats
3W - 7L
1,355 SR
Queue Stats
177W - 224L
1,377 Elo+
Solo
Neith
Neith
Savage_-Dictator
Neith
Level 34
God Stats
3W - 7L
1,300 SR
Queue Stats
99W - 123L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tiworlf
Morgan Le Fay
Level 63
God Stats
5W - 5L
1,431 SR
Queue Stats
179W - 249L
1,305 Elo+
Party 2
Tsukuyomi
Tsukuyomi
adamasku
Tsukuyomi
Level 59
God Stats
0W - 2L
1,287 SR
Queue Stats
134W - 169L
1,347 Elo+
Party 2
Charybdis
Charybdis
dollarsan420
Charybdis
Level 42
God Stats
6W - 13L
1,297 SR
Queue Stats
92W - 162L
1,300 Elo+
Solo
Team Averages
Level 49
1,334 SR
1,337 Elo+

VS

Team Averages
Level 73
1,523 SR
1,384 Elo+
Sol
Sol
Ankills
Sol
Level 100
God Stats
1W - 6L
1,445 SR
Queue Stats
119W - 158L
1,364 Elo+
Solo
Sobek
Sobek
Hash ReturnZ
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
Totor eltoro
Ne Zha
Level 145
God Stats
2W - 2L
1,518 SR
Queue Stats
101W - 112L
1,320 Elo+
Party 1
Izanami
Izanami
YehoUchiwa
Izanami
Level 36
God Stats
10W - 19L
1,650 SR
Queue Stats
117W - 126L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
winwin_x
Cu Chulainn
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 343L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,461
406
1,281
6,089
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
5,698
518
3,459
5,835
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Tiworlf
Morgan Le Fay
9
0 / 2 / 0
5,208
473
1,953
5,122
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
adamasku
Tsukuyomi
10
2 / 6 / 0
5,943
540
3,460
8,430
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
dollarsan420
Charybdis
9
0 / 3 / 0
5,174
470
3,310
7,537
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
4 / 1 / 2
7,143
649
4,274
7,020
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 0 / 4
6,106
555
2,001
7,723
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
3 / 1 / 6
6,913
628
2,382
6,902
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YehoUchiwa
Izanami
11
4 / 0 / 4
6,791
617
7,229
4,275
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
winwin_x
Cu Chulainn
12
4 / 0 / 2
7,424
675
5,182
8,140
4,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
15
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
4
1
2
5
W
0
0
4
2
L
0
2
0
0
L
0
2
1
0.25
L
Morgan Le Fay
Tiworlf
Morgan Le Fay
0
2
0
0
W
Ne Zha
3
1
6
6
W
Izanami
YehoUchiwa
Izanami
4
0
4
6
L
Tsukuyomi
adamasku
Tsukuyomi
2
6
0
0.33
L
Charybdis
dollarsan420
Charybdis
0
3
0
0
W
Cu Chulainn
winwin_x
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
21,068
33,013
Taken
34,060
8,998
Mitigated
18,928
8,742
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,274
1,222
0
3,391
7,020
2,587
2,959
42
6,978
35,387
4,329
W
2,001
177
0
2,491
7,723
7,982
473
0
7,723
12,740
0
L
1,281
484
0
1,372
6,089
2,046
0
1,469
4,620
0
12,292
L
3,459
1,775
0
862
5,835
1,894
520
2,234
3,601
0
28,960
L
Morgan Le Fay
Tiworlf
Morgan Le Fay
1,953
189
0
1,235
5,122
1,615
0
510
4,612
22,239
0
W
Ne Zha
2,382
314
0
3,509
6,902
2,257
444
42
6,860
0
34,277
W
Izanami
YehoUchiwa
Izanami
7,229
4,270
0
750
4,275
1,460
1,755
0
4,275
0
37,005
L
Tsukuyomi
adamasku
Tsukuyomi
3,460
953
0
1,700
8,430
2,064
0
476
7,954
0
27,475
L
Charybdis
dollarsan420
Charybdis
3,310
1,612
0
3,573
7,537
1,379
0
1,442
6,095
0
32,104
W
Cu Chulainn
winwin_x
Cu Chulainn
5,182
1,099
0
2,139
8,140
4,642
38
1,869
6,271
0
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
34,377
245
Minions Killed
314
0
Camps Cleared
0
977,406
Distance Traveled
1,090,234
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,143
649
85
8
0
188,478
2
W
Sobek
6,106
555
14
1
0
195,753
2
L
Vamana
4,461
406
15
1
0
197,257
2
L
Neith
5,698
518
56
5
0
195,094
0
L
Morgan Le Fay
5,208
473
46
4
0
201,623
0
W
Ne Zha
6,913
628
73
7
0
242,782
0
W
Izanami
6,791
617
74
7
0
225,147
3
L
Tsukuyomi
5,943
540
69
6
0
178,854
0
L
Charybdis
5,174
470
59
5
0
204,578
1
W
Cu Chulainn
7,424
675
68
6
0
238,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role