Player Matchup

Cerberus
Cerberus
Asimes
Cerberus
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 212L
1,369 Elo+
Solo
Odin
Odin
FibreOpticBrick
Odin
Level 44
God Stats
2W - 0L
1,726 SR
Queue Stats
164W - 177L
1,413 Elo+
Solo
Scylla
Scylla
VirKill
Scylla
Level 95
God Stats
1W - 0L
1,730 SR
Queue Stats
11W - 18L
1,393 Elo+
Solo
Team Averages
Level 57
1,652 SR
1,392 Elo+

VS

Team Averages
Level 56
1,209 SR
1,393 Elo+
Ymir
Ymir
GameLow
Ymir
Level 26
God Stats
0W - 2L
1,160 SR
Queue Stats
72W - 76L
1,488 Elo+
Solo
Tyr
Tyr
GobliN13Ss12
Tyr
Level 108
God Stats
0W - 3L
1,379 SR
Queue Stats
7W - 10L
1,292 Elo+
Party 1
Sol
Sol
Sagerd
Sol
Level 33
God Stats
0W - 4L
1,088 SR
Queue Stats
18W - 21L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asimes
Cerberus
15
0 / 5 / 16
12,100
605
15,427
21,386
15,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 3 / 9
13,749
687
18,747
20,018
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
VirKill
Scylla
18
9 / 4 / 5
13,716
686
16,023
9,114
3,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GameLow
Ymir
16
4 / 4 / 5
12,818
641
9,028
22,889
28,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 5 / 4
13,107
655
12,095
17,594
14,623
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
Sagerd
Sol
13
1 / 9 / 8
11,818
591
12,413
19,410
5,137
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
11
12
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Asimes
Cerberus
0
5
16
1.6
W
9
3
9
4.5
L
Ymir
GameLow
Ymir
4
4
5
1.63
L
6
5
4
1.6
L
Sol
Sagerd
Sol
1
9
8
0.56
W
Scylla
VirKill
Scylla
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,197
Damage
33,536
50,518
Taken
59,893
35,760
Mitigated
47,797
11,302
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Asimes
Cerberus
15,427
687
0
5,373
21,386
15,485
0
7,569
13,817
35,077
0
W
18,747
1,534
0
3,535
20,018
16,665
555
9,312
10,706
9,015
36,795
L
Ymir
GameLow
Ymir
9,028
1,363
577
5,645
22,889
28,037
0
13,248
8,411
44,882
0
L
12,095
3,921
0
1,387
17,594
14,623
131
10,952
5,374
0
28,348
L
Sol
Sagerd
Sol
12,413
4,446
287
3,371
19,410
5,137
749
8,913
9,587
36,621
0
W
Scylla
VirKill
Scylla
16,023
3,217
0
2,394
9,114
3,610
1,213
5,365
3,749
66,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
37,743
214
Minions Killed
164
6
Camps Cleared
8
1,001,459
Distance Traveled
935,065
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,100
605
45
2
2
327,019
4
W
Odin
13,749
687
62
3
2
390,856
3
L
Ymir
12,818
641
68
3
4
314,678
1
L
Tyr
13,107
655
38
2
3
331,532
2
L
Sol
11,818
591
58
3
1
288,855
0
W
Scylla
13,716
686
107
5
2
283,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role