Player Matchup

Thoth
Thoth
Evjojo13
Thoth
Level 17
God Stats
1W - 0L
1,754 SR
Queue Stats
23W - 25L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Koinaka1521
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,595 Elo+
Solo
Loki
Loki
PieceControlLalo
Loki
Level 16
God Stats
4W - 4L
1,524 SR
Queue Stats
49W - 44L
1,666 Elo+
Solo
Mulan
Mulan
RoiSonofCaeseil
Mulan
Level 28
God Stats
3W - 2L
1,276 SR
Queue Stats
19W - 18L
1,576 Elo+
Solo
Ares
Ares
Seattlefan99
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,701 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,613 Elo+

VS

Team Averages
Level 26
1,562 SR
1,552 Elo+
Charybdis
Charybdis
Jennifrmdablock7
Charybdis
Level 28
God Stats
17W - 12L
1,530 SR
Queue Stats
115W - 101L
1,564 Elo+
Solo
Ra
Ra
Moctezuma_1440
Ra
Level 28
God Stats
1W - 2L
1,680 SR
Queue Stats
71W - 57L
1,535 Elo+
Solo
Bastet
Bastet
PRECISIONo_O
Bastet
Level 26
God Stats
5W - 2L
1,962 SR
Queue Stats
70W - 56L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
Tri_Hazzy4-9
Sun Wukong
Level 27
God Stats
3W - 5L
1,262 SR
Queue Stats
156W - 162L
1,554 Elo+
Solo
Yemoja
Yemoja
issan-yussan
Yemoja
Level 21
God Stats
3W - 8L
1,379 SR
Queue Stats
33W - 59L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Evjojo13
Thoth
18
2 / 3 / 4
11,497
547
5,670
7,159
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Koinaka1521
Heimdallr
20
2 / 5 / 6
12,333
587
8,538
16,107
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 4 / 1
14,464
689
18,583
17,863
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 2 / 6
12,168
579
16,289
20,316
25,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 7
10,816
515
5,630
16,251
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
4 / 6 / 5
11,195
533
13,284
19,229
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
6,127
292
233
1,175
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
19
11 / 7 / 2
12,490
595
17,479
20,845
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Tri_Hazzy4-9
Sun Wukong
15
1 / 6 / 2
9,542
454
10,123
20,650
15,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
16
1 / 4 / 5
9,729
463
3,854
9,985
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
24
Kills
17
17
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Evjojo13
Thoth
2
3
4
1.33
L
Charybdis
4
6
5
1.08
W
Heimdallr
Koinaka1521
Heimdallr
2
5
6
1
L
0
1
0
0
L
Bastet
11
7
2
1.71
W
17
4
1
4.38
W
2
2
6
2.5
W
1
3
7
1.5
L
Sun Wukong
Tri_Hazzy4-9
Sun Wukong
1
6
2
0.33
L
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
44,973
77,696
Taken
71,884
58,880
Mitigated
39,476
23,127
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Evjojo13
Thoth
5,670
542
0
577
7,159
2,160
506
892
6,267
73,441
0
L
Charybdis
13,284
7,885
0
8,353
19,229
5,201
1,090
2,991
16,238
0
90,006
W
Heimdallr
Koinaka1521
Heimdallr
8,538
4,487
0
4,384
16,107
5,882
2,461
1,374
14,733
0
103,475
L
233
118
0
80
1,175
245
0
304
871
4,320
0
L
Bastet
17,479
5,620
0
6,556
20,845
8,352
0
2,813
18,032
0
73,782
W
18,583
7,593
0
6,174
17,863
7,872
776
1,064
16,508
0
134,257
W
16,289
2,198
577
6,186
20,316
25,365
1,350
0
19,505
0
68,065
W
5,630
415
909
4,320
16,251
17,601
493
797
15,415
47,323
0
L
Sun Wukong
Tri_Hazzy4-9
Sun Wukong
10,123
2,048
0
6,057
20,650
15,212
0
1,201
19,449
0
53,412
L
Yemoja
3,854
551
454
560
9,985
10,466
336
3,991
5,994
35,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
49,083
684
Minions Killed
431
0
Camps Cleared
0
1,937,555
Distance Traveled
1,532,673
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,497
547
141
7
0
361,273
5
L
Charybdis
11,195
533
127
6
0
340,182
5
W
Heimdallr
12,333
587
163
8
0
387,232
0
L
Ra
6,127
292
7
0
0
42,458
0
L
Bastet
12,490
595
130
6
0
437,655
3
W
Loki
14,464
689
180
9
0
430,073
3
W
Mulan
12,168
579
137
7
0
383,003
4
W
Ares
10,816
515
63
3
0
375,974
4
L
Sun Wukong
9,542
454
103
5
0
355,509
2
L
Yemoja
9,729
463
64
3
0
356,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role