Player Matchup

He Bo
He Bo
Johnny555455
He Bo
Level 83
God Stats
14W - 6L
1,653 SR
Queue Stats
193W - 188L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
K0N0smile
Gilgamesh
Level 9
God Stats
4W - 1L
1,695 SR
Queue Stats
11W - 6L
1,676 Elo+
Solo
Hou Yi
Hou Yi
SlySora
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,619 Elo+
Party 2
Geb
Geb
smiteisfloatsom
Geb
Level 27
God Stats
14W - 9L
1,621 SR
Queue Stats
57W - 58L
1,486 Elo+
Party 2
Bellona
Bellona
ulymys
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 2
Team Averages
Level 29
1,594 SR
1,578 Elo+

VS

Team Averages
Level 6
1,550 SR
1,436 Elo+
Ymir
Ymir
WireDrawnJet539
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Khepri
Khepri
drearnn
Khepri
Level 6
God Stats
3W - 3L
1,923 SR
Queue Stats
21W - 16L
1,778 Elo+
Party 1
Guan Yu
Guan Yu
eeepb
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
mArsS0
Loki
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Olorun
Olorun
rnexzs
Olorun
Level 14
God Stats
4W - 6L
1,532 SR
Queue Stats
46W - 50L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,148
656
11,454
9,280
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
K0N0smile
Gilgamesh
17
8 / 4 / 9
10,517
619
15,836
16,115
11,910
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SlySora
Hou Yi
14
3 / 1 / 7
9,072
534
8,114
7,590
2,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
8 / 1 / 9
10,029
590
5,789
10,675
10,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ulymys
Bellona
13
7 / 1 / 7
9,365
551
5,122
5,567
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
6,979
411
3,064
17,902
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
drearnn
Khepri
10
1 / 1 / 1
6,906
406
3,925
7,496
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
eeepb
Guan Yu
9
2 / 10 / 2
6,775
399
5,702
15,553
12,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
mArsS0
Loki
10
2 / 9 / 3
7,100
418
5,391
10,489
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
rnexzs
Olorun
16
3 / 5 / 1
9,862
580
8,170
13,959
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
33
Kills
8
8
Deaths
35
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Gilgamesh
K0N0smile
Gilgamesh
8
4
9
3.13
W
Hou Yi
SlySora
Hou Yi
3
1
7
6.5
L
0
10
4
0.2
L
Khepri
drearnn
Khepri
1
1
1
1.5
L
Guan Yu
eeepb
Guan Yu
2
10
2
0.3
L
Loki
mArsS0
Loki
2
9
3
0.39
L
Olorun
rnexzs
Olorun
3
5
1
0.7
W
8
1
9
12.5
W
Bellona
ulymys
Bellona
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
26,252
49,227
Taken
65,399
31,838
Mitigated
39,095
10,757
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,454
1,117
0
1,327
9,280
3,607
3,103
2,353
6,927
98,324
0
W
Gilgamesh
K0N0smile
Gilgamesh
15,836
3,799
0
3,847
16,115
11,910
408
2,755
13,360
12,428
66,811
W
Hou Yi
SlySora
Hou Yi
8,114
3,460
331
2,628
7,590
2,462
2,880
3,616
3,974
0
57,357
L
3,064
1,421
0
990
17,902
12,983
502
3,080
14,655
24,293
0
L
Khepri
drearnn
Khepri
3,925
649
0
1,646
7,496
5,460
0
2,732
4,642
15,027
0
L
Guan Yu
eeepb
Guan Yu
5,702
730
976
2,052
15,553
12,687
525
5,967
9,494
742
14,978
L
Loki
mArsS0
Loki
5,391
1,705
0
267
10,489
3,426
819
2,883
7,512
0
23,695
L
Olorun
rnexzs
Olorun
8,170
2,786
296
6,285
13,959
4,539
410
4,776
8,938
76,891
0
W
5,789
1,708
0
1,694
10,675
10,415
500
4,611
6,064
18,593
0
W
Bellona
ulymys
Bellona
5,122
1,993
0
930
5,567
3,444
374
2,195
3,372
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,131
Gold Earned
37,622
472
Minions Killed
265
0
Camps Cleared
0
1,527,044
Distance Traveled
1,448,717
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,148
656
181
11
0
303,351
2
W
Gilgamesh
10,517
619
134
8
0
308,876
0
W
Hou Yi
9,072
534
92
5
0
334,226
5
L
Ymir
6,979
411
54
3
0
272,210
1
L
Khepri
6,906
406
15
1
0
292,001
4
L
Guan Yu
6,775
399
26
2
0
295,310
2
L
Loki
7,100
418
36
2
0
300,095
3
L
Olorun
9,862
580
134
8
0
289,101
0
W
Geb
10,029
590
20
1
0
321,575
2
W
Bellona
9,365
551
45
3
0
259,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role