Player Matchup

Geb
Geb
Angeryjelly
Geb
Level 105
God Stats
6W - 5L
1,545 SR
Queue Stats
156W - 151L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
KINGxCRIMSON_5
Jing Wei
Level 104
God Stats
3W - 1L
1,727 SR
Queue Stats
234W - 215L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
RealMilky
Gilgamesh
Level 86
God Stats
16W - 22L
1,473 SR
Queue Stats
460W - 469L
1,452 Elo+
Solo
Bastet
Bastet
X2 Turtlez
Bastet
Level 108
God Stats
18W - 18L
1,554 SR
Queue Stats
454W - 500L
1,503 Elo+
Solo
Sol
Sol
carateristicw
Sol
Level 106
God Stats
4W - 6L
1,440 SR
Queue Stats
213W - 196L
1,497 Elo+
Party 1
Team Averages
Level 102
1,548 SR
1,475 Elo+

VS

Team Averages
Level 104
1,502 SR
1,471 Elo+
Vulcan
Vulcan
Didi44589
Vulcan
Level 108
God Stats
2W - 1L
1,519 SR
Queue Stats
308W - 278L
1,486 Elo+
Solo
Bastet
Bastet
Johnny-The-King
Bastet
Level 112
God Stats
2W - 2L
1,367 SR
Queue Stats
95W - 91L
1,509 Elo+
Solo
Geb
Geb
Kartier1911_
Geb
Level 110
God Stats
3W - 7L
1,557 SR
Queue Stats
226W - 235L
1,464 Elo+
Solo
Hercules
Hercules
SilentYomo
Hercules
Level 123
God Stats
3W - 1L
1,539 SR
Queue Stats
187W - 208L
1,398 Elo+
Solo
Medusa
Medusa
shugi_oh
Medusa
Level 68
God Stats
33W - 20L
1,525 SR
Queue Stats
359W - 373L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,049
421
2,034
8,760
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
11
1 / 1 / 0
6,144
512
4,045
4,710
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RealMilky
Gilgamesh
11
1 / 3 / 3
6,669
556
6,396
9,008
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
X2 Turtlez
Bastet
11
4 / 1 / 0
6,544
545
3,554
6,973
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,202
434
2,262
4,942
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Didi44589
Vulcan
13
7 / 0 / 1
7,848
654
6,265
4,949
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
1 / 3 / 4
5,929
494
4,459
7,578
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 6
6,235
520
2,314
9,004
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SilentYomo
Hercules
13
4 / 1 / 1
7,330
611
6,419
5,929
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
shugi_oh
Medusa
10
1 / 2 / 2
6,017
501
3,445
6,548
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
15
15
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Vulcan
Didi44589
Vulcan
7
0
1
7.5
W
1
3
4
1
L
Jing Wei
1
1
0
1
W
2
0
6
5
L
Gilgamesh
RealMilky
Gilgamesh
1
3
3
0.83
W
Hercules
SilentYomo
Hercules
4
1
1
4.5
L
Bastet
X2 Turtlez
Bastet
4
1
0
4
L
0
5
0
0
W
Medusa
shugi_oh
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
22,902
34,393
Taken
34,008
15,630
Mitigated
15,052
8,764
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,034
293
0
703
8,760
4,708
0
3,515
5,080
9,370
0
W
Vulcan
Didi44589
Vulcan
6,265
613
0
1,330
4,949
1,816
282
1,535
3,414
52,344
0
W
4,459
834
0
2,489
7,578
2,254
0
896
6,682
0
24,453
L
Jing Wei
4,045
2,514
0
375
4,710
1,085
848
965
3,745
0
37,180
W
2,314
515
712
1,706
9,004
6,222
130
1,173
7,831
13,051
0
L
Gilgamesh
RealMilky
Gilgamesh
6,396
2,162
0
3,124
9,008
6,426
0
1,143
7,458
0
36,813
W
Hercules
SilentYomo
Hercules
6,419
1,661
0
2,808
5,929
2,919
0
155
5,774
0
38,928
L
Bastet
X2 Turtlez
Bastet
3,554
976
0
3,665
6,973
1,992
0
628
6,152
0
31,861
L
2,262
696
0
897
4,942
1,419
0
2,050
2,746
21,155
2,385
W
Medusa
shugi_oh
Medusa
3,445
1,679
0
2,333
6,548
1,841
0
582
5,966
0
43,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
33,359
304
Minions Killed
330
0
Camps Cleared
0
1,115,831
Distance Traveled
1,214,915
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,049
421
6
1
0
238,246
1
W
Vulcan
7,848
654
97
8
0
252,017
4
W
Bastet
5,929
494
47
4
0
259,381
1
L
Jing Wei
6,144
512
82
7
0
231,594
3
W
Geb
6,235
520
24
2
0
248,485
0
L
Gilgamesh
6,669
556
89
7
0
237,444
1
W
Hercules
7,330
611
89
7
0
244,875
0
L
Bastet
6,544
545
70
6
0
259,830
4
L
Sol
5,202
434
57
5
0
148,717
4
W
Medusa
6,017
501
73
6
0
210,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role