Player Matchup

Izanami
Izanami
Azaroth97
Izanami
Level 109
God Stats
15W - 7L
1,732 SR
Queue Stats
738W - 694L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FreePhili
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 1
Ra
Ra
Loui01
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 1
Fenrir
Fenrir
NotParaCyte
Fenrir
Level 16
God Stats
3W - 0L
1,877 SR
Queue Stats
27W - 9L
1,774 Elo+
Party 2
Geb
Geb
beefycurtains99
Geb
Level 8
God Stats
21W - 14L
1,587 SR
Queue Stats
24W - 22L
1,385 Elo+
Party 2
Team Averages
Level 28
1,639 SR
1,571 Elo+

VS

Team Averages
Level 19
1,501 SR
1,564 Elo+
Arachne
Arachne
 
Arachne
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
ArchAdr
Artemis
Level 21
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 15L
1,545 Elo+
Solo
Neith
Neith
RiebekliS123
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,474 Elo+
Solo
Yemoja
Yemoja
erbol888
Yemoja
Level 5
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 3
Hou Yi
Hou Yi
lvl2ftw
Hou Yi
Level 9
God Stats
1W - 2L
1,477 SR
Queue Stats
9W - 7L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azaroth97
Izanami
15
10 / 6 / 2
9,843
579
16,329
12,885
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
FreePhili
Cu Chulainn
15
2 / 3 / 3
8,885
523
4,516
11,514
6,560
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
12
0 / 11 / 0
7,346
432
1,411
9,931
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
15 / 1 / 1
11,532
678
16,528
13,867
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 11
8,017
472
4,081
9,795
9,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
11 / 5 / 0
9,724
572
10,022
14,487
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ArchAdr
Artemis
12
4 / 8 / 2
8,565
504
9,913
12,758
4,378
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
7,020
413
1,907
8,457
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
erbol888
Yemoja
11
1 / 5 / 6
7,839
461
4,152
15,695
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
lvl2ftw
Hou Yi
13
7 / 5 / 3
9,020
531
11,034
11,237
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
27
Kills
23
23
Deaths
28
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
5
0
2.2
L
Artemis
ArchAdr
Artemis
4
8
2
0.63
W
Izanami
Azaroth97
Izanami
10
6
2
1.83
W
Cu Chulainn
FreePhili
Cu Chulainn
2
3
3
1.17
W
Ra
0
11
0
0
W
Fenrir
15
1
1
15.5
L
0
5
1
0.1
W
0
2
11
2.75
L
Yemoja
erbol888
Yemoja
1
5
6
0.8
L
Hou Yi
lvl2ftw
Hou Yi
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,865
Damage
37,028
57,992
Taken
62,634
30,249
Mitigated
31,231
9,884
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,022
6,841
0
3,884
14,487
7,205
0
1,122
13,351
0
54,590
L
Artemis
ArchAdr
Artemis
9,913
5,682
0
1,955
12,758
4,378
196
1,232
11,526
0
43,105
W
Izanami
Azaroth97
Izanami
16,329
9,869
0
2,269
12,885
4,779
1,276
976
11,909
0
70,031
W
Cu Chulainn
FreePhili
Cu Chulainn
4,516
674
0
1,440
11,514
6,560
327
0
11,514
5,823
40,729
W
Ra
1,411
453
76
272
9,931
3,008
198
34
9,897
22,470
0
W
Fenrir
16,528
3,071
0
5,582
13,867
6,696
0
336
13,531
0
77,783
L
1,907
716
0
1,856
8,457
3,192
508
210
8,247
0
28,805
W
4,081
297
0
245
9,795
9,206
54
2,877
6,918
14,412
0
L
Yemoja
erbol888
Yemoja
4,152
929
469
1,064
15,695
13,532
172
1,873
13,822
19,249
0
L
Hou Yi
lvl2ftw
Hou Yi
11,034
5,513
0
2,166
11,237
2,924
0
1,127
9,928
0
49,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
42,168
429
Minions Killed
355
0
Camps Cleared
0
1,578,179
Distance Traveled
1,461,812
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,724
572
100
6
0
368,536
5
L
Artemis
8,565
504
73
4
0
284,228
6
W
Izanami
9,843
579
127
7
0
289,171
5
W
Cu Chulainn
8,885
523
93
5
0
350,594
0
W
Ra
7,346
432
62
4
0
266,440
0
W
Fenrir
11,532
678
129
8
0
388,912
3
L
Neith
7,020
413
65
4
0
265,688
1
W
Geb
8,017
472
18
1
0
283,062
0
L
Yemoja
7,839
461
26
2
0
310,907
0
L
Hou Yi
9,020
531
91
5
0
232,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role