Player Matchup

Gilgamesh
Gilgamesh
MasterBushSmack
Gilgamesh
Level 82
God Stats
0W - 1L
1,458 SR
Queue Stats
111W - 122L
1,485 Elo+
Solo
Raijin
Raijin
MaxBraun5221
Raijin
Level 73
God Stats
2W - 5L
1,440 SR
Queue Stats
252W - 284L
1,408 Elo+
Solo
Yemoja
Yemoja
Mexicano0908
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 276L
1,391 Elo+
Solo
Geb
Geb
SNORKY02
Geb
Level 120
God Stats
0W - 3L
1,202 SR
Queue Stats
421W - 454L
1,439 Elo+
Solo
Sol
Sol
Sefestia118
Sol
Level 108
God Stats
1W - 1L
1,495 SR
Queue Stats
37W - 30L
1,669 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,478 Elo+

VS

Team Averages
Level 88
1,447 SR
1,431 Elo+
Eset
Eset
DADDY ICE4394
Eset
Level 63
God Stats
2W - 1L
1,392 SR
Queue Stats
14W - 14L
1,412 Elo+
Party 1
Janus
Janus
Divine Rath
Janus
Level 68
God Stats
4W - 2L
1,626 SR
Queue Stats
215W - 215L
1,387 Elo+
Solo
Nike
Nike
PervyToadJiraiya
Nike
Level 103
God Stats
9W - 8L
1,466 SR
Queue Stats
558W - 648L
1,430 Elo+
Solo
Aphrodite
Aphrodite
isaac1shotki11
Aphrodite
Level 106
God Stats
1W - 0L
1,201 SR
Queue Stats
13W - 12L
1,455 Elo+
Party 1
Achilles
Achilles
yaj_empire
Achilles
Level 100
God Stats
14W - 3L
1,550 SR
Queue Stats
216W - 216L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MasterBushSmack
Gilgamesh
10
2 / 4 / 3
5,411
1,082
3,454
5,571
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
11
2 / 4 / 1
5,887
1,177
4,706
5,389
1,874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
1
0 / 0 / 0
1,220
244
0
0
0
8
0 / 3 / 3
4,994
999
1,660
5,331
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 4
5,472
1,094
6,551
5,275
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 6
5,770
1,154
2,846
2,974
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 8
5,812
1,162
2,088
3,107
1,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 8
5,619
1,124
4,209
6,400
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
isaac1shotki11
Aphrodite
12
1 / 0 / 10
6,166
1,233
3,976
6,316
5,520
Achilles
yaj_empire
Achilles
12
7 / 1 / 5
6,598
1,320
5,372
4,596
3,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
13
13
Deaths
5
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
1
1
8
5
L
Gilgamesh
MasterBushSmack
Gilgamesh
2
4
3
0.88
L
Raijin
2
4
1
0.63
L
Yemoja
0
0
0
0
W
1
1
8
5
L
0
3
3
0.5
L
0
2
4
1
W
Aphrodite
isaac1shotki11
Aphrodite
1
0
10
6
W
Achilles
yaj_empire
Achilles
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
18,491
21,566
Taken
23,393
11,929
Mitigated
16,233
5,375
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,846
368
1,059
390
2,974
1,181
442
1,881
1,093
5,095
0
W
2,088
357
691
164
3,107
1,183
499
1,588
1,519
6,035
0
L
Gilgamesh
MasterBushSmack
Gilgamesh
3,454
691
211
434
5,571
4,320
0
2,584
2,777
0
5,545
L
Raijin
4,706
188
275
1,149
5,389
1,874
0
2,342
3,010
11,941
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
4,209
600
671
2,254
6,400
5,174
162
2,928
3,472
0
7,168
L
1,660
259
203
348
5,331
4,277
0
2,061
3,129
2,646
0
L
6,551
1,522
243
2,512
5,275
1,458
0
1,923
3,203
15,134
0
W
Aphrodite
isaac1shotki11
Aphrodite
3,976
829
1,922
4,391
6,316
5,520
339
4,293
2,023
13,895
0
W
Achilles
yaj_empire
Achilles
5,372
1,800
797
1,267
4,596
3,175
210
2,227
2,369
0
7,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
29,965
45
Minions Killed
54
0
Camps Cleared
0
348,786
Distance Traveled
546,395
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,770
1,154
6
1
0
93,391
0
W
Janus
5,812
1,162
14
3
0
109,518
1
L
Gilgamesh
5,411
1,082
2
0
0
93,276
0
L
Raijin
5,887
1,177
17
3
0
96,048
1
L
Yemoja
1,220
244
0
0
0
0
0
W
Nike
5,619
1,124
8
2
0
102,077
0
L
Geb
4,994
999
1
0
0
75,375
0
L
Sol
5,472
1,094
25
5
0
84,087
0
W
Aphrodite
6,166
1,233
22
4
0
119,224
0
W
Achilles
6,598
1,320
4
1
0
122,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role