Player Matchup

Guan Yu
Guan Yu
Darkarmaxuwu
Guan Yu
Level 67
God Stats
5W - 1L
1,933 SR
Queue Stats
236W - 263L
1,431 Elo+
Solo
Sylvanus
Sylvanus
ItzComedy
Sylvanus
Level 128
God Stats
11W - 11L
1,535 SR
Queue Stats
327W - 298L
1,477 Elo+
Party 3
Ymir
Ymir
N7Re4PeR
Ymir
Level 107
God Stats
16W - 11L
1,598 SR
Queue Stats
22W - 21L
1,498 Elo+
Party 3
Anhur
Anhur
Prideful A1
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,452 Elo+
Solo
Anubis
Anubis
RagnarokSurv
Anubis
Level 88
God Stats
5W - 5L
1,515 SR
Queue Stats
90W - 93L
1,454 Elo+
Solo
Team Averages
Level 95
1,616 SR
1,462 Elo+

VS

Team Averages
Level 98
1,618 SR
1,464 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
PG x Deadshot
Cerberus
Level 66
God Stats
4W - 4L
1,837 SR
Queue Stats
73W - 77L
1,408 Elo+
Solo
Persephone
Persephone
SWAGGESTSATAN
Persephone
Level 67
God Stats
8W - 2L
1,790 SR
Queue Stats
55W - 44L
1,435 Elo+
Party 2
Neith
Neith
TattedBunni
Neith
Level 139
God Stats
1W - 4L
1,466 SR
Queue Stats
25W - 25L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darkarmaxuwu
Guan Yu
17
1 / 4 / 6
10,428
474
12,117
24,502
29,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ItzComedy
Sylvanus
13
1 / 8 / 3
8,898
404
11,461
21,262
20,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
16
2 / 7 / 1
9,995
454
9,875
21,277
7,030
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 0
8,863
403
7,077
16,005
5,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
18
12 / 12 / 1
12,443
566
19,423
22,742
11,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
8 / 3 / 10
11,501
523
11,812
18,123
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
18
9 / 5 / 12
10,661
485
19,585
16,087
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
PG x Deadshot
Cerberus
17
2 / 2 / 5
10,093
459
14,795
24,383
19,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
SWAGGESTSATAN
Persephone
18
13 / 6 / 15
12,568
571
24,613
19,853
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 11
10,681
486
9,767
8,797
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
17
Kills
38
38
Deaths
17
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
10
4.33
W
Hel
 
Hel
9
5
12
3
L
Guan Yu
Darkarmaxuwu
Guan Yu
1
4
6
1
L
Sylvanus
ItzComedy
Sylvanus
1
8
3
0.31
L
Ymir
2
7
1
0.36
W
Cerberus
PG x Deadshot
Cerberus
2
2
5
2.25
L
1
7
0
0.14
L
Anubis
12
12
1
1.04
W
Persephone
SWAGGESTSATAN
Persephone
13
6
15
3.42
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
80,572
105,788
Taken
87,243
73,432
Mitigated
39,442
36,637
Healing
39,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,812
2,318
1,298
5,281
18,123
6,104
0
7,704
10,234
0
70,072
W
Hel
 
Hel
19,585
1,917
6,868
7,059
16,087
5,217
675
9,020
6,920
52,504
0
L
Guan Yu
Darkarmaxuwu
Guan Yu
12,117
1,476
2,367
10,888
24,502
29,449
207
12,551
11,757
2,882
52,947
L
Sylvanus
ItzComedy
Sylvanus
11,461
3,481
2,174
4,997
21,262
20,071
186
12,351
8,745
32,866
9,753
L
Ymir
9,875
1,417
453
5,254
21,277
7,030
376
10,437
10,797
63,257
0
W
Cerberus
PG x Deadshot
Cerberus
14,795
732
0
10,562
24,383
19,330
432
9,023
14,215
75,978
0
L
7,077
3,191
0
1,988
16,005
5,781
240
9,341
6,552
0
62,191
L
Anubis
19,423
1,541
0
8,516
22,742
11,101
1,411
13,477
8,825
71,814
0
W
Persephone
SWAGGESTSATAN
Persephone
24,613
2,245
197
4,644
19,853
5,433
1,287
11,881
7,917
59,485
0
W
9,767
2,346
508
2,854
8,797
3,358
1,676
3,310
5,487
0
53,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
55,504
482
Minions Killed
555
0
Camps Cleared
0
1,779,548
Distance Traveled
2,053,623
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,501
523
120
5
0
437,607
0
W
Hel
10,661
485
59
3
0
403,259
3
L
Guan Yu
10,428
474
100
5
0
408,624
3
L
Sylvanus
8,898
404
67
3
0
309,935
4
L
Ymir
9,995
454
97
4
0
375,567
0
W
Cerberus
10,093
459
198
9
0
396,005
3
L
Anhur
8,863
403
100
5
0
365,721
4
L
Anubis
12,443
566
118
5
0
319,701
1
W
Persephone
12,568
571
79
4
0
402,016
2
W
Neith
10,681
486
99
5
0
414,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role