Player Matchup

Sol
Sol
BRaVo_XRaY
Sol
Level 28
God Stats
34W - 42L
1,441 SR
Queue Stats
103W - 116L
1,326 Elo+
Solo
Izanami
Izanami
SanicIsSupreme
Izanami
Level 3
God Stats
8W - 5L
1,322 SR
Queue Stats
12W - 20L
1,172 Elo+
Solo
Cliodhna
Cliodhna
SouperNeatName
Cliodhna
Level 14
God Stats
4W - 2L
1,619 SR
Queue Stats
15W - 17L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
fenderbenderx
Sun Wukong
Level 26
God Stats
34W - 44L
1,362 SR
Queue Stats
66W - 84L
1,288 Elo+
Solo
Cerberus
Cerberus
tr0113rthefenix
Cerberus
Level 29
God Stats
5W - 3L
1,825 SR
Queue Stats
13W - 8L
1,458 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,316 Elo+

VS

Team Averages
Level 12
1,405 SR
1,236 Elo+
Hel
Hel
Bobbleheadz7873
Hel
Level 16
God Stats
10W - 11L
1,521 SR
Queue Stats
11W - 16L
1,300 Elo+
Solo
Neith
Neith
DiogenesCol
Neith
Level 5
God Stats
0W - 3L
1,302 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 1
Thanatos
Thanatos
UnrulyToaster74
Thanatos
Level 6
God Stats
5W - 8L
1,300 SR
Queue Stats
6W - 9L
1,276 Elo+
Party 1
Ymir
Ymir
W__WhiteF0oX__W
Ymir
Level 21
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 4L
1,059 Elo+
Solo
Bellona
Bellona
cacahuate54
Bellona
Level 14
God Stats
7W - 12L
1,240 SR
Queue Stats
13W - 23L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,040
618
10,217
6,300
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 7
6,676
514
4,452
5,951
1,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
8 / 2 / 4
7,752
596
7,533
7,733
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
fenderbenderx
Sun Wukong
12
6 / 2 / 2
7,411
570
3,854
8,782
3,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 1 / 3
6,158
474
2,639
9,193
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,215
401
2,483
7,616
2,672
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
5 / 3 / 2
6,168
474
7,214
4,938
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
10
1 / 4 / 2
6,331
487
2,163
8,025
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 5 / 3
5,539
426
2,848
13,980
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
cacahuate54
Bellona
9
3 / 4 / 0
6,072
467
5,445
9,185
4,623
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
10
11
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
0
5
2
0.2
L
5
3
2
2
W
1
4
7
1.13
W
Cliodhna
8
2
4
5
L
Thanatos
1
4
2
0.5
L
1
5
3
0.5
L
Bellona
cacahuate54
Bellona
3
4
0
0.75
W
Sun Wukong
fenderbenderx
Sun Wukong
6
2
2
3.5
W
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,695
Damage
20,153
37,959
Taken
43,744
15,959
Mitigated
20,924
11,800
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,217
4,220
182
2,812
6,300
1,661
2,563
1,640
4,660
46,247
0
L
2,483
1,009
474
516
7,616
2,672
625
1,623
5,993
17,409
0
L
7,214
2,485
0
638
4,938
1,779
356
1,954
2,984
0
22,900
W
4,452
3,104
0
416
5,951
1,558
2,588
497
5,454
0
26,708
W
Cliodhna
7,533
587
0
2,942
7,733
2,439
0
604
7,129
0
37,903
L
Thanatos
2,163
481
0
5,090
8,025
2,394
0
1,006
7,019
0
28,751
L
2,848
1,115
0
2,277
13,980
9,456
362
7,846
6,134
10,769
0
L
Bellona
cacahuate54
Bellona
5,445
1,750
0
1,024
9,185
4,623
176
427
8,758
0
21,000
W
Sun Wukong
fenderbenderx
Sun Wukong
3,854
1,648
184
2,701
8,782
3,535
1,074
171
8,611
0
26,481
W
Cerberus
2,639
345
526
2,037
9,193
6,766
164
2,419
6,774
16,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
29,325
276
Minions Killed
177
0
Camps Cleared
0
1,244,386
Distance Traveled
1,124,209
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,040
618
80
6
0
239,639
2
L
Hel
5,215
401
24
2
0
220,504
0
L
Neith
6,168
474
34
3
0
176,262
0
W
Izanami
6,676
514
53
4
0
243,302
0
W
Cliodhna
7,752
596
65
5
0
275,872
0
L
Thanatos
6,331
487
61
5
0
237,690
0
L
Ymir
5,539
426
18
1
0
231,368
5
L
Bellona
6,072
467
40
3
0
258,385
0
W
Sun Wukong
7,411
570
47
4
0
241,886
1
W
Cerberus
6,158
474
31
2
0
243,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role