Player Matchup

Mulan
Mulan
MACEMAN9
Mulan
Level 29
God Stats
3W - 5L
1,524 SR
Queue Stats
31W - 26L
1,553 Elo+
Solo
Terra
Terra
TruCubanBlood
Terra
Level 28
God Stats
2W - 1L
1,254 SR
Queue Stats
36W - 36L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Twisted1x
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,446 Elo+
Solo
Persephone
Persephone
swaggysorbet
Persephone
Level 17
God Stats
8W - 2L
1,714 SR
Queue Stats
33W - 26L
1,521 Elo+
Solo
Izanami
Izanami
wildlane
Izanami
Level 12
God Stats
22W - 24L
1,500 SR
Queue Stats
40W - 44L
1,553 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,510 Elo+

VS

Team Averages
Level 36
1,452 SR
1,572 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BetOnBryce
Janus
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,683 Elo+
Party 1
Medusa
Medusa
Day2RememberUS
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,628 Elo+
Party 1
Bastet
Bastet
molonlabe7684
Bastet
Level 25
God Stats
3W - 5L
1,262 SR
Queue Stats
18W - 22L
1,483 Elo+
Solo
Tyr
Tyr
noahmad
Tyr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MACEMAN9
Mulan
12
1 / 3 / 1
7,078
590
5,411
9,584
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 2 / 5
6,859
572
3,552
9,745
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Twisted1x
Cthulhu
10
2 / 0 / 7
6,358
530
2,796
5,787
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
swaggysorbet
Persephone
13
6 / 0 / 4
7,887
657
8,595
3,616
994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
wildlane
Izanami
11
6 / 2 / 1
6,859
572
7,072
5,776
1,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 5 / 2
5,349
446
2,642
8,915
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
11
1 / 2 / 0
6,239
520
2,019
4,479
1,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 1
6,233
519
2,996
5,232
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,151
513
3,368
11,074
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
12
4 / 2 / 0
7,162
597
9,408
9,885
6,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
7
7
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
2
0.2
L
Janus
1
2
0
0.5
L
1
4
1
0.38
W
Mulan
MACEMAN9
Mulan
1
3
1
0.5
W
3
2
5
2.75
W
Cthulhu
Twisted1x
Cthulhu
2
0
7
5.5
L
1
5
0
0.2
L
Tyr
4
2
0
2
W
Persephone
swaggysorbet
Persephone
6
0
4
8
W
Izanami
wildlane
Izanami
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
20,433
34,508
Taken
39,585
16,764
Mitigated
15,929
10,071
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,642
304
0
588
8,915
3,631
174
2,967
5,739
13,721
0
L
Janus
2,019
137
0
577
4,479
1,308
414
3,375
1,104
35,461
0
L
2,996
1,360
0
130
5,232
1,157
0
1,492
3,581
0
33,886
W
Mulan
MACEMAN9
Mulan
5,411
895
0
4,114
9,584
7,362
0
0
9,584
7,271
34,621
W
3,552
752
449
3,230
9,745
3,747
0
1,272
8,473
26,096
0
W
Cthulhu
Twisted1x
Cthulhu
2,796
236
0
381
5,787
3,181
237
1,369
4,177
17,578
0
L
3,368
937
0
4,648
11,074
3,179
0
4,392
6,643
0
34,558
L
Tyr
9,408
969
0
4,648
9,885
6,654
594
3,553
5,523
0
39,590
W
Persephone
swaggysorbet
Persephone
8,595
622
0
805
3,616
994
0
747
2,869
41,668
0
W
Izanami
wildlane
Izanami
7,072
3,723
0
1,092
5,776
1,480
615
1,067
4,523
0
45,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
31,134
366
Minions Killed
288
0
Camps Cleared
0
1,191,267
Distance Traveled
1,177,158
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,349
446
25
2
0
236,699
0
L
Janus
6,239
520
56
5
0
220,117
2
L
Medusa
6,233
519
61
5
0
220,229
0
W
Mulan
7,078
590
101
8
0
244,666
2
W
Terra
6,859
572
58
5
0
255,303
2
W
Cthulhu
6,358
530
38
3
0
255,236
4
L
Bastet
6,151
513
71
6
0
245,040
1
L
Tyr
7,162
597
75
6
0
255,073
1
W
Persephone
7,887
657
78
7
0
223,927
7
W
Izanami
6,859
572
91
8
0
212,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role