Player Matchup

Horus
Horus
Antovius
Horus
Level 24
God Stats
8W - 2L
1,899 SR
Queue Stats
9W - 3L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
KrYpT0nIc J0sH
Kuzenbo
Level 18
God Stats
17W - 0L
1,952 SR
Queue Stats
29W - 27L
1,344 Elo+
Party 1
Sol
Sol
OVO STR8NLE
Sol
Level 28
God Stats
43W - 17L
1,666 SR
Queue Stats
86W - 50L
1,586 Elo+
Solo
Cthulhu
Cthulhu
TactilePlain
Cthulhu
Level 5
God Stats
8W - 3L
1,804 SR
Queue Stats
13W - 12L
1,370 Elo+
Party 1
Hachiman
Hachiman
Weeb Skullz
Hachiman
Level 26
God Stats
10W - 5L
1,549 SR
Queue Stats
81W - 78L
1,475 Elo+
Party 1
Team Averages
Level 20
1,774 SR
1,444 Elo+

VS

Team Averages
Level 13
1,511 SR
1,332 Elo+
Cthulhu
Cthulhu
CZMmaxpower
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,193 Elo+
Solo
Sun Wukong
Sun Wukong
Capt_America5050
Sun Wukong
Level 13
God Stats
8W - 7L
1,548 SR
Queue Stats
24W - 27L
1,371 Elo+
Solo
Artemis
Artemis
blackogremoi
Artemis
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 16L
1,245 Elo+
Solo
Medusa
Medusa
nico-cheese
Medusa
Level 6
God Stats
1W - 1L
1,826 SR
Queue Stats
24W - 19L
1,534 Elo+
Solo
Ra
Ra
sinesra
Ra
Level 23
God Stats
41W - 51L
1,401 SR
Queue Stats
206W - 280L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Antovius
Horus
15
6 / 1 / 16
9,150
1,307
7,567
7,036
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 23
8,572
1,225
7,496
6,914
8,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 1 / 17
9,480
1,354
16,288
5,540
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TactilePlain
Cthulhu
15
8 / 2 / 16
9,127
1,304
7,497
7,429
3,449
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Weeb Skullz
Hachiman
15
6 / 0 / 19
8,590
1,227
12,448
4,312
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

363

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CZMmaxpower
Cthulhu
13
2 / 7 / 3
7,637
1,091
7,508
16,860
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Capt_America5050
Sun Wukong
12
1 / 3 / 1
6,776
968
2,820
8,955
7,171
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
blackogremoi
Artemis
12
1 / 6 / 2
7,026
1,004
1,908
7,572
2,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
13
1 / 5 / 4
7,389
1,056
6,457
9,465
2,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 11 / 4
7,115
1,016
8,393
14,382
4,688
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
19
32
Kills
5
5
Deaths
32
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Antovius
Horus
6
1
16
14
L
Cthulhu
CZMmaxpower
Cthulhu
2
7
3
0.5
L
Sun Wukong
Capt_America5050
Sun Wukong
1
3
1
0.5
W
2
1
23
13.5
W
10
1
17
18.5
W
Cthulhu
TactilePlain
Cthulhu
8
2
16
8
W
Hachiman
Weeb Skullz
Hachiman
6
0
19
15.5
L
Artemis
blackogremoi
Artemis
1
6
2
0.33
L
Medusa
1
5
4
0.6
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
27,086
31,231
Taken
57,234
18,085
Mitigated
30,119
9,297
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Antovius
Horus
7,567
3,609
1,114
2,581
7,036
2,828
0
4,046
2,796
0
22,386
L
Cthulhu
CZMmaxpower
Cthulhu
7,508
622
0
1,332
16,860
12,925
0
6,922
9,704
19,997
0
L
Sun Wukong
Capt_America5050
Sun Wukong
2,820
412
0
0
8,955
7,171
0
5,192
3,763
0
5,779
W
7,496
3,472
1,618
958
6,914
8,243
0
3,120
3,646
11,708
0
W
16,288
7,121
0
1,134
5,540
2,101
0
2,372
3,168
23,947
2,300
W
Cthulhu
TactilePlain
Cthulhu
7,497
1,635
146
1,357
7,429
3,449
0
3,770
3,405
15,311
0
W
Hachiman
Weeb Skullz
Hachiman
12,448
7,991
0
389
4,312
1,464
0
1,878
2,315
0
22,920
L
Artemis
blackogremoi
Artemis
1,908
839
0
0
7,572
2,735
0
4,251
3,321
0
5,376
L
Medusa
6,457
2,647
0
368
9,465
2,600
0
4,857
4,375
0
12,231
L
8,393
1,649
405
501
14,382
4,688
0
8,002
6,310
28,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
35,943
115
Minions Killed
92
4
Camps Cleared
3
689,585
Distance Traveled
484,986
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,150
1,307
39
6
2
152,067
0
L
Cthulhu
7,637
1,091
25
4
1
109,976
0
L
Sun Wukong
6,776
968
4
1
0
93,133
0
W
Kuzenbo
8,572
1,225
6
1
0
151,089
0
W
Sol
9,480
1,354
26
4
0
120,005
0
W
Cthulhu
9,127
1,304
26
4
0
125,589
0
W
Hachiman
8,590
1,227
18
3
2
140,835
0
L
Artemis
7,026
1,004
7
1
0
77,039
2
L
Medusa
7,389
1,056
9
1
2
109,345
0
L
Ra
7,115
1,016
47
7
0
95,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role