Player Matchup

Danzaburou
Danzaburou
FrogBones
Danzaburou
Level 7
God Stats
7W - 8L
1,502 SR
Queue Stats
8W - 13L
1,381 Elo+
Solo
Apollo
Apollo
GinGer_cze
Apollo
Level 8
God Stats
8W - 12L
1,494 SR
Queue Stats
13W - 24L
1,203 Elo+
Party 3
Fafnir
Fafnir
Kemadka
Fafnir
Level 7
God Stats
2W - 3L
1,524 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 3
Neith
Neith
Ratsinnit
Neith
Level 14
God Stats
0W - 4L
1,808 SR
Queue Stats
24W - 31L
1,457 Elo+
Party 2
Sobek
Sobek
Toms
Sobek
Level 23
God Stats
0W - 2L
1,325 SR
Queue Stats
6W - 12L
1,370 Elo+
Party 2
Team Averages
Level 12
1,531 SR
1,377 Elo+

VS

Team Averages
Level 26
1,508 SR
1,430 Elo+
Awilix
Awilix
IChupYou
Awilix
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,616 Elo+
Party 1
Bacchus
Bacchus
Jagijagiolaf
Bacchus
Level 14
God Stats
3W - 2L
1,530 SR
Queue Stats
48W - 42L
1,616 Elo+
Party 1
Agni
Agni
Nem666zys
Agni
Level 29
God Stats
1W - 2L
1,378 SR
Queue Stats
4W - 9L
1,152 Elo+
Solo
Skadi
Skadi
OldDogSmell
Skadi
Level 28
God Stats
22W - 19L
1,492 SR
Queue Stats
121W - 142L
1,379 Elo+
Solo
Guan Yu
Guan Yu
simguy97
Guan Yu
Level 11
God Stats
8W - 6L
1,638 SR
Queue Stats
34W - 30L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrogBones
Danzaburou
11
1 / 6 / 1
7,170
422
8,376
11,383
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
GinGer_cze
Apollo
10
0 / 8 / 2
6,607
389
2,180
9,908
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Kemadka
Fafnir
9
1 / 6 / 0
7,159
421
4,320
15,933
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ratsinnit
Neith
12
4 / 5 / 1
8,083
475
10,671
11,554
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Toms
Sobek
9
0 / 9 / 3
6,230
366
2,791
16,315
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IChupYou
Awilix
15
11 / 1 / 6
10,267
604
8,762
11,004
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Jagijagiolaf
Bacchus
11
2 / 3 / 13
8,573
504
7,033
13,650
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
15
9 / 1 / 2
10,281
605
11,971
10,579
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 3
9,860
580
12,570
10,221
3,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
simguy97
Guan Yu
14
3 / 0 / 10
8,882
522
10,167
10,553
10,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
34
34
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FrogBones
Danzaburou
1
6
1
0.25
L
Apollo
GinGer_cze
Apollo
0
8
2
0.13
W
Awilix
IChupYou
Awilix
11
1
6
14
W
Bacchus
Jagijagiolaf
Bacchus
2
3
13
2.83
L
Fafnir
Kemadka
Fafnir
1
6
0
0.17
W
Agni
9
1
2
10
W
9
1
3
10.5
L
Neith
Ratsinnit
Neith
4
5
1
0.9
L
Sobek
Toms
Sobek
0
9
3
0.17
W
Guan Yu
simguy97
Guan Yu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
50,503
65,093
Taken
56,007
35,443
Mitigated
39,601
10,304
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FrogBones
Danzaburou
8,376
3,386
0
2,770
11,383
4,843
0
6,362
4,507
0
38,246
L
Apollo
GinGer_cze
Apollo
2,180
1,128
0
560
9,908
2,354
549
1,717
8,147
0
30,905
W
Awilix
IChupYou
Awilix
8,762
3,043
0
3,251
11,004
3,559
3,031
426
10,424
0
47,568
W
Bacchus
Jagijagiolaf
Bacchus
7,033
1,298
0
692
13,650
19,147
492
1,265
11,595
15,692
0
L
Fafnir
Kemadka
Fafnir
4,320
1,460
0
2,257
15,933
14,820
323
4,937
10,804
21,505
0
W
Agni
11,971
1,708
51
2,896
10,579
3,508
3,205
1,651
8,649
54,345
0
W
12,570
6,090
0
3,148
10,221
3,026
6,152
1,095
9,086
0
63,935
L
Neith
Ratsinnit
Neith
10,671
5,249
0
2,418
11,554
3,169
0
3,360
8,194
0
40,590
L
Sobek
Toms
Sobek
2,791
182
0
2,299
16,315
10,257
0
3,039
13,214
11,544
0
W
Guan Yu
simguy97
Guan Yu
10,167
1,367
3,334
5,391
10,553
10,361
1,768
2,674
7,683
2,950
37,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
47,863
232
Minions Killed
378
0
Camps Cleared
0
1,287,038
Distance Traveled
1,661,449
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,170
422
64
4
0
272,548
1
L
Apollo
6,607
389
65
4
0
220,308
0
W
Awilix
10,267
604
75
4
0
371,972
1
W
Bacchus
8,573
504
21
1
0
329,515
3
L
Fafnir
7,159
421
26
2
0
256,691
0
W
Agni
10,281
605
108
6
0
295,257
2
W
Skadi
9,860
580
109
6
0
294,874
3
L
Neith
8,083
475
72
4
0
268,288
0
L
Sobek
6,230
366
5
0
0
269,203
1
W
Guan Yu
8,882
522
65
4
0
369,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role