Player Matchup

Raijin
Raijin
EmersonDavis388
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,366 Elo+
Solo
Agni
Agni
JosiahTheKing
Agni
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
11W - 12L
1,486 Elo+
Solo
Nox
Nox
LawfulWheel9733
Nox
Level 29
God Stats
2W - 1L
1,770 SR
Queue Stats
96W - 80L
1,526 Elo+
Solo
Achilles
Achilles
Th3BloodAng3l
Achilles
Level 21
God Stats
25W - 24L
1,559 SR
Queue Stats
126W - 117L
1,509 Elo+
Solo
Eset
Eset
Yurei_Usagi
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,499 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,477 Elo+

VS

Team Averages
Level 30
1,538 SR
1,490 Elo+
Zeus
Zeus
HattorisRage
Zeus
Level 8
God Stats
5W - 12L
1,500 SR
Queue Stats
23W - 25L
1,694 Elo+
Party 1
The Morrigan
The Morrigan
MrSmily2341
The Morrigan
Level 45
God Stats
43W - 40L
1,417 SR
Queue Stats
165W - 181L
1,349 Elo+
Party 1
Anubis
Anubis
SwaggKagee
Anubis
Level 89
God Stats
25W - 14L
1,500 SR
Queue Stats
63W - 58L
1,256 Elo+
Party 1
Artemis
Artemis
TrippySenseii
Artemis
Level 2
God Stats
23W - 13L
1,500 SR
Queue Stats
40W - 24L
1,500 Elo+
Party 1
Ymir
Ymir
nicabori
Ymir
Level 8
God Stats
13W - 4L
1,771 SR
Queue Stats
17W - 9L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 0
8,448
845
10,286
15,136
5,365
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 13 / 0
8,062
806
2,092
17,208
4,959
15
4 / 2 / 1
9,639
964
6,713
9,772
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Th3BloodAng3l
Achilles
16
3 / 2 / 1
9,824
982
5,893
13,092
6,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 7 / 5
9,311
931
9,712
13,700
5,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

79

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 14
11,550
1,155
22,336
6,890
4,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
MrSmily2341
The Morrigan
18
9 / 3 / 19
11,494
1,149
11,354
7,464
5,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
SwaggKagee
Anubis
17
3 / 1 / 22
10,177
1,018
8,814
5,255
2,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
17
5 / 2 / 13
9,623
962
12,987
7,405
3,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
5 / 1 / 20
10,696
1,070
8,787
12,331
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
124
8
Kills
36
36
Deaths
8
7
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
14
1
14
21
L
0
13
0
0
L
4
2
1
2.25
W
The Morrigan
MrSmily2341
The Morrigan
9
3
19
6.17
W
Anubis
SwaggKagee
Anubis
3
1
22
14
L
Achilles
Th3BloodAng3l
Achilles
3
2
1
1.75
W
Artemis
5
2
13
5.75
L
0
7
5
0.36
W
Ymir
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
64,278
68,908
Taken
39,345
25,673
Mitigated
29,451
3,251
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,286
1,980
0
0
15,136
5,365
0
8,937
6,199
21,077
0
W
22,336
5,244
810
2,461
6,890
4,463
0
5,087
1,803
32,895
0
L
2,092
466
0
0
17,208
4,959
0
15,058
2,150
15,808
0
L
6,713
530
0
360
9,772
3,216
0
8,077
1,695
17,137
0
W
The Morrigan
MrSmily2341
The Morrigan
11,354
2,649
300
722
7,464
5,101
0
4,484
2,980
31,104
0
W
Anubis
SwaggKagee
Anubis
8,814
796
0
1,393
5,255
2,692
0
2,943
2,312
26,745
0
L
Achilles
Th3BloodAng3l
Achilles
5,893
1,467
0
1,532
13,092
6,609
0
7,731
5,361
0
29,949
W
Artemis
12,987
7,750
625
1,544
7,405
3,240
0
6,441
964
0
20,232
L
9,712
2,030
0
1,359
13,700
5,524
0
11,488
2,212
26,557
0
W
Ymir
8,787
895
0
1,392
12,331
13,955
0
9,848
2,483
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,284
Gold Earned
53,540
160
Minions Killed
168
7
Camps Cleared
2
761,104
Distance Traveled
853,522
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,448
845
18
2
1
136,856
0
W
Zeus
11,550
1,155
29
3
0
180,846
0
L
Agni
8,062
806
40
4
1
163,341
1
L
Nox
9,639
964
26
3
3
163,049
0
W
The Morrigan
11,494
1,149
46
5
0
169,388
3
W
Anubis
10,177
1,018
47
5
2
165,738
0
L
Achilles
9,824
982
48
5
2
155,139
1
W
Artemis
9,623
962
28
3
0
141,813
0
L
Eset
9,311
931
28
3
0
142,719
0
W
Ymir
10,696
1,070
18
2
0
195,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role