Player Matchup

Merlin
Merlin
FaZeMtndew8901
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,346 Elo+
Solo
Ullr
Ullr
IvTigg
Ullr
Level 29
God Stats
5W - 7L
1,419 SR
Queue Stats
70W - 87L
1,565 Elo+
Solo
Cliodhna
Cliodhna
Yungcheezy9829
Cliodhna
Level 22
God Stats
6W - 9L
1,449 SR
Queue Stats
113W - 130L
1,593 Elo+
Solo
Terra
Terra
homei-s
Terra
Level 16
God Stats
4W - 1L
1,515 SR
Queue Stats
14W - 9L
1,522 Elo+
Solo
Mercury
Mercury
rob-samu
Mercury
Level 25
God Stats
3W - 2L
1,587 SR
Queue Stats
33W - 31L
1,477 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,501 Elo+

VS

Team Averages
Level 16
1,470 SR
1,507 Elo+
Janus
Janus
BEANS-WUT-DAFUGG
Janus
Level 18
God Stats
26W - 33L
1,469 SR
Queue Stats
45W - 54L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
CarlReformed
Heimdallr
Level 21
God Stats
18W - 15L
1,619 SR
Queue Stats
125W - 89L
1,685 Elo+
Solo
Thanatos
Thanatos
RacewayMoody
Thanatos
Level 27
God Stats
4W - 2L
1,616 SR
Queue Stats
56W - 42L
1,478 Elo+
Solo
Cthulhu
Cthulhu
answeredmoon
Cthulhu
Level 5
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Ymir
Ymir
deavers8
Ymir
Level 8
God Stats
1W - 5L
1,112 SR
Queue Stats
7W - 15L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
6,104
359
1,316
2,364
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
IvTigg
Ullr
16
11 / 4 / 4
10,003
588
11,940
13,779
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
18
8 / 0 / 1
10,724
631
11,009
10,967
7,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
homei-s
Terra
12
1 / 0 / 7
7,613
448
3,874
12,327
8,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
rob-samu
Mercury
14
5 / 7 / 10
9,133
537
9,143
13,469
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,288
488
8,685
11,030
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CarlReformed
Heimdallr
16
3 / 4 / 0
9,490
558
10,093
10,941
4,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
RacewayMoody
Thanatos
14
6 / 4 / 1
8,854
521
7,872
11,263
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
answeredmoon
Cthulhu
12
2 / 9 / 0
7,328
431
5,225
15,547
14,359
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
12
2 / 4 / 1
8,029
472
4,360
16,798
9,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
26
Kills
14
14
Deaths
27
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Heimdallr
CarlReformed
Heimdallr
3
4
0
0.75
W
1
3
0
0.33
W
Ullr
IvTigg
Ullr
11
4
4
3.25
L
Thanatos
RacewayMoody
Thanatos
6
4
1
1.63
W
Cliodhna
8
0
1
8.5
L
Cthulhu
answeredmoon
Cthulhu
2
9
0
0.22
L
Ymir
2
4
1
0.63
W
Terra
homei-s
Terra
1
0
7
4.5
W
Mercury
rob-samu
Mercury
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
36,235
52,906
Taken
65,579
25,611
Mitigated
35,863
21,610
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,685
1,145
0
2,984
11,030
3,322
196
422
10,608
56,002
0
L
Heimdallr
CarlReformed
Heimdallr
10,093
4,680
0
2,942
10,941
4,435
1,098
292
10,649
0
72,390
W
1,316
180
0
66
2,364
660
482
963
1,401
7,630
0
W
Ullr
IvTigg
Ullr
11,940
6,571
0
4,083
13,779
4,791
1,144
5,838
7,613
0
56,862
L
Thanatos
RacewayMoody
Thanatos
7,872
1,416
0
9,793
11,263
4,034
756
727
10,536
0
50,951
W
Cliodhna
11,009
1,266
0
6,555
10,967
7,585
0
235
10,732
5,753
71,234
L
Cthulhu
answeredmoon
Cthulhu
5,225
744
14
715
15,547
14,359
462
595
14,952
22,304
0
L
Ymir
4,360
2,478
0
6,626
16,798
9,713
705
3,755
12,860
30,959
0
W
Terra
homei-s
Terra
3,874
1,602
1,164
6,586
12,327
8,316
650
6,960
5,212
19,117
0
W
Mercury
rob-samu
Mercury
9,143
5,552
0
3,156
13,469
4,259
1,920
3,644
9,674
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
41,989
363
Minions Killed
444
0
Camps Cleared
0
1,475,232
Distance Traveled
1,476,512
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,288
488
111
7
0
304,037
2
L
Heimdallr
9,490
558
157
9
0
279,179
0
W
Merlin
6,104
359
12
1
0
88,612
1
W
Ullr
10,003
588
90
5
0
299,670
4
L
Thanatos
8,854
521
82
5
0
349,687
3
W
Cliodhna
10,724
631
156
9
0
434,701
3
L
Cthulhu
7,328
431
46
3
0
283,002
0
L
Ymir
8,029
472
48
3
0
260,607
0
W
Terra
7,613
448
43
3
0
284,241
1
W
Mercury
9,133
537
62
4
0
368,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role