Player Matchup

Bacchus
Bacchus
Highmemphis
Bacchus
Level 149
God Stats
0W - 1L
1,551 SR
Queue Stats
37W - 46L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Penetrator13
Tsukuyomi
Level 129
God Stats
4W - 5L
1,708 SR
Queue Stats
99W - 92L
1,539 Elo+
Party 1
Arachne
Arachne
TRCaquila
Arachne
Level 145
God Stats
0W - 2L
1,315 SR
Queue Stats
95W - 93L
1,530 Elo+
Party 1
Artemis
Artemis
СпаситМира
Artemis
Level 109
God Stats
4W - 4L
1,674 SR
Queue Stats
17W - 17L
1,538 Elo+
Solo
Team Averages
Level 133
1,562 SR
1,537 Elo+

VS

Team Averages
Level 116
1,560 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Mup4uk
Khepri
Level 147
God Stats
22W - 16L
1,712 SR
Queue Stats
285W - 268L
1,619 Elo+
Solo
Nu Wa
Nu Wa
P2X3
Nu Wa
Level 86
God Stats
19W - 9L
1,661 SR
Queue Stats
32W - 29L
1,563 Elo+
Solo
Thanatos
Thanatos
haken007
Thanatos
Level 103
God Stats
3W - 4L
1,369 SR
Queue Stats
18W - 26L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Highmemphis
Bacchus
14
2 / 4 / 5
9,181
835
5,410
10,708
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Penetrator13
Tsukuyomi
18
14 / 5 / 3
12,107
1,101
18,412
19,160
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TRCaquila
Arachne
16
3 / 5 / 4
9,877
898
3,373
13,926
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 7 / 6
9,202
837
7,027
12,125
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 5 / 11
10,844
986
15,038
11,815
5,266
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Mup4uk
Khepri
17
9 / 4 / 11
11,495
1,045
10,566
14,432
16,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
P2X3
Nu Wa
15
1 / 5 / 14
9,776
889
10,452
8,808
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
haken007
Thanatos
15
4 / 8 / 8
9,980
907
5,955
10,338
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
22
Kills
21
21
Deaths
22
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
5
11
2.5
L
Bacchus
Highmemphis
Bacchus
2
4
5
1.13
W
Khepri
Mup4uk
Khepri
9
4
11
3.63
W
Nu Wa
P2X3
Nu Wa
1
5
14
1.6
L
Tsukuyomi
Penetrator13
Tsukuyomi
14
5
3
3.1
L
Arachne
TRCaquila
Arachne
3
5
4
1
W
Thanatos
haken007
Thanatos
4
8
8
1
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
42,011
55,919
Taken
45,393
26,671
Mitigated
29,922
15,456
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,038
7,206
238
2,104
11,815
5,266
3,420
2,167
9,509
0
40,513
L
Bacchus
Highmemphis
Bacchus
5,410
600
175
2,450
10,708
6,334
150
3,748
6,762
23,421
0
W
Khepri
Mup4uk
Khepri
10,566
574
186
826
14,432
16,685
291
2,428
11,775
21,846
0
W
Nu Wa
P2X3
Nu Wa
10,452
3,992
0
1,740
8,808
4,391
1,842
1,059
7,391
38,069
0
L
Tsukuyomi
Penetrator13
Tsukuyomi
18,412
5,336
0
7,142
19,160
10,537
238
7,412
11,342
0
41,312
L
Arachne
TRCaquila
Arachne
3,373
1,559
0
3,334
13,926
5,680
1,366
5,436
8,274
0
28,095
W
Thanatos
haken007
Thanatos
5,955
1,702
0
3,930
10,338
3,580
1,090
72
9,892
0
17,988
L
7,027
4,264
396
1,959
12,125
4,120
2,035
3,802
8,033
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
42,095
179
Minions Killed
172
11
Camps Cleared
11
772,688
Distance Traveled
784,427
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,844
986
66
6
4
191,586
1
L
Bacchus
9,181
835
56
5
3
194,653
1
W
Khepri
11,495
1,045
13
1
1
212,317
0
W
Nu Wa
9,776
889
71
6
4
180,402
3
L
Tsukuyomi
12,107
1,101
53
5
1
195,826
1
L
Arachne
9,877
898
44
4
5
227,229
0
W
Thanatos
9,980
907
22
2
2
200,122
0
L
Artemis
9,202
837
26
2
2
154,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role