Player Matchup

Nemesis
Nemesis
EvilWinterWolf
Nemesis
Level 6
God Stats
4W - 1L
1,717 SR
Queue Stats
7W - 5L
1,716 Elo+
Party 2
Skadi
Skadi
NibbledByDucks
Skadi
Level 4
God Stats
4W - 2L
1,826 SR
Queue Stats
15W - 12L
1,737 Elo+
Party 2
Hades
Hades
ViktAhri
Hades
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,737 Elo+
Party 2
Freya
Freya
cSnipu
Freya
Level 16
God Stats
5W - 3L
1,721 SR
Queue Stats
77W - 46L
1,558 Elo+
Party 4
Zeus
Zeus
denerik
Zeus
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 35L
1,491 Elo+
Party 4
Team Averages
Level 23
1,653 SR
1,648 Elo+

VS

Team Averages
Level 16
1,612 SR
1,378 Elo+
Olorun
Olorun
Mamaj__
Olorun
Level 17
God Stats
0W - 4L
1,254 SR
Queue Stats
83W - 66L
1,489 Elo+
Party 1
Yemoja
Yemoja
Mirahor
Yemoja
Level 15
God Stats
1W - 1L
1,760 SR
Queue Stats
20W - 33L
1,397 Elo+
Party 3
Chernobog
Chernobog
SELIMM
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,112 Elo+
Party 3
Sylvanus
Sylvanus
SwinkaSikiKupa
Sylvanus
Level 14
God Stats
5W - 4L
1,860 SR
Queue Stats
63W - 43L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
w4rangel
Danzaburou
Level 7
God Stats
1W - 2L
1,688 SR
Queue Stats
7W - 12L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
10,797
1,080
9,417
9,167
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 1 / 23
10,133
1,013
10,249
6,744
2,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
ViktAhri
Hades
18
4 / 1 / 21
10,659
1,066
13,410
11,881
11,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
cSnipu
Freya
18
9 / 1 / 20
11,739
1,174
20,585
10,815
5,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
denerik
Zeus
17
15 / 4 / 12
12,497
1,250
22,529
7,950
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

288

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mamaj__
Olorun
15
1 / 6 / 4
9,723
972
9,039
16,105
5,718
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Mirahor
Yemoja
16
0 / 2 / 3
9,603
960
4,695
15,037
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
SELIMM
Chernobog
15
3 / 11 / 3
9,871
987
8,411
17,500
6,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
2 / 7 / 1
9,750
975
8,485
19,966
20,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
w4rangel
Danzaburou
15
2 / 11 / 3
9,946
995
10,006
17,162
6,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
35
Kills
8
8
Deaths
37
92
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Olorun
Mamaj__
Olorun
1
6
4
0.5
L
Yemoja
Mirahor
Yemoja
0
2
3
0.75
W
0
1
23
11.5
L
Chernobog
SELIMM
Chernobog
3
11
3
0.41
L
Sylvanus
2
7
1
0.36
W
Hades
ViktAhri
Hades
4
1
21
14.5
W
Freya
cSnipu
Freya
9
1
20
19
W
Zeus
denerik
Zeus
15
4
12
5.25
L
Danzaburou
w4rangel
Danzaburou
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,190
Damage
40,636
46,557
Taken
85,770
27,414
Mitigated
51,168
10,783
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,417
4,267
0
738
9,167
4,605
0
4,859
4,308
0
22,076
L
Olorun
Mamaj__
Olorun
9,039
4,040
287
1,827
16,105
5,718
0
10,730
5,375
26,225
0
L
Yemoja
Mirahor
Yemoja
4,695
746
717
777
15,037
12,152
0
11,818
3,219
12,784
0
W
10,249
4,345
0
921
6,744
2,679
0
3,421
3,323
0
33,891
L
Chernobog
SELIMM
Chernobog
8,411
5,152
0
632
17,500
6,737
0
10,370
6,482
0
26,363
L
Sylvanus
8,485
1,613
1,980
3,077
19,966
20,420
0
12,334
7,632
17,595
0
W
Hades
ViktAhri
Hades
13,410
1,572
744
3,200
11,881
11,400
0
3,919
7,962
36,634
0
W
Freya
cSnipu
Freya
20,585
7,033
0
4,217
10,815
5,768
0
6,262
4,553
25,787
0
W
Zeus
denerik
Zeus
22,529
4,627
0
963
7,950
2,962
0
3,758
4,192
35,540
0
L
Danzaburou
w4rangel
Danzaburou
10,006
5,007
0
1,848
17,162
6,141
0
11,272
5,890
0
33,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,825
Gold Earned
48,893
197
Minions Killed
152
8
Camps Cleared
3
900,281
Distance Traveled
792,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,797
1,080
22
2
2
206,469
2
L
Olorun
9,723
972
32
3
1
176,640
0
L
Yemoja
9,603
960
9
1
0
155,785
0
W
Skadi
10,133
1,013
74
7
2
189,341
0
L
Chernobog
9,871
987
42
4
0
180,532
0
L
Sylvanus
9,750
975
23
2
2
124,560
0
W
Hades
10,659
1,066
45
5
2
190,917
0
W
Freya
11,739
1,174
15
2
1
172,722
0
W
Zeus
12,497
1,250
41
4
1
140,832
0
L
Danzaburou
9,946
995
46
5
0
155,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role