Player Matchup

Tsukuyomi
Tsukuyomi
Beckley
Tsukuyomi
Level 17
God Stats
8W - 4L
1,679 SR
Queue Stats
17W - 9L
1,660 Elo+
Party 2
Janus
Janus
IKuro21
Janus
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
181W - 187L
1,554 Elo+
Solo
Ymir
Ymir
RJBeacham
Ymir
Level 26
God Stats
12W - 11L
1,629 SR
Queue Stats
14W - 13L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
ÉricZemmour
Guan Yu
Level 20
God Stats
1W - 0L
1,788 SR
Queue Stats
37W - 27L
1,630 Elo+
Solo
Freya
Freya
сосиxуй
Freya
Level 27
God Stats
9W - 6L
1,560 SR
Queue Stats
82W - 76L
1,467 Elo+
Solo
Team Averages
Level 24
1,631 SR
1,567 Elo+

VS

Team Averages
Level 17
1,559 SR
1,642 Elo+
Da Ji
Da Ji
FreePhili
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,802 Elo+
Party 1
Ymir
Ymir
Loui01
Ymir
Level 3
God Stats
1W - 2L
1,723 SR
Queue Stats
3W - 3L
1,802 Elo+
Party 1
Cerberus
Cerberus
MikeOckiner
Cerberus
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 44L
1,694 Elo+
Solo
Scylla
Scylla
Pepeluisperdedor
Scylla
Level 20
God Stats
2W - 4L
1,359 SR
Queue Stats
43W - 42L
1,569 Elo+
Solo
Skadi
Skadi
lupuu2
Skadi
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
35W - 36L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beckley
Tsukuyomi
15
12 / 1 / 5
9,639
643
12,827
12,621
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
IKuro21
Janus
14
6 / 1 / 5
8,700
580
7,811
8,572
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
12
3 / 1 / 11
7,733
516
3,926
11,562
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
ÉricZemmour
Guan Yu
14
4 / 3 / 4
8,564
571
9,725
13,322
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 4 / 5
7,656
510
6,678
11,975
3,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FreePhili
Da Ji
11
2 / 6 / 3
7,194
480
4,958
10,699
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
Loui01
Ymir
9
0 / 7 / 5
6,414
428
2,656
13,430
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
MikeOckiner
Cerberus
15
3 / 2 / 3
8,607
574
11,712
12,342
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 5 / 1
7,476
498
7,647
9,146
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
lupuu2
Skadi
10
3 / 8 / 1
7,045
470
9,846
11,078
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
9
10
Deaths
28
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Beckley
Tsukuyomi
12
1
5
14.5
L
Da Ji
FreePhili
Da Ji
2
6
3
0.58
W
Janus
IKuro21
Janus
6
1
5
8.5
L
Ymir
Loui01
Ymir
0
7
5
0.36
L
Cerberus
MikeOckiner
Cerberus
3
2
3
2.25
L
1
5
1
0.3
W
Ymir
3
1
11
8.5
L
Skadi
lupuu2
Skadi
3
8
1
0.44
W
Guan Yu
ÉricZemmour
Guan Yu
4
3
4
2
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
36,819
58,052
Taken
56,695
26,424
Mitigated
25,169
23,311
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Beckley
Tsukuyomi
12,827
4,880
209
6,533
12,621
4,400
848
5,138
7,166
0
56,780
L
Da Ji
FreePhili
Da Ji
4,958
1,318
0
2,294
10,699
2,755
0
780
9,664
0
25,688
W
Janus
IKuro21
Janus
7,811
219
0
1,410
8,572
2,389
0
4,831
3,428
55,606
0
L
Ymir
Loui01
Ymir
2,656
176
0
616
13,430
9,589
96
7,441
5,860
8,951
0
L
Cerberus
MikeOckiner
Cerberus
11,712
724
0
4,346
12,342
7,675
0
1,669
10,075
63,388
0
L
7,647
738
0
1,107
9,146
2,348
0
2,910
6,010
43,249
0
W
Ymir
3,926
856
0
4,613
11,562
6,199
491
4,386
7,057
17,505
0
L
Skadi
lupuu2
Skadi
9,846
5,711
0
1,942
11,078
2,802
370
5,204
5,665
0
37,902
W
Guan Yu
ÉricZemmour
Guan Yu
9,725
2,094
188
4,452
13,322
9,818
0
4,510
8,154
392
50,101
W
6,678
2,043
229
5,677
11,975
3,618
2,043
1,697
10,232
43,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
36,736
393
Minions Killed
363
0
Camps Cleared
0
1,424,284
Distance Traveled
1,338,230
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,639
643
99
7
0
316,202
6
L
Da Ji
7,194
480
50
3
0
291,098
0
W
Janus
8,700
580
89
6
0
304,304
1
L
Ymir
6,414
428
13
1
0
260,386
0
L
Cerberus
8,607
574
159
11
0
278,110
2
L
Scylla
7,476
498
89
6
0
273,043
5
W
Ymir
7,733
516
24
2
0
251,394
2
L
Skadi
7,045
470
52
3
0
235,593
2
W
Guan Yu
8,564
571
108
7
0
305,735
1
W
Freya
7,656
510
73
5
0
246,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role