Player Matchup

Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 29
God Stats
144W - 145L
1,593 SR
Queue Stats
200W - 199L
1,560 Elo+
Solo
Yemoja
Yemoja
NUKEZ95
Yemoja
Level 29
God Stats
18W - 14L
1,485 SR
Queue Stats
67W - 63L
1,446 Elo+
Party 2
Set
Set
NoobWa75
Set
Level 25
God Stats
8W - 3L
1,302 SR
Queue Stats
180W - 192L
1,575 Elo+
Party 2
Ra
Ra
Shinoino
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,455 Elo+
Solo
Jing Wei
Jing Wei
TyrTopADC
Jing Wei
Level 23
God Stats
3W - 6L
1,267 SR
Queue Stats
63W - 67L
1,530 Elo+
Party 2
Team Averages
Level 25
1,429 SR
1,513 Elo+

VS

Team Averages
Level 20
1,531 SR
1,554 Elo+
Rama
Rama
Cheesed Beaver
Rama
Level 17
God Stats
24W - 29L
1,522 SR
Queue Stats
38W - 50L
1,509 Elo+
Solo
Hercules
Hercules
Grape_Slush_
Hercules
Level 29
God Stats
0W - 2L
1,180 SR
Queue Stats
13W - 14L
1,579 Elo+
Party 1
Mercury
Mercury
Nicotine_Nig
Mercury
Level 16
God Stats
10W - 14L
1,547 SR
Queue Stats
31W - 45L
1,522 Elo+
Party 1
Ra
Ra
RisenAngel80
Ra
Level 34
God Stats
8W - 5L
1,575 SR
Queue Stats
165W - 141L
1,628 Elo+
Party 1
Neith
Neith
ZANNTOZNZ
Neith
Level 5
God Stats
2W - 2L
1,830 SR
Queue Stats
7W - 10L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Holistic05
Cabrakan
12
1 / 0 / 7
7,474
534
4,175
8,098
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
NUKEZ95
Yemoja
11
1 / 0 / 8
7,515
537
2,036
4,781
4,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 0 / 3
9,335
667
8,179
9,409
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 2 / 0
10,164
726
8,898
8,442
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TyrTopADC
Jing Wei
13
1 / 2 / 4
8,099
579
5,279
8,951
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,879
420
3,392
9,410
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Grape_Slush_
Hercules
9
0 / 4 / 1
5,955
425
3,165
10,483
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Nicotine_Nig
Mercury
4
0 / 5 / 0
4,758
340
11
5,955
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 0
7,542
539
9,120
11,765
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
ZANNTOZNZ
Neith
12
1 / 3 / 0
7,380
527
2,218
5,836
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hercules
Grape_Slush_
Hercules
0
4
1
0.13
W
Cabrakan
Holistic05
Cabrakan
1
0
7
4.5
W
Yemoja
NUKEZ95
Yemoja
1
0
8
5
L
Mercury
Nicotine_Nig
Mercury
0
5
0
0
W
7
0
3
8.5
L
3
5
0
0.6
W
10
2
0
5
W
Jing Wei
TyrTopADC
Jing Wei
1
2
4
1.5
L
Neith
ZANNTOZNZ
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
17,906
39,681
Taken
43,449
22,674
Mitigated
14,789
17,478
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,392
2,714
0
3,109
9,410
2,287
0
2,783
6,627
0
31,827
L
Hercules
Grape_Slush_
Hercules
3,165
544
0
2,005
10,483
5,100
0
4,259
6,104
0
11,918
W
Cabrakan
Holistic05
Cabrakan
4,175
302
0
2,800
8,098
6,802
275
1,541
6,557
29,627
0
W
Yemoja
NUKEZ95
Yemoja
2,036
375
2,045
1,287
4,781
4,737
1,095
1,235
3,546
14,303
0
L
Mercury
Nicotine_Nig
Mercury
11
0
0
1,161
5,955
1,200
0
1,105
4,850
0
12,473
W
8,179
3,664
0
4,352
9,409
4,309
700
1,700
7,709
0
68,740
L
9,120
396
59
4,072
11,765
4,044
0
5,238
6,448
54,073
0
W
8,898
763
579
4,225
8,442
3,678
644
3,617
4,825
78,402
0
W
Jing Wei
TyrTopADC
Jing Wei
5,279
3,183
74
2,116
8,951
3,148
2,660
1,172
7,779
0
56,414
L
Neith
ZANNTOZNZ
Neith
2,218
761
0
1,608
5,836
2,158
0
1,637
4,027
0
40,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
31,514
470
Minions Killed
320
0
Camps Cleared
0
1,300,058
Distance Traveled
1,156,723
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,879
420
68
5
0
242,188
3
L
Hercules
5,955
425
21
2
0
274,352
5
W
Cabrakan
7,474
534
49
4
0
225,550
2
W
Yemoja
7,515
537
20
1
0
255,519
2
L
Mercury
4,758
340
20
1
0
142,549
0
W
Set
9,335
667
136
10
0
307,791
1
L
Ra
7,542
539
103
7
0
278,096
0
W
Ra
10,164
726
153
11
0
283,853
6
W
Jing Wei
8,099
579
112
8
0
227,345
5
L
Neith
7,380
527
108
8
0
219,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role