Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Batboy271
Skadi
Level 128
God Stats
1W - 1L
1,378 SR
Queue Stats
148W - 159L
1,466 Elo+
Solo
Ne Zha
Ne Zha
survivorrXD
Ne Zha
Level 125
God Stats
1W - 1L
1,191 SR
Queue Stats
411W - 466L
1,405 Elo+
Solo
Cerberus
Cerberus
zaroel
Cerberus
Level 83
God Stats
19W - 12L
1,512 SR
Queue Stats
218W - 259L
1,395 Elo+
Solo
Team Averages
Level 115
1,416 SR
1,453 Elo+

VS

Team Averages
Level 93
1,436 SR
1,433 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dorieu
Hera
Level 71
God Stats
9W - 10L
1,519 SR
Queue Stats
46W - 75L
1,381 Elo+
Solo
Guan Yu
Guan Yu
FuXe_Frizort-
Guan Yu
Level 109
God Stats
36W - 27L
1,544 SR
Queue Stats
306W - 311L
1,452 Elo+
Solo
Bastet
Bastet
JTK-Sergin-_-
Bastet
Level 105
God Stats
6W - 9L
1,300 SR
Queue Stats
671W - 792L
1,448 Elo+
Solo
Set
Set
LordRedark
Set
Level 51
God Stats
5W - 10L
1,317 SR
Queue Stats
25W - 35L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
2 / 1 / 2
3,699
740
998
2,819
716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
 
Hel
6
1 / 0 / 0
3,638
728
791
1,084
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
Batboy271
Skadi
6
1 / 2 / 2
3,803
761
1,755
2,351
372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
5
0 / 0 / 1
3,300
660
773
2,991
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
zaroel
Cerberus
7
3 / 0 / 0
4,133
827
3,436
5,952
1,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
2 / 2 / 0
3,426
685
2,230
2,301
351
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Dorieu
Hera
1
0 / 0 / 0
2,457
491
0
0
0
Guan Yu
6
0 / 2 / 0
3,478
696
2,494
3,815
1,413
Breastplate

Breastplate

+20
Physical Protection

4
0 / 2 / 2
3,126
625
1,322
2,762
890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,364
673
1,874
3,228
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
W
Hel
 
Hel
1
0
0
1
L
Izanami
 
Izanami
2
2
0
1
W
Skadi
Batboy271
Skadi
1
2
2
1
L
Hera
Dorieu
Hera
0
0
0
0
L
Guan Yu
0
2
0
0
L
0
2
2
0.5
L
1
1
0
1
W
Ne Zha
0
0
1
0.5
W
Cerberus
zaroel
Cerberus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,753
Damage
7,920
15,197
Taken
12,106
3,691
Mitigated
3,420
7,640
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
998
241
22
1,171
2,819
716
0
0
2,819
0
3,930
W
Hel
 
Hel
791
0
117
856
1,084
181
0
0
1,084
15,071
0
L
Izanami
 
Izanami
2,230
1,790
0
424
2,301
351
0
0
2,270
0
10,826
W
Skadi
Batboy271
Skadi
1,755
942
0
371
2,351
372
36
0
2,351
0
15,142
L
Hera
Dorieu
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
2,494
436
118
1,315
3,815
1,413
0
2,670
1,145
0
13,509
L
1,322
509
0
260
2,762
890
0
268
2,468
0
7,373
L
1,874
960
0
1,338
3,228
766
0
1,289
1,911
0
8,493
W
Ne Zha
773
46
0
1,589
2,991
592
0
0
2,991
0
11,408
W
Cerberus
zaroel
Cerberus
3,436
135
0
3,514
5,952
1,830
0
0
5,952
17,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,573
Gold Earned
15,851
162
Minions Killed
89
0
Camps Cleared
0
541,073
Distance Traveled
417,682
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,699
740
14
3
0
116,494
2
W
Hel
3,638
728
30
6
0
105,602
3
L
Izanami
3,426
685
26
5
0
97,803
0
W
Skadi
3,803
761
31
6
0
87,535
1
L
Hera
2,457
491
0
0
0
0
0
L
Guan Yu
3,478
696
31
6
0
103,926
1
L
Bastet
3,126
625
14
3
0
112,757
0
L
Set
3,364
673
18
4
0
103,196
2
W
Ne Zha
3,300
660
30
6
0
126,185
1
W
Cerberus
4,133
827
57
11
0
105,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role