Player Matchup

Jing Wei
Jing Wei
Itsktracho504
Jing Wei
Level 143
God Stats
1W - 0L
1,277 SR
Queue Stats
268W - 318L
1,395 Elo+
Solo
Ah Puch
Ah Puch
Zer0 T0L3ReNc3
Ah Puch
Level 84
God Stats
31W - 36L
1,389 SR
Queue Stats
276W - 245L
1,442 Elo+
Party 2
Osiris
Osiris
bl4kl4b3l
Osiris
Level 124
God Stats
2W - 1L
1,732 SR
Queue Stats
343W - 313L
1,516 Elo+
Party 2
Team Averages
Level 117
1,466 SR
1,451 Elo+

VS

Team Averages
Level 86
1,543 SR
1,466 Elo+
Merlin
Merlin
BACILIO
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Sobek
Sobek
King Mason III
Sobek
Level 43
God Stats
1W - 5L
1,403 SR
Queue Stats
148W - 156L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
Phantom Free
Heimdallr
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
330W - 267L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Itsktracho504
Jing Wei
11
0 / 3 / 6
7,264
605
8,613
7,819
2,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 6
7,890
658
9,485
6,282
2,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
bl4kl4b3l
Osiris
12
6 / 0 / 2
8,580
715
9,966
9,427
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BACILIO
Merlin
11
2 / 4 / 2
7,606
634
7,174
8,420
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 3
7,210
601
3,683
13,881
12,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Phantom Free
Heimdallr
11
2 / 2 / 2
7,792
649
6,051
11,033
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
BACILIO
Merlin
2
4
2
0.75
W
Jing Wei
Itsktracho504
Jing Wei
0
3
6
1
L
1
2
3
1.25
L
Heimdallr
Phantom Free
Heimdallr
2
2
2
1.5
W
2
2
6
2.5
W
Osiris
bl4kl4b3l
Osiris
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
16,908
23,528
Taken
33,334
13,201
Mitigated
19,270
3,424
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BACILIO
Merlin
7,174
300
66
821
8,420
2,855
0
2,597
5,823
26,043
0
W
Jing Wei
Itsktracho504
Jing Wei
8,613
4,555
0
555
7,819
2,674
120
5,109
2,710
0
20,528
L
3,683
134
600
4,011
13,881
12,082
0
4,191
9,690
11,466
0
L
Heimdallr
Phantom Free
Heimdallr
6,051
1,988
0
3,756
11,033
4,333
0
3,470
7,563
0
29,503
W
9,485
213
0
1,599
6,282
2,139
204
2,182
4,100
33,430
0
W
Osiris
bl4kl4b3l
Osiris
9,966
3,036
0
1,270
9,427
8,388
252
4,000
5,427
0
26,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
22,608
132
Minions Killed
145
6
Camps Cleared
5
762,366
Distance Traveled
623,531
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,606
634
53
4
1
205,915
3
W
Jing Wei
7,264
605
31
3
1
231,153
1
L
Sobek
7,210
601
28
2
2
200,012
3
L
Heimdallr
7,792
649
64
5
2
217,604
2
W
Ah Puch
7,890
658
69
6
1
252,821
4
W
Osiris
8,580
715
32
3
4
278,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role