Player Matchup

Zeus
Zeus
 
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NotSyniX
Danzaburou
Level 21
God Stats
2W - 6L
1,536 SR
Queue Stats
2W - 8L
1,107 Elo+
Party 1
Anubis
Anubis
parship
Anubis
Level 6
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 1
Team Averages
Level 29
1,579 SR
1,307 Elo+

VS

Team Averages
Level 28
1,453 SR
1,344 Elo+
Loki
Loki
BenDrowned01001
Loki
Level 30
God Stats
1W - 4L
1,371 SR
Queue Stats
126W - 160L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
Maku98
Gilgamesh
Level 47
God Stats
5W - 7L
1,634 SR
Queue Stats
184W - 256L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
VampyHZ
Kukulkan
Level 8
God Stats
1W - 3L
1,355 SR
Queue Stats
4W - 10L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 5 / 12
12,110
757
16,740
6,203
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NotSyniX
Danzaburou
14
6 / 5 / 13
11,027
689
10,664
13,514
4,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
parship
Anubis
16
10 / 5 / 11
12,811
801
14,717
15,066
6,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 6
10,494
656
7,053
13,766
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Maku98
Gilgamesh
15
8 / 9 / 4
11,908
744
12,940
19,748
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VampyHZ
Kukulkan
14
2 / 8 / 10
10,693
668
8,706
12,177
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
25
Kills
15
15
Deaths
25
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
5
12
3
L
5
8
6
1
L
Gilgamesh
Maku98
Gilgamesh
8
9
4
1.11
W
Danzaburou
NotSyniX
Danzaburou
6
5
13
2.5
L
Kukulkan
VampyHZ
Kukulkan
2
8
10
0.88
W
Anubis
parship
Anubis
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,121
Damage
28,699
34,783
Taken
45,691
12,540
Mitigated
9,263
9,402
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,740
1,341
0
541
6,203
1,608
0
767
5,436
39,250
0
L
7,053
1,786
0
2,102
13,766
2,659
0
8,506
5,260
0
29,851
L
Gilgamesh
Maku98
Gilgamesh
12,940
3,351
0
361
19,748
3,989
0
15,454
4,294
0
29,309
W
Danzaburou
NotSyniX
Danzaburou
10,664
3,584
0
1,844
13,514
4,573
1,447
4,207
9,307
0
30,975
L
Kukulkan
VampyHZ
Kukulkan
8,706
395
97
1,522
12,177
2,615
0
7,995
4,182
29,713
0
W
Anubis
parship
Anubis
14,717
385
0
7,017
15,066
6,359
227
4,569
10,497
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
33,095
159
Minions Killed
151
7
Camps Cleared
7
789,149
Distance Traveled
803,269
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,110
757
47
3
3
282,294
2
L
Loki
10,494
656
55
3
4
270,263
1
L
Gilgamesh
11,908
744
36
2
2
269,232
2
W
Danzaburou
11,027
689
52
3
0
254,003
0
L
Kukulkan
10,693
668
60
4
1
263,774
0
W
Anubis
12,811
801
60
4
4
252,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role