Player Matchup

Danzaburou
Danzaburou
I_Am_Mouttxt
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,446 Elo+
Solo
Bellona
Bellona
J3ooJ3ies
Bellona
Level 18
God Stats
4W - 8L
1,361 SR
Queue Stats
23W - 31L
1,406 Elo+
Solo
Cliodhna
Cliodhna
Mythical4You
Cliodhna
Level 17
God Stats
4W - 1L
1,694 SR
Queue Stats
11W - 8L
1,560 Elo+
Solo
Hel
Hel
PlobBot
Hel
Level 28
God Stats
2W - 1L
1,880 SR
Queue Stats
44W - 43L
1,520 Elo+
Solo
Jormungandr
Jormungandr
SkmarcodelaGu
Jormungandr
Level 29
God Stats
3W - 3L
1,267 SR
Queue Stats
32W - 31L
1,487 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,484 Elo+

VS

Team Averages
Level 21
1,558 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Boodaviking
Khepri
Level 29
God Stats
12W - 14L
1,723 SR
Queue Stats
72W - 73L
1,542 Elo+
Solo
Apollo
Apollo
ROUZAIGEGE
Apollo
Level 28
God Stats
5W - 2L
1,855 SR
Queue Stats
238W - 251L
1,400 Elo+
Solo
The Morrigan
The Morrigan
ReasonableTrust
The Morrigan
Level 22
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 4L
1,546 Elo+
Solo
Set
Set
thegreatsquidgy
Set
Level 7
God Stats
1W - 2L
1,217 SR
Queue Stats
8W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I_Am_Mouttxt
Danzaburou
15
2 / 1 / 2
9,732
649
4,190
8,185
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
J3ooJ3ies
Bellona
12
2 / 3 / 0
7,668
511
2,904
11,051
6,729
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Mythical4You
Cliodhna
14
6 / 2 / 4
9,217
614
5,872
7,658
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
16
5 / 2 / 7
9,988
666
10,915
11,334
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SkmarcodelaGu
Jormungandr
13
3 / 1 / 4
7,873
525
4,060
9,788
7,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 3 / 1
5,461
364
1,388
2,632
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
2 / 3 / 2
6,900
460
3,947
9,576
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ROUZAIGEGE
Apollo
14
3 / 4 / 2
8,295
553
7,054
10,023
2,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ReasonableTrust
The Morrigan
10
3 / 2 / 0
6,747
450
2,647
5,451
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 0
7,048
470
4,199
11,189
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
9
9
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Khepri
2
3
2
1
W
Danzaburou
I_Am_Mouttxt
Danzaburou
2
1
2
3
W
Bellona
J3ooJ3ies
Bellona
2
3
0
0.67
W
Cliodhna
Mythical4You
Cliodhna
6
2
4
4
W
Hel
5
2
7
4.25
L
Apollo
ROUZAIGEGE
Apollo
3
4
2
1
L
The Morrigan
ReasonableTrust
The Morrigan
3
2
0
1.5
W
Jormungandr
SkmarcodelaGu
Jormungandr
3
1
4
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
19,235
48,016
Taken
38,871
23,585
Mitigated
16,979
16,511
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,388
775
0
425
2,632
763
0
1,564
882
11,745
1,892
L
Khepri
3,947
596
0
1,694
9,576
7,055
0
3,804
5,542
16,076
0
W
Danzaburou
I_Am_Mouttxt
Danzaburou
4,190
1,123
0
3,557
8,185
2,464
4,180
976
7,060
0
77,638
W
Bellona
J3ooJ3ies
Bellona
2,904
690
0
327
11,051
6,729
318
720
10,331
0
23,115
W
Cliodhna
Mythical4You
Cliodhna
5,872
258
0
2,179
7,658
2,921
426
770
6,888
0
44,048
W
Hel
10,915
619
2,021
6,912
11,334
4,418
785
2,835
8,389
66,076
0
L
Apollo
ROUZAIGEGE
Apollo
7,054
4,159
0
1,500
10,023
2,948
0
3,705
5,974
0
52,579
L
The Morrigan
ReasonableTrust
The Morrigan
2,647
265
0
714
5,451
1,465
129
2,028
3,337
22,773
2,197
W
Jormungandr
SkmarcodelaGu
Jormungandr
4,060
514
75
1,440
9,788
7,053
792
855
8,833
24,522
0
L
4,199
1,865
0
1,328
11,189
4,748
0
3,190
7,957
0
50,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
34,451
423
Minions Killed
311
0
Camps Cleared
0
1,482,189
Distance Traveled
1,127,596
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,461
364
30
2
0
77,786
2
L
Khepri
6,900
460
24
2
0
286,943
2
W
Danzaburou
9,732
649
139
9
0
267,984
4
W
Bellona
7,668
511
41
3
0
287,983
0
W
Cliodhna
9,217
614
88
6
0
319,529
3
W
Hel
9,988
666
114
8
0
311,203
2
L
Apollo
8,295
553
105
7
0
276,031
2
L
The Morrigan
6,747
450
54
4
0
219,757
1
W
Jormungandr
7,873
525
41
3
0
295,490
2
L
Set
7,048
470
98
7
0
267,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role