Player Matchup

Izanami
Izanami
MERGUZZ
Izanami
Level 119
God Stats
26W - 11L
1,673 SR
Queue Stats
803W - 758L
1,466 Elo+
Party 3
Bellona
Bellona
MrMaLBaC
Bellona
Level 8
God Stats
10W - 3L
1,800 SR
Queue Stats
21W - 15L
1,533 Elo+
Party 3
Thanatos
Thanatos
OllyPop6103
Thanatos
Level 26
God Stats
32W - 20L
1,672 SR
Queue Stats
158W - 168L
1,453 Elo+
Party 1
Mulan
Mulan
ZenoFrieza
Mulan
Level 25
God Stats
4W - 10L
1,365 SR
Queue Stats
20W - 26L
1,414 Elo+
Solo
Yemoja
Yemoja
ZvLorkhan
Yemoja
Level 5
God Stats
3W - 1L
1,574 SR
Queue Stats
29W - 17L
1,461 Elo+
Party 1
Team Averages
Level 37
1,617 SR
1,465 Elo+

VS

Team Averages
Level 21
1,620 SR
1,449 Elo+
Arachne
Arachne
GruntAkaMarins
Arachne
Level 16
God Stats
1W - 2L
1,521 SR
Queue Stats
14W - 15L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
Lanuro
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 2
Discordia
Discordia
TeknoMonky
Discordia
Level 28
God Stats
4W - 8L
1,595 SR
Queue Stats
145W - 158L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Vianide
Sun Wukong
Level 25
God Stats
10W - 5L
1,745 SR
Queue Stats
15W - 11L
1,418 Elo+
Party 4
Ao Kuang
Ao Kuang
genjimastah
Ao Kuang
Level 29
God Stats
1W - 2L
1,739 SR
Queue Stats
57W - 53L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MERGUZZ
Izanami
20
23 / 1 / 7
17,622
705
37,078
28,324
13,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
MrMaLBaC
Bellona
20
5 / 3 / 15
13,935
557
18,540
24,703
23,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
OllyPop6103
Thanatos
19
10 / 4 / 12
13,630
545
17,763
20,630
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
20
4 / 4 / 6
13,956
558
15,710
24,052
21,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
ZvLorkhan
Yemoja
16
2 / 4 / 16
12,481
499
5,580
20,343
24,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 14 / 1
11,003
440
8,860
21,376
7,078
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Lanuro
Cthulhu
11
0 / 11 / 1
8,034
321
4,441
22,138
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
TeknoMonky
Discordia
17
1 / 9 / 6
11,110
444
19,767
17,129
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Vianide
Sun Wukong
19
2 / 3 / 8
11,700
468
8,625
20,099
19,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ao Kuang
genjimastah
Ao Kuang
18
9 / 8 / 5
12,491
500
29,140
35,810
21,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
44
Kills
16
16
Deaths
45
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
14
1
0.32
L
Cthulhu
Lanuro
Cthulhu
0
11
1
0.05
W
Izanami
MERGUZZ
Izanami
23
1
7
26.5
W
Bellona
MrMaLBaC
Bellona
5
3
15
4.17
W
Thanatos
OllyPop6103
Thanatos
10
4
12
4
L
Discordia
TeknoMonky
Discordia
1
9
6
0.44
L
Sun Wukong
Vianide
Sun Wukong
2
3
8
2
W
Mulan
4
4
6
1.75
W
Yemoja
ZvLorkhan
Yemoja
2
4
16
2.5
L
Ao Kuang
genjimastah
Ao Kuang
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,671
Damage
70,833
118,052
Taken
116,552
93,682
Mitigated
67,268
62,598
Healing
33,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,860
5,428
0
3,587
21,376
7,078
837
835
20,456
0
42,143
L
Cthulhu
Lanuro
Cthulhu
4,441
546
80
2,588
22,138
14,253
183
2,409
19,441
24,738
0
W
Izanami
MERGUZZ
Izanami
37,078
30,557
0
20,992
28,324
13,202
3,873
13,838
13,847
0
201,404
W
Bellona
MrMaLBaC
Bellona
18,540
4,583
0
9,538
24,703
23,993
3,020
12,061
11,088
18,189
72,459
W
Thanatos
OllyPop6103
Thanatos
17,763
5,839
0
15,287
20,630
10,749
1,223
9,384
10,980
0
95,448
L
Discordia
TeknoMonky
Discordia
19,767
867
0
2,341
17,129
5,885
0
549
16,385
73,234
0
L
Sun Wukong
Vianide
Sun Wukong
8,625
2,391
0
7,714
20,099
19,016
482
2,378
17,397
0
61,462
W
Mulan
15,710
2,164
0
7,546
24,052
21,230
1,187
8,390
14,612
7,705
99,990
W
Yemoja
ZvLorkhan
Yemoja
5,580
1,813
4,909
4,326
20,343
24,508
519
9,661
10,062
26,427
0
L
Ao Kuang
genjimastah
Ao Kuang
29,140
11,178
0
17,399
35,810
21,036
0
4,417
31,250
63,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,624
Gold Earned
54,338
764
Minions Killed
400
0
Camps Cleared
0
2,371,174
Distance Traveled
2,056,368
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,003
440
60
2
0
406,810
2
L
Cthulhu
8,034
321
39
2
0
301,378
0
W
Izanami
17,622
705
287
11
0
513,009
0
W
Bellona
13,935
557
146
6
0
491,726
2
W
Thanatos
13,630
545
117
5
0
511,404
3
L
Discordia
11,110
444
125
5
0
394,685
9
L
Sun Wukong
11,700
468
105
4
0
488,670
5
W
Mulan
13,956
558
182
7
0
400,416
4
W
Yemoja
12,481
499
32
1
0
454,619
1
L
Ao Kuang
12,491
500
71
3
0
464,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role