Player Matchup

Cthulhu
Cthulhu
Beelzebossz
Cthulhu
Level 29
God Stats
6W - 8L
1,595 SR
Queue Stats
132W - 143L
1,533 Elo+
Solo
Thoth
Thoth
CruPleR
Thoth
Level 27
God Stats
1W - 3L
1,358 SR
Queue Stats
64W - 53L
1,489 Elo+
Solo
Da Ji
Da Ji
TheBustyBagle
Da Ji
Level 16
God Stats
1W - 3L
1,403 SR
Queue Stats
14W - 13L
1,558 Elo+
Solo
King Arthur
King Arthur
VEGITO224
King Arthur
Level 24
God Stats
1W - 1L
1,496 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo
Neith
Neith
yessi
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,482 Elo+

VS

Team Averages
Level 20
1,488 SR
1,499 Elo+
Da Ji
Da Ji
K0N0smile
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,643 Elo+
Solo
Rama
Rama
Zaaykko
Rama
Level 17
God Stats
1W - 1L
1,312 SR
Queue Stats
41W - 55L
1,391 Elo+
Party 1
Fenrir
Fenrir
femurbeamer
Fenrir
Level 29
God Stats
5W - 4L
1,601 SR
Queue Stats
113W - 104L
1,492 Elo+
Solo
Chronos
Chronos
kre4tives
Chronos
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 89L
1,394 Elo+
Solo
Ymir
Ymir
l_Zaykko
Ymir
Level 33
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beelzebossz
Cthulhu
8
0 / 1 / 2
5,180
518
4,831
5,966
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
CruPleR
Thoth
7
2 / 4 / 1
5,108
511
1,482
5,058
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 1
6,307
631
3,910
5,895
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
VEGITO224
King Arthur
9
1 / 3 / 2
5,091
509
3,182
6,362
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
yessi
Neith
6
0 / 5 / 0
4,127
413
884
4,989
1,178

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
K0N0smile
Da Ji
9
3 / 5 / 0
5,560
556
2,574
9,365
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Zaaykko
Rama
9
5 / 0 / 1
5,663
566
4,756
4,618
1,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
4 / 1 / 1
6,447
645
3,388
5,089
2,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
kre4tives
Chronos
11
1 / 1 / 1
5,968
597
4,459
6,007
1,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
1 / 1 / 3
4,790
479
2,111
4,762
2,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
14
14
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beelzebossz
Cthulhu
0
1
2
1
L
Thoth
CruPleR
Thoth
2
4
1
0.63
W
Da Ji
K0N0smile
Da Ji
3
5
0
0.6
L
4
1
1
4.5
L
King Arthur
VEGITO224
King Arthur
1
3
2
0.67
W
Rama
Zaaykko
Rama
5
0
1
5.5
W
Fenrir
4
1
1
4.5
W
Chronos
kre4tives
Chronos
1
1
1
1.5
W
Ymir
1
1
3
2.5
L
Neith
yessi
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
17,288
28,270
Taken
29,841
9,997
Mitigated
10,649
8,182
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beelzebossz
Cthulhu
4,831
439
786
2,553
5,966
2,963
0
1,297
4,669
22,646
0
L
Thoth
CruPleR
Thoth
1,482
250
0
836
5,058
850
294
0
5,058
17,230
0
W
Da Ji
K0N0smile
Da Ji
2,574
759
0
2,646
9,365
2,559
0
706
8,552
0
27,228
L
3,910
1,189
0
2,490
5,895
1,769
0
978
4,917
0
34,065
L
King Arthur
VEGITO224
King Arthur
3,182
685
0
1,382
6,362
3,237
0
3,674
2,688
644
17,976
W
Rama
Zaaykko
Rama
4,756
4,290
0
2,969
4,618
1,264
662
2,139
2,479
0
26,239
W
Fenrir
3,388
611
0
1,001
5,089
2,316
0
802
4,105
0
32,341
W
Chronos
kre4tives
Chronos
4,459
1,586
0
2,121
6,007
1,960
0
252
5,490
28,404
0
W
Ymir
2,111
797
0
1,780
4,762
2,550
168
2,528
2,234
11,205
0
L
Neith
yessi
Neith
884
531
0
135
4,989
1,178
0
621
4,368
0
7,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
28,428
179
Minions Killed
253
0
Camps Cleared
0
873,603
Distance Traveled
946,000
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,180
518
30
3
0
194,610
1
L
Thoth
5,108
511
29
3
0
140,198
2
W
Da Ji
5,560
556
49
5
0
200,313
2
L
Da Ji
6,307
631
71
7
0
203,319
1
L
King Arthur
5,091
509
34
3
0
190,142
0
W
Rama
5,663
566
58
6
0
179,080
1
W
Fenrir
6,447
645
66
7
0
214,133
5
W
Chronos
5,968
597
64
6
0
185,859
3
W
Ymir
4,790
479
16
2
0
166,615
3
L
Neith
4,127
413
15
2
0
145,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role