Player Matchup

Cthulhu
Cthulhu
EubanksAsylum
Cthulhu
Level 11
God Stats
0W - 2L
1,514 SR
Queue Stats
6W - 6L
1,682 Elo+
Party 2
Geb
Geb
Nooby9239
Geb
Level 7
God Stats
3W - 5L
1,226 SR
Queue Stats
10W - 11L
1,258 Elo+
Solo
Guan Yu
Guan Yu
Retr06190
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
SodaDeCereza
Izanami
Level 28
God Stats
7W - 5L
1,296 SR
Queue Stats
76W - 84L
1,460 Elo+
Solo
Cliodhna
Cliodhna
borras71
Cliodhna
Level 17
God Stats
3W - 4L
1,477 SR
Queue Stats
32W - 42L
1,350 Elo+
Solo
Team Averages
Level 13
1,403 SR
1,450 Elo+

VS

Team Averages
Level 21
1,483 SR
1,310 Elo+
Cerberus
Cerberus
Deathwish878739
Cerberus
Level 28
God Stats
1W - 0L
1,766 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1
Ravana
Ravana
KeyNexus1058
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,424 Elo+
Solo
Cupid
Cupid
Moonbandit13
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1
Hel
Hel
Tigermix09
Hel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,364 Elo+
Solo
Sol
Sol
stormy_bunny8
Sol
Level 26
God Stats
1W - 3L
1,151 SR
Queue Stats
68W - 76L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
4
0 / 2 / 0
3,389
484
844
2,402
710
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 0 / 1
3,509
501
711
3,927
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Retr06190
Guan Yu
3
0 / 3 / 0
3,130
447
913
2,970
1,141
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SodaDeCereza
Izanami
6
0 / 1 / 1
3,769
538
565
3,366
872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
borras71
Cliodhna
4
1 / 2 / 0
3,585
512
1,002
2,890
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
3 / 0 / 2
4,323
618
1,163
2,743
1,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ravana
7
3 / 0 / 2
4,400
629
2,036
2,522
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,714
531
2,034
2,573
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,159
594
320
907
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
1 / 0 / 1
3,949
564
2,962
1,856
508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
7
8
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
2
4
L
Cthulhu
0
2
0
0
W
Ravana
3
0
2
4
W
0
1
1
0.5
L
0
0
1
0.5
L
Guan Yu
Retr06190
Guan Yu
0
3
0
0
L
Izanami
SodaDeCereza
Izanami
0
1
1
0.5
W
0
0
0
0
L
Cliodhna
borras71
Cliodhna
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,035
Damage
8,515
15,555
Taken
10,601
4,892
Mitigated
3,797
2,145
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,163
330
0
162
2,743
1,833
460
377
2,366
8,385
0
L
Cthulhu
844
254
0
0
2,402
710
0
691
1,671
6,115
0
W
Ravana
2,036
749
0
1,428
2,522
660
0
429
2,093
0
13,209
W
2,034
873
113
988
2,573
568
404
409
2,164
0
8,550
L
711
96
0
550
3,927
1,490
0
1,073
2,854
3,802
0
L
Guan Yu
Retr06190
Guan Yu
913
229
0
436
2,970
1,141
0
414
2,556
0
4,595
L
Izanami
SodaDeCereza
Izanami
565
176
0
1,151
3,366
872
0
918
2,448
0
19,663
W
320
37
0
397
907
228
972
100
807
12,779
0
L
Cliodhna
borras71
Cliodhna
1,002
168
0
8
2,890
679
154
810
2,040
0
4,213
W
2,962
1,455
0
733
1,856
508
0
240
1,616
15,279
2,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,382
Gold Earned
20,545
81
Minions Killed
135
0
Camps Cleared
0
580,755
Distance Traveled
633,933
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,323
618
19
3
0
113,596
0
L
Cthulhu
3,389
484
20
3
0
103,739
0
W
Ravana
4,400
629
30
4
0
154,220
0
W
Cupid
3,714
531
17
2
0
128,978
1
L
Geb
3,509
501
13
2
0
117,795
0
L
Guan Yu
3,130
447
6
1
0
96,061
1
L
Izanami
3,769
538
32
5
0
136,930
2
W
Hel
4,159
594
34
5
0
113,651
0
L
Cliodhna
3,585
512
10
1
0
126,230
0
W
Sol
3,949
564
35
5
0
123,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role