Player Matchup

Chaac
Chaac
Bronze III
PTM Dyno
Chaac
Bronze III
Level 89
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Ra
Ra
Bronze III
PTM QUANYT
Ra
Bronze III
Level 84
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
Veeza7188348
Cupid
Bronze III
Level 60
God Stats
0W - 1L
1,169 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,401 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,594 SR
1,498 MMR
Cthulhu
Cthulhu
Gold III
FENRIR FANGER
Cthulhu
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,448 MMR
Solo
Zeus
Zeus
Bronze III
Lauds
Zeus
Bronze III
Level 122
God Stats
2W - 1L
1,689 SR
Queue Stats
45W - 29L
1,523 MMR
Party 1
Bellona
Bellona
Bronze III
UltimateChungus
Bellona
Bronze III
Level 126
God Stats
1W - 1L
1,593 SR
Queue Stats
40W - 27L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PTM Dyno
Chaac
13
6 / 6 / 4
10,248
732
10,929
22,413
19,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 7 / 4
10,076
720
8,246
16,795
14,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 6
8,620
616
9,442
16,311
5,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HelTiamatAphroditeGilgameshChang'e

VS

Bans
OdinGuan YuGebCliodhnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 5 / 16
10,933
781
11,950
20,053
18,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Lauds
Zeus
16
12 / 1 / 5
11,506
822
29,877
8,734
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 5 / 9
10,061
719
10,472
12,538
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
11
Kills
21
21
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
5
16
2.2
W
Zeus
Lauds
Zeus
12
1
5
14.5
L
Chaac
PTM Dyno
Chaac
6
6
4
1.33
L
4
7
4
0.86
W
6
5
9
2.1
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
52,299
55,519
Taken
41,325
40,084
Mitigated
34,208
14,439
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,950
552
0
4,486
20,053
18,211
458
4,468
15,159
33,580
0
W
Zeus
Lauds
Zeus
29,877
4,870
189
2,373
8,734
3,432
1,161
2,051
6,536
59,618
0
L
Chaac
PTM Dyno
Chaac
10,929
2,102
0
6,177
22,413
19,473
0
16,305
5,487
1,036
22,107
L
8,246
1,905
1,991
3,775
16,795
14,905
43
13,249
3,200
22,081
0
W
10,472
3,020
0
1,939
12,538
12,565
326
3,118
8,992
156
25,763
L
9,442
5,766
955
1,541
16,311
5,706
52
11,511
4,508
0
28,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
32,500
114
Minions Killed
153
3
Camps Cleared
8
682,824
Distance Traveled
778,291
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,933
781
41
3
1
268,329
2
W
Zeus
11,506
822
74
5
5
251,191
2
L
Chaac
10,248
732
31
2
0
253,586
2
L
Ra
10,076
720
35
3
1
207,126
2
W
Bellona
10,061
719
38
3
2
258,771
0
L
Cupid
8,620
616
48
3
2
222,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role