Player Matchup

Geb
Geb
G15-GOT-HEAT
Geb
Level 68
God Stats
7W - 6L
1,600 SR
Queue Stats
252W - 301L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
JJ_GOT_HEAT
Zhong Kui
Level 79
God Stats
9W - 8L
1,477 SR
Queue Stats
269W - 342L
1,429 Elo+
Party 1
Mulan
Mulan
andrej432001
Mulan
Level 102
God Stats
12W - 13L
1,414 SR
Queue Stats
549W - 656L
1,371 Elo+
Solo
Charybdis
Charybdis
fartmother755
Charybdis
Level 47
God Stats
12W - 19L
1,369 SR
Queue Stats
76W - 98L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
ninjapig114
Ao Kuang
Level 66
God Stats
23W - 21L
1,523 SR
Queue Stats
191W - 242L
1,396 Elo+
Party 1
Team Averages
Level 72
1,477 SR
1,394 Elo+

VS

Team Averages
Level 70
1,413 SR
1,466 Elo+
Pele
Pele
CC Frostbyte
Pele
Level 28
God Stats
14W - 8L
1,664 SR
Queue Stats
34W - 37L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
Fathershaan
Heimdallr
Level 69
God Stats
1W - 4L
1,122 SR
Queue Stats
163W - 185L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
HampterDoggo
Gilgamesh
Level 65
God Stats
7W - 6L
1,701 SR
Queue Stats
187W - 211L
1,482 Elo+
Party 2
Ares
Ares
SingularCabbage
Ares
Level 84
God Stats
0W - 2L
1,239 SR
Queue Stats
185W - 173L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
abeltf13
Kukulkan
Level 106
God Stats
3W - 4L
1,338 SR
Queue Stats
104W - 104L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,804
446
7,660
23,698
22,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JJ_GOT_HEAT
Zhong Kui
15
1 / 10 / 5
9,662
439
13,147
24,758
16,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
6 / 8 / 5
11,939
543
18,225
26,513
26,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
fartmother755
Charybdis
18
3 / 4 / 5
10,960
498
9,171
13,990
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ninjapig114
Ao Kuang
18
7 / 9 / 3
11,502
523
9,865
20,584
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 4
11,439
520
13,360
16,507
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Fathershaan
Heimdallr
17
7 / 3 / 7
10,929
497
15,757
14,120
6,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
HampterDoggo
Gilgamesh
18
8 / 5 / 4
12,423
565
26,045
28,003
25,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 3 / 10
11,427
519
12,385
19,359
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
abeltf13
Kukulkan
16
5 / 3 / 7
11,421
519
12,485
10,272
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
19
Kills
35
35
Deaths
19
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
11
5
4
2.6
L
Heimdallr
Fathershaan
Heimdallr
7
3
7
3.5
W
2
4
8
1.5
L
Gilgamesh
HampterDoggo
Gilgamesh
8
5
4
2
W
Zhong Kui
JJ_GOT_HEAT
Zhong Kui
1
10
5
0.35
L
4
3
10
3
L
Kukulkan
abeltf13
Kukulkan
5
3
7
2.83
W
6
8
5
1.06
W
Charybdis
fartmother755
Charybdis
3
4
5
1.38
W
Ao Kuang
ninjapig114
Ao Kuang
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,068
Damage
80,032
109,543
Taken
88,261
76,101
Mitigated
63,695
34,701
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,360
4,266
0
2,919
16,507
6,145
0
6,790
9,459
0
62,831
L
Heimdallr
Fathershaan
Heimdallr
15,757
7,516
0
3,381
14,120
6,189
671
6,455
7,488
0
72,502
W
7,660
1,159
853
3,109
23,698
22,181
743
8,468
15,133
27,817
0
L
Gilgamesh
HampterDoggo
Gilgamesh
26,045
6,101
0
5,558
28,003
25,201
373
7,729
18,680
14,317
76,270
W
Zhong Kui
JJ_GOT_HEAT
Zhong Kui
13,147
850
0
6,823
24,758
16,468
776
7,178
17,368
61,000
0
L
12,385
1,045
0
2,659
19,359
21,999
41
7,240
11,610
42,848
0
L
Kukulkan
abeltf13
Kukulkan
12,485
860
0
920
10,272
4,161
1,766
4,764
5,448
68,143
0
W
18,225
1,053
0
10,514
26,513
26,382
100
4,805
20,177
11,796
56,890
W
Charybdis
fartmother755
Charybdis
9,171
5,141
0
5,518
13,990
4,529
1,935
4,457
9,432
0
86,870
W
Ao Kuang
ninjapig114
Ao Kuang
9,865
2,387
0
7,884
20,584
6,541
1,062
4,564
15,940
52,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
57,639
505
Minions Killed
438
0
Camps Cleared
0
1,992,898
Distance Traveled
1,973,329
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,439
520
67
3
0
402,990
0
L
Heimdallr
10,929
497
89
4
0
432,390
2
W
Geb
9,804
446
35
2
0
395,828
6
L
Gilgamesh
12,423
565
116
5
0
411,723
4
W
Zhong Kui
9,662
439
112
5
0
348,467
5
L
Ares
11,427
519
44
2
0
386,993
9
L
Kukulkan
11,421
519
122
6
0
339,233
1
W
Mulan
11,939
543
116
5
0
382,991
3
W
Charybdis
10,960
498
159
7
0
409,775
4
W
Ao Kuang
11,502
523
83
4
0
455,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role