Player Matchup

The Morrigan
The Morrigan
New_Cheeky_Girls
The Morrigan
Level 159
God Stats
156W - 204L
1,453 SR
Queue Stats
764W - 798L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
Piro1987
Gilgamesh
Level 127
God Stats
25W - 19L
1,537 SR
Queue Stats
687W - 726L
1,470 Elo+
Party 3
Skadi
Skadi
TLK Kycoro8808
Skadi
Level 60
God Stats
6W - 6L
1,362 SR
Queue Stats
76W - 89L
1,399 Elo+
Solo
Yemoja
Yemoja
aleyDJ
Yemoja
Level 56
God Stats
119W - 151L
1,390 SR
Queue Stats
336W - 393L
1,467 Elo+
Party 3
Zeus
Zeus
x__brasileiro
Zeus
Level 57
God Stats
14W - 18L
1,430 SR
Queue Stats
151W - 210L
1,410 Elo+
Party 2
Team Averages
Level 92
1,434 SR
1,443 Elo+

VS

Team Averages
Level 56
1,486 SR
1,451 Elo+
Zeus
Zeus
General_Ginger88
Zeus
Level 63
God Stats
45W - 27L
1,597 SR
Queue Stats
304W - 318L
1,473 Elo+
Party 1
Olorun
Olorun
RapidCalf590477
Olorun
Level 11
God Stats
19W - 20L
1,569 SR
Queue Stats
23W - 26L
1,479 Elo+
Party 4
Thor
Thor
Three Berry
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,373 Elo+
Party 4
Ymir
Ymir
oPSYCHOTICSo
Ymir
Level 144
God Stats
5W - 4L
1,631 SR
Queue Stats
253W - 277L
1,525 Elo+
Party 4
King Arthur
King Arthur
steffakaberg
King Arthur
Level 23
God Stats
0W - 3L
1,131 SR
Queue Stats
29W - 35L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
New_Cheeky_Girls
The Morrigan
20
2 / 9 / 16
13,139
939
18,304
14,851
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Piro1987
Gilgamesh
20
9 / 2 / 16
15,080
1,077
23,972
23,491
23,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 2 / 16
16,275
1,163
30,277
12,853
5,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
aleyDJ
Yemoja
20
3 / 2 / 31
15,472
1,105
11,787
19,207
26,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 4 / 15
15,239
1,089
28,900
16,375
7,291
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
14,574
1,041
27,858
13,241
4,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 8 / 5
13,586
970
14,266
23,048
10,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 15 / 12
13,666
976
14,303
31,646
13,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 7 / 12
13,289
949
14,905
28,029
35,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
steffakaberg
King Arthur
20
1 / 3 / 10
12,574
898
9,102
24,126
35,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
39
Kills
18
19
Deaths
39
94
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
W
The Morrigan
New_Cheeky_Girls
The Morrigan
2
9
16
1.11
W
Gilgamesh
Piro1987
Gilgamesh
9
2
16
8.5
L
6
8
5
1.06
W
13
2
16
10.5
L
3
15
12
0.6
W
Yemoja
aleyDJ
Yemoja
3
2
31
9.25
L
2
7
12
1.14
L
King Arthur
steffakaberg
King Arthur
1
3
10
2
W
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,240
Damage
80,434
86,777
Taken
120,090
68,395
Mitigated
98,694
14,049
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,858
1,653
0
0
13,241
4,157
0
5,509
7,732
59,977
0
W
The Morrigan
New_Cheeky_Girls
The Morrigan
18,304
2,453
238
1,359
14,851
6,227
0
10,791
3,094
46,959
0
W
Gilgamesh
Piro1987
Gilgamesh
23,972
5,619
0
575
23,491
23,202
0
12,872
10,619
0
49,295
L
14,266
9,592
2,768
5,027
23,048
10,159
0
11,214
11,834
40,453
0
W
30,277
15,761
0
3,013
12,853
5,099
0
9,155
3,698
0
61,658
L
14,303
3,261
0
2,508
31,646
13,173
0
14,273
17,373
0
41,674
W
Yemoja
aleyDJ
Yemoja
11,787
1,587
1,989
2,112
19,207
26,576
0
12,066
7,141
24,218
0
L
14,905
2,232
0
0
28,029
35,570
0
15,419
12,610
41,379
0
L
King Arthur
steffakaberg
King Arthur
9,102
1,284
0
794
24,126
35,635
0
12,576
11,550
0
33,730
W
28,900
3,746
1,994
2,769
16,375
7,291
0
11,179
5,196
43,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,205
Gold Earned
67,689
265
Minions Killed
267
13
Camps Cleared
4
1,287,272
Distance Traveled
1,305,569
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,574
1,041
65
5
3
270,591
0
W
The Morrigan
13,139
939
67
5
0
188,813
3
W
Gilgamesh
15,080
1,077
59
4
6
309,389
0
L
Olorun
13,586
970
61
4
0
246,923
0
W
Skadi
16,275
1,163
78
6
2
271,560
0
L
Thor
13,666
976
67
5
0
238,862
1
W
Yemoja
15,472
1,105
24
2
2
260,732
1
L
Ymir
13,289
949
39
3
0
244,041
0
L
King Arthur
12,574
898
35
3
1
305,152
0
W
Zeus
15,239
1,089
37
3
3
256,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role