Player Matchup

Anhur
Anhur
KennyDKP
Anhur
Level 153
God Stats
38W - 43L
1,522 SR
Queue Stats
416W - 431L
1,560 Elo+
Solo
Sylvanus
Sylvanus
RazierTheCat
Sylvanus
Level 124
God Stats
0W - 1L
1,548 SR
Queue Stats
97W - 90L
1,548 Elo+
Party 2
Scylla
Scylla
firmerboot
Scylla
Level 106
God Stats
3W - 1L
1,871 SR
Queue Stats
39W - 33L
1,537 Elo+
Party 2
Team Averages
Level 128
1,647 SR
1,549 Elo+

VS

Team Averages
Level 78
1,516 SR
1,592 Elo+
King Arthur
King Arthur
Boonofnoob
King Arthur
Level 40
God Stats
26W - 20L
1,573 SR
Queue Stats
29W - 21L
1,586 Elo+
Solo
Merlin
Merlin
Mygtaboy
Merlin
Level 124
God Stats
8W - 4L
1,500 SR
Queue Stats
172W - 135L
1,626 Elo+
Party 1
Cernunnos
Cernunnos
ZeMuffin
Cernunnos
Level 69
God Stats
13W - 9L
1,475 SR
Queue Stats
185W - 188L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KennyDKP
Anhur
15
5 / 7 / 3
12,019
668
10,167
17,469
4,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RazierTheCat
Sylvanus
15
4 / 5 / 5
11,277
627
13,533
21,038
8,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
firmerboot
Scylla
15
1 / 5 / 6
10,675
593
7,871
10,580
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boonofnoob
King Arthur
15
4 / 2 / 11
12,065
670
11,602
18,385
16,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Mygtaboy
Merlin
17
4 / 2 / 13
12,672
704
19,661
8,960
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ZeMuffin
Cernunnos
17
9 / 6 / 6
13,275
738
13,439
16,469
5,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
17
17
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boonofnoob
King Arthur
4
2
11
4.75
L
Anhur
KennyDKP
Anhur
5
7
3
0.93
W
Merlin
Mygtaboy
Merlin
4
2
13
5.25
L
Sylvanus
RazierTheCat
Sylvanus
4
5
5
1.3
W
Cernunnos
ZeMuffin
Cernunnos
9
6
6
2
L
Scylla
firmerboot
Scylla
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
44,702
49,087
Taken
43,814
16,316
Mitigated
24,838
13,684
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boonofnoob
King Arthur
11,602
1,002
0
2,130
18,385
16,015
252
9,075
9,082
6,582
28,359
L
Anhur
KennyDKP
Anhur
10,167
4,814
0
2,541
17,469
4,738
184
8,264
9,205
0
42,702
W
Merlin
Mygtaboy
Merlin
19,661
1,091
132
3,679
8,960
3,303
1,312
3,760
5,092
64,521
0
L
Sylvanus
RazierTheCat
Sylvanus
13,533
3,130
3,191
7,586
21,038
8,924
159
10,058
10,980
29,930
4,367
W
Cernunnos
ZeMuffin
Cernunnos
13,439
6,328
0
3,593
16,469
5,520
1,833
7,518
8,709
0
65,362
L
Scylla
firmerboot
Scylla
7,871
198
0
366
10,580
2,654
0
4,010
6,570
30,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
38,012
180
Minions Killed
217
7
Camps Cleared
9
825,552
Distance Traveled
937,371
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,065
670
57
3
1
312,369
4
L
Anhur
12,019
668
73
4
3
241,181
4
W
Merlin
12,672
704
73
4
2
337,882
4
L
Sylvanus
11,277
627
46
3
4
289,868
1
W
Cernunnos
13,275
738
87
5
6
287,120
2
L
Scylla
10,675
593
61
3
0
294,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role