Player Matchup

Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BierTone
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CharlieBrandit
Morgan Le Fay
Level 32
God Stats
12W - 15L
1,485 SR
Queue Stats
90W - 115L
1,534 Elo+
Party 1
Chang'e
Chang'e
SamuraLegendary
Chang'e
Level 29
God Stats
4W - 7L
1,334 SR
Queue Stats
72W - 98L
1,486 Elo+
Party 1
Medusa
Medusa
Yaldabaoth78
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,511 Elo+
Party 1
Team Averages
Level 29
1,464 SR
1,520 Elo+

VS

Team Averages
Level 20
1,539 SR
1,582 Elo+
Mulan
Mulan
Aryakonda
Mulan
Level 28
God Stats
36W - 34L
1,624 SR
Queue Stats
155W - 185L
1,545 Elo+
Party 2
Ymir
Ymir
JCMLord
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Skadi
Skadi
Ondatra2075
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,706 Elo+
Solo
Merlin
Merlin
R3neg4de24
Merlin
Level 29
God Stats
17W - 19L
1,551 SR
Queue Stats
176W - 199L
1,562 Elo+
Party 2
Bastet
Bastet
soicygod
Bastet
Level 28
God Stats
102W - 81L
1,519 SR
Queue Stats
358W - 342L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 7 / 4
8,950
526
12,251
14,137
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
14
3 / 5 / 5
9,086
534
7,017
12,554
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
CharlieBrandit
Morgan Le Fay
13
2 / 7 / 4
8,340
491
10,588
12,087
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 7 / 7
8,047
473
9,587
11,768
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
6 / 11 / 4
8,665
510
11,069
15,010
4,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aryakonda
Mulan
17
8 / 2 / 8
9,880
581
11,615
14,102
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
JCMLord
Ymir
13
4 / 4 / 18
8,930
525
4,568
16,476
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 6 / 10
10,458
615
16,474
15,749
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
R3neg4de24
Merlin
15
3 / 4 / 10
9,347
550
8,839
10,784
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
soicygod
Bastet
15
9 / 2 / 11
9,442
555
8,205
13,514
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
18
Kills
37
37
Deaths
18
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
7
4
0.71
W
Mulan
Aryakonda
Mulan
8
2
8
6
L
Thor
3
5
5
1.1
L
Morgan Le Fay
CharlieBrandit
Morgan Le Fay
2
7
4
0.57
W
Ymir
JCMLord
Ymir
4
4
18
3.25
W
13
6
10
3
W
Merlin
R3neg4de24
Merlin
3
4
10
2
L
4
7
7
1.07
L
Medusa
6
11
4
0.73
W
Bastet
soicygod
Bastet
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,512
Damage
49,701
65,556
Taken
70,625
19,654
Mitigated
41,057
9,310
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,251
4,922
0
250
14,137
4,150
1,058
1,112
12,459
0
43,488
W
Mulan
Aryakonda
Mulan
11,615
1,820
0
5,659
14,102
10,330
132
2,235
11,804
0
60,464
L
Thor
7,017
1,176
0
3,118
12,554
4,245
186
2,520
9,759
0
50,273
L
Morgan Le Fay
CharlieBrandit
Morgan Le Fay
10,588
1,353
0
1,255
12,087
4,166
0
3,483
8,199
41,307
0
W
Ymir
JCMLord
Ymir
4,568
1,137
0
2,025
16,476
16,482
393
5,361
10,625
15,230
0
W
16,474
7,034
0
4,082
15,749
5,454
745
3,190
12,336
0
60,659
W
Merlin
R3neg4de24
Merlin
8,839
411
0
1,610
10,784
3,690
0
5,362
5,334
54,055
0
L
9,587
271
1,510
2,345
11,768
3,049
116
2,359
9,252
29,750
0
L
Medusa
11,069
5,374
297
535
15,010
4,044
276
3,211
11,639
0
39,258
W
Bastet
soicygod
Bastet
8,205
2,487
0
5,707
13,514
5,101
626
3,142
10,283
0
53,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
48,057
340
Minions Killed
423
0
Camps Cleared
0
1,569,951
Distance Traveled
1,658,967
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,950
526
75
4
0
314,757
0
W
Mulan
9,880
581
122
7
0
356,921
1
L
Thor
9,086
534
85
5
0
329,496
2
L
Morgan Le Fay
8,340
491
68
4
0
317,251
4
W
Ymir
8,930
525
18
1
0
336,436
2
W
Skadi
10,458
615
81
5
0
315,892
1
W
Merlin
9,347
550
114
7
0
302,575
3
L
Chang'e
8,047
473
50
3
0
309,352
3
L
Medusa
8,665
510
62
4
0
299,095
6
W
Bastet
9,442
555
88
5
0
347,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role