Player Matchup

Bacchus
Bacchus
HMNO
Bacchus
Level 36
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 35L
1,253 Elo+
Party 2
Chernobog
Chernobog
Hopsic
Chernobog
Level 160
God Stats
1W - 0L
1,483 SR
Queue Stats
119W - 66L
1,641 Elo+
Party 4
Fenrir
Fenrir
JustLikeAza
Fenrir
Level 41
God Stats
5W - 3L
1,625 SR
Queue Stats
204W - 89L
1,721 Elo+
Party 4
Vulcan
Vulcan
Mahmoodan
Vulcan
Level 41
God Stats
5W - 1L
1,681 SR
Queue Stats
22W - 22L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
kuchisabishiicat
Nu Wa
Level 32
God Stats
81W - 73L
1,495 SR
Queue Stats
275W - 322L
1,361 Elo+
Solo
Team Averages
Level 62
1,557 SR
1,486 Elo+

VS

Team Averages
Level 54
1,493 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
JebacPlS
Achilles
Level 28
God Stats
4W - 6L
1,387 SR
Queue Stats
52W - 62L
1,427 Elo+
Party 3
Pele
Pele
MagicTree420
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 75L
1,545 Elo+
Party 1
Cerberus
Cerberus
SteveGamerMan
Cerberus
Level 26
God Stats
11W - 8L
1,578 SR
Queue Stats
87W - 69L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HMNO
Bacchus
18
0 / 2 / 26
9,723
972
7,850
14,571
22,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Hopsic
Chernobog
19
14 / 5 / 19
13,202
1,320
27,236
17,380
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
13 / 3 / 14
12,699
1,270
19,480
12,827
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
Mahmoodan
Vulcan
18
8 / 3 / 18
11,374
1,137
16,310
8,389
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 21
10,611
1,061
14,058
5,953
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 7 / 5
10,934
1,093
16,631
15,090
4,478
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Neith
 
Neith
16
1 / 7 / 6
9,820
982
7,777
15,113
4,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JebacPlS
Achilles
16
2 / 9 / 4
9,675
968
8,373
19,984
20,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 9 / 6
10,378
1,038
13,934
19,130
5,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
SteveGamerMan
Cerberus
16
1 / 7 / 7
9,351
935
9,322
19,215
16,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
41
39
Kills
13
13
Deaths
39
98
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
7
5
1.07
L
Neith
 
Neith
1
7
6
0.57
W
Bacchus
HMNO
Bacchus
0
2
26
6.5
W
Chernobog
Hopsic
Chernobog
14
5
19
4.7
L
Achilles
JebacPlS
Achilles
2
9
4
0.44
W
Fenrir
13
3
14
6.67
L
4
9
6
0.78
W
Vulcan
Mahmoodan
Vulcan
8
3
18
5.67
L
Cerberus
SteveGamerMan
Cerberus
1
7
7
0.64
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,934
Damage
56,037
59,120
Taken
88,532
48,094
Mitigated
52,368
8,063
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,631
11,295
0
1,690
15,090
4,478
0
5,279
9,472
344
39,096
L
Neith
 
Neith
7,777
4,209
160
2,293
15,113
4,927
0
6,052
8,826
0
32,622
W
Bacchus
HMNO
Bacchus
7,850
1,130
0
0
14,571
22,339
0
2,340
11,835
15,693
0
W
Chernobog
Hopsic
Chernobog
27,236
14,577
0
4,696
17,380
7,876
0
2,743
14,488
0
49,756
L
Achilles
JebacPlS
Achilles
8,373
2,038
430
2,312
19,984
20,284
0
8,646
10,967
0
20,971
W
Fenrir
19,480
5,852
0
2,260
12,827
12,267
0
1,761
10,865
0
30,125
L
13,934
2,333
0
2,397
19,130
5,977
0
6,250
12,318
0
42,556
W
Vulcan
Mahmoodan
Vulcan
16,310
3,999
0
375
8,389
3,638
0
1,478
6,877
38,252
0
L
Cerberus
SteveGamerMan
Cerberus
9,322
438
0
1,039
19,215
16,702
0
11,036
7,714
20,118
0
W
14,058
3,787
0
732
5,953
1,974
0
1,341
4,567
31,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
50,158
179
Minions Killed
216
11
Camps Cleared
3
933,251
Distance Traveled
882,813
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,934
1,093
45
5
0
176,606
1
L
Neith
9,820
982
49
5
0
155,776
1
W
Bacchus
9,723
972
18
2
1
191,931
1
W
Chernobog
13,202
1,320
66
7
2
159,527
0
L
Achilles
9,675
968
28
3
1
173,839
2
W
Fenrir
12,699
1,270
23
2
4
189,585
3
L
Pele
10,378
1,038
58
6
2
198,859
0
W
Vulcan
11,374
1,137
37
4
4
217,348
1
L
Cerberus
9,351
935
36
4
0
177,733
0
W
Nu Wa
10,611
1,061
35
4
0
174,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role