Player Matchup

Danzaburou
Danzaburou
Mayor of NTown
Danzaburou
Level 149
God Stats
0W - 2L
1,677 SR
Queue Stats
26W - 34L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Reesalas
Cthulhu
Level 153
God Stats
5W - 5L
1,619 SR
Queue Stats
148W - 135L
1,668 Elo+
Party 2
Ah Puch
Ah Puch
ShortsAndTimbs
Ah Puch
Level 76
God Stats
5W - 6L
1,612 SR
Queue Stats
15W - 18L
1,496 Elo+
Party 2
Team Averages
Level 126
1,636 SR
1,567 Elo+

VS

Team Averages
Level 102
1,549 SR
1,556 Elo+
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
C H E F2645
Izanami
Level 81
God Stats
28W - 30L
1,616 SR
Queue Stats
167W - 136L
1,616 Elo+
Party 1
Zeus
Zeus
ChronenbergRick
Zeus
Level 109
God Stats
38W - 32L
1,531 SR
Queue Stats
185W - 207L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mayor of NTown
Danzaburou
10
2 / 4 / 1
6,562
656
6,516
9,928
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Reesalas
Cthulhu
10
2 / 6 / 2
6,615
662
5,221
10,854
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 4
6,231
623
3,822
7,429
1,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 1 / 10
7,823
782
4,744
7,749
4,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
C H E F2645
Izanami
12
3 / 3 / 10
7,624
762
4,252
6,881
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 0 / 6
8,568
857
15,118
5,356
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
10
9
W
Izanami
C H E F2645
Izanami
3
3
10
2.67
W
9
0
6
12
L
Danzaburou
Mayor of NTown
Danzaburou
2
4
1
0.63
L
Cthulhu
Reesalas
Cthulhu
2
6
2
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,559
Damage
24,114
28,211
Taken
19,986
11,766
Mitigated
8,508
2,673
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,744
1,503
0
2,624
7,749
4,987
220
3,050
4,568
0
16,540
W
Izanami
C H E F2645
Izanami
4,252
1,837
0
2,442
6,881
2,148
594
3,772
2,795
0
22,187
W
15,118
1,073
0
490
5,356
1,373
276
2,071
3,245
30,387
0
L
Danzaburou
Mayor of NTown
Danzaburou
6,516
2,731
0
1,142
9,928
3,310
0
4,446
5,193
0
16,218
L
Cthulhu
Reesalas
Cthulhu
5,221
328
159
699
10,854
6,816
0
4,939
5,600
19,742
0
L
3,822
110
0
673
7,429
1,640
0
5,300
1,871
14,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,408
Gold Earned
24,015
98
Minions Killed
133
4
Camps Cleared
5
527,592
Distance Traveled
558,009
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,823
782
27
3
3
194,152
0
W
Izanami
7,624
762
66
7
1
183,537
3
W
Zeus
8,568
857
40
4
1
180,320
3
L
Danzaburou
6,562
656
28
3
1
173,283
1
L
Cthulhu
6,615
662
39
4
3
184,329
2
L
Ah Puch
6,231
623
31
3
0
169,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role