Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Melomney
Eset
Level 24
God Stats
2W - 3L
1,219 SR
Queue Stats
83W - 103L
1,418 Elo+
Solo
Ra
Ra
Mrbeast777
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,282 Elo+
Solo
He Bo
He Bo
ZirtyZog
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,476 Elo+
Solo
Chernobog
Chernobog
gohanamon15
Chernobog
Level 160
God Stats
2W - 6L
1,250 SR
Queue Stats
980W - 942L
1,486 Elo+
Party 2
Team Averages
Level 72
1,394 SR
1,432 Elo+

VS

Team Averages
Level 60
1,428 SR
1,482 Elo+
Cerberus
Cerberus
Impervious_Mass
Cerberus
Level 127
God Stats
1W - 2L
1,435 SR
Queue Stats
41W - 63L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
KiLLaBouTtE-
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Party 1
Chang'e
Chang'e
KmartSmart15
Chang'e
Level 107
God Stats
4W - 4L
1,395 SR
Queue Stats
409W - 398L
1,526 Elo+
Solo
Ravana
Ravana
whatisthatnose
Ravana
Level 25
God Stats
1W - 2L
1,311 SR
Queue Stats
96W - 83L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
xNohellz
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 135L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 6 / 14
13,085
727
20,796
18,240
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
17
2 / 5 / 18
11,093
616
16,909
12,326
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 6 / 18
11,749
653
10,084
15,123
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
ZirtyZog
He Bo
20
10 / 7 / 11
14,141
786
27,293
17,373
6,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
gohanamon15
Chernobog
20
8 / 6 / 16
13,265
737
17,630
19,882
8,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 5 / 21
12,735
708
13,627
26,589
32,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
KiLLaBouTtE-
Cabrakan
18
5 / 10 / 15
11,997
667
11,810
19,864
18,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
KmartSmart15
Chang'e
20
6 / 4 / 17
13,306
739
11,235
22,341
9,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 16
14,539
808
22,481
21,647
17,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
xNohellz
Cu Chulainn
20
4 / 6 / 22
12,720
707
15,372
37,780
40,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
121
29
Kills
30
30
Deaths
29
77
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
8
6
14
2.5
W
Cerberus
3
5
21
2.7
W
Cabrakan
KiLLaBouTtE-
Cabrakan
5
10
15
1.25
W
Chang'e
KmartSmart15
Chang'e
6
4
17
3.63
L
Eset
2
5
18
2.2
L
1
6
18
1.67
L
He Bo
ZirtyZog
He Bo
10
7
11
2.21
L
Chernobog
gohanamon15
Chernobog
8
6
16
2.67
W
12
4
16
5
W
Cu Chulainn
xNohellz
Cu Chulainn
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,712
Damage
74,525
82,944
Taken
128,221
32,938
Mitigated
117,309
27,319
Healing
63,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
20,796
1,357
938
3,215
18,240
7,884
622
7,962
10,162
42,136
0
W
Cerberus
13,627
294
3,236
7,470
26,589
32,483
1,795
14,250
12,309
29,360
0
W
Cabrakan
KiLLaBouTtE-
Cabrakan
11,810
1,341
1,111
906
19,864
18,385
0
13,141
6,487
17,568
0
W
Chang'e
KmartSmart15
Chang'e
11,235
1,089
15,999
11,622
22,341
9,377
1,938
15,588
6,741
38,921
0
L
Eset
16,909
554
5,217
1,632
12,326
4,439
0
7,301
4,913
26,675
0
L
10,084
715
5,257
4,133
15,123
5,747
33
6,008
9,061
35,924
0
L
He Bo
ZirtyZog
He Bo
27,293
2,514
901
2,571
17,373
6,139
1,383
4,797
12,558
43,282
0
L
Chernobog
gohanamon15
Chernobog
17,630
9,382
1,641
1,814
19,882
8,729
3,162
10,814
8,864
0
35,639
W
22,481
3,491
3,014
5,173
21,647
17,037
2,704
13,518
7,571
0
49,768
W
Cu Chulainn
xNohellz
Cu Chulainn
15,372
2,446
3,414
11,706
37,780
40,027
1,206
18,209
19,073
2,012
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
65,297
190
Minions Killed
227
0
Camps Cleared
0
1,485,791
Distance Traveled
1,641,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,085
727
36
2
0
306,260
1
W
Cerberus
12,735
708
59
3
0
338,121
1
W
Cabrakan
11,997
667
16
1
0
269,933
0
W
Chang'e
13,306
739
71
4
0
344,085
0
L
Eset
11,093
616
17
1
0
317,853
1
L
Ra
11,749
653
53
3
0
269,517
0
L
He Bo
14,141
786
45
3
0
298,690
2
L
Chernobog
13,265
737
39
2
0
293,471
0
W
Ravana
14,539
808
36
2
0
349,357
1
W
Cu Chulainn
12,720
707
45
3
0
340,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role