Player Matchup

Ra
Ra
LysdexicToast
Ra
Level 28
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Sheilla_
Chaac
Level 15
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 4L
1,151 Elo+
Solo
Loki
Loki
TreguaLessa
Loki
Level 63
God Stats
0W - 1L
1,422 SR
Queue Stats
11W - 22L
1,188 Elo+
Solo
Nu Wa
Nu Wa
bongit
Nu Wa
Level 83
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 1
Team Averages
Level 47
1,521 SR
1,350 Elo+

VS

Team Averages
Level 36
1,584 SR
1,466 Elo+
Bacchus
Bacchus
Danzachurro
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
IMSOHAPPY2
Sol
Level 29
God Stats
25W - 17L
1,629 SR
Queue Stats
69W - 45L
1,661 Elo+
Solo
Neith
Neith
ItsYmiracle
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
jhoss023
Bastet
Level 85
God Stats
2W - 2L
1,706 SR
Queue Stats
9W - 13L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,077
708
1,980
7,222
3,406
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Sheilla_
Chaac
13
2 / 5 / 0
7,538
754
7,390
15,065
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 10 / 0
6,891
689
3,650
11,605
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
bongit
Nu Wa
12
0 / 9 / 2
6,912
691
3,133
9,645
3,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danzachurro
Bacchus
14
3 / 2 / 13
9,078
908
4,957
9,257
13,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
16 / 1 / 7
10,915
1,092
17,181
10,589
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 1 / 10
9,074
907
7,574
4,808
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
jhoss023
Bastet
16
9 / 1 / 10
10,238
1,024
7,760
6,333
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
3
Kills
31
31
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Danzachurro
Bacchus
3
2
13
4.75
W
16
1
7
19.5
W
3
1
10
8
L
0
7
3
0.21
L
Chaac
Sheilla_
Chaac
2
5
0
0.4
L
1
10
0
0.1
L
Nu Wa
bongit
Nu Wa
0
9
2
0.11
W
Bastet
jhoss023
Bastet
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
37,472
43,537
Taken
30,987
25,572
Mitigated
22,136
4,375
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Danzachurro
Bacchus
4,957
989
0
412
9,257
13,020
870
1,067
8,190
17,869
0
W
17,181
7,159
0
6,198
10,589
4,157
4,968
2,964
6,979
56,106
0
W
7,574
3,301
0
1,994
4,808
2,046
2,642
792
4,016
0
30,708
L
1,980
28
599
337
7,222
3,406
0
4,172
2,959
14,565
0
L
Chaac
Sheilla_
Chaac
7,390
655
29
2,920
15,065
14,957
506
6,066
8,845
0
29,779
L
3,650
279
17
175
11,605
3,908
0
6,622
4,839
0
10,571
L
Nu Wa
bongit
Nu Wa
3,133
1,349
73
225
9,645
3,301
168
5,851
3,650
12,193
0
W
Bastet
jhoss023
Bastet
7,760
1,278
0
1,952
6,333
2,913
163
730
5,246
0
31,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
39,305
104
Minions Killed
219
3
Camps Cleared
13
521,405
Distance Traveled
757,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,078
908
29
3
1
191,756
0
W
Sol
10,915
1,092
87
9
2
193,323
0
W
Neith
9,074
907
51
5
4
178,494
0
L
Ra
7,077
708
33
3
1
136,975
0
L
Chaac
7,538
754
42
4
1
150,436
0
L
Loki
6,891
689
12
1
1
113,018
0
L
Nu Wa
6,912
691
17
2
0
120,976
0
W
Bastet
10,238
1,024
52
5
6
194,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role