Player Matchup

Ra
Ra
DeusAoshi
Ra
Level 24
God Stats
1W - 0L
1,854 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
i_R1kka
Neith
Level 13
God Stats
3W - 5L
1,264 SR
Queue Stats
27W - 39L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
rhausen
Gilgamesh
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 9L
1,393 Elo+
Party 1
Team Averages
Level 22
1,468 SR
1,405 Elo+

VS

Team Averages
Level 98
1,444 SR
1,360 Elo+
Odin
Odin
Neto_War
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 225L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Tachman_sanju
Kukulkan
Level 108
God Stats
42W - 68L
1,417 SR
Queue Stats
463W - 676L
1,319 Elo+
Solo
Hercules
Hercules
rawlannister
Hercules
Level 158
God Stats
25W - 31L
1,415 SR
Queue Stats
265W - 305L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 12
16,488
634
27,058
20,858
15,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
i_R1kka
Neith
19
4 / 7 / 15
16,956
652
13,780
25,371
20,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
rhausen
Gilgamesh
20
15 / 8 / 4
18,669
718
37,120
38,985
47,368
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 9 / 12
15,781
607
12,953
24,438
37,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Tachman_sanju
Kukulkan
20
5 / 7 / 17
17,065
656
25,667
19,360
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
rawlannister
Hercules
20
16 / 8 / 8
18,439
709
31,999
48,014
58,875
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
24
Kills
24
24
Deaths
24
31
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
9
12
1.22
L
Odin
3
9
12
1
L
Kukulkan
Tachman_sanju
Kukulkan
5
7
17
1.93
W
Neith
i_R1kka
Neith
4
7
15
1.64
L
Hercules
rawlannister
Hercules
16
8
8
2.5
W
Gilgamesh
rhausen
Gilgamesh
15
8
4
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,958
Damage
70,619
85,214
Taken
91,812
83,345
Mitigated
104,755
10,843
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,058
1,602
2,400
3,959
20,858
15,841
785
8,342
11,979
66,965
0
L
Odin
12,953
2,107
0
0
24,438
37,484
0
10,591
13,847
17,402
31,689
L
Kukulkan
Tachman_sanju
Kukulkan
25,667
959
810
6,744
19,360
8,396
275
6,104
13,256
87,424
0
W
Neith
i_R1kka
Neith
13,780
3,749
0
2,973
25,371
20,136
1,536
6,088
18,638
2,455
48,147
L
Hercules
rawlannister
Hercules
31,999
10,143
0
11,557
48,014
58,875
861
16,152
31,862
0
67,103
W
Gilgamesh
rhausen
Gilgamesh
37,120
11,788
0
1,511
38,985
47,368
526
18,204
19,338
12,012
62,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
51,285
209
Minions Killed
262
8
Camps Cleared
12
1,267,819
Distance Traveled
1,275,454
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,488
634
100
4
3
431,951
0
L
Odin
15,781
607
60
2
7
403,135
3
L
Kukulkan
17,065
656
126
5
3
447,718
4
W
Neith
16,956
652
64
2
3
389,950
0
L
Hercules
18,439
709
76
3
2
424,601
5
W
Gilgamesh
18,669
718
45
2
2
445,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role