Player Matchup

Hera
Hera
Bear2909
Hera
Level 111
God Stats
1W - 1L
1,583 SR
Queue Stats
11W - 23L
1,417 Elo+
Solo
Anhur
Anhur
Geoffury
Anhur
Level 53
God Stats
5W - 5L
1,558 SR
Queue Stats
49W - 45L
1,512 Elo+
Party 1
Achilles
Achilles
RandomHero69
Achilles
Level 142
God Stats
8W - 9L
1,685 SR
Queue Stats
313W - 380L
1,460 Elo+
Party 1
Team Averages
Level 102
1,609 SR
1,463 Elo+

VS

Team Averages
Level 32
1,704 SR
1,789 Elo+
Ra
Ra
JamesDR
Ra
Level 28
God Stats
15W - 5L
1,767 SR
Queue Stats
120W - 22L
1,856 Elo+
Party 2
Chronos
Chronos
jwreid3
Chronos
Level 29
God Stats
26W - 6L
1,831 SR
Queue Stats
222W - 55L
1,776 Elo+
Party 2
Chaac
Chaac
zZDreamerBoiZz
Chaac
Level 39
God Stats
2W - 2L
1,513 SR
Queue Stats
195W - 62L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 3 / 0
5,803
580
2,020
3,502
929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Geoffury
Anhur
9
0 / 4 / 0
5,652
565
2,323
6,581
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
RandomHero69
Achilles
9
1 / 2 / 0
5,992
599
5,275
8,797
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,945
695
2,096
3,311
983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
jwreid3
Chronos
12
4 / 0 / 4
7,501
750
6,089
4,453
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 5
6,928
693
6,374
7,248
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
9
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
0
0
L
Anhur
Geoffury
Anhur
0
4
0
0
W
2
1
6
5
L
Achilles
RandomHero69
Achilles
1
2
0
0.5
W
Chronos
jwreid3
Chronos
4
0
4
6
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,618
Damage
14,559
18,880
Taken
15,012
8,187
Mitigated
7,294
4,500
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,020
1,153
313
664
3,502
929
0
1,210
2,230
16,518
0
L
Anhur
Geoffury
Anhur
2,323
1,113
164
84
6,581
2,020
0
3,188
3,247
0
11,194
W
2,096
334
877
947
3,311
983
303
977
2,271
22,271
0
L
Achilles
RandomHero69
Achilles
5,275
1,375
130
3,145
8,797
5,238
0
3,483
5,086
0
16,093
W
Chronos
jwreid3
Chronos
6,089
2,411
0
1,275
4,453
1,712
624
579
3,810
20,111
2,316
W
6,374
1,719
0
4,444
7,248
4,599
144
1,268
5,682
0
21,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
21,374
91
Minions Killed
121
3
Camps Cleared
6
475,248
Distance Traveled
551,718
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,803
580
35
4
2
156,446
2
L
Anhur
5,652
565
21
2
0
143,653
2
W
Ra
6,945
695
51
5
3
173,048
1
L
Achilles
5,992
599
35
4
1
175,149
2
W
Chronos
7,501
750
35
4
3
185,514
0
W
Chaac
6,928
693
35
4
0
193,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role