Player Matchup

Bastet
Bastet
DianeCGS
Bastet
Level 134
God Stats
4W - 1L
1,674 SR
Queue Stats
88W - 71L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
RobinToRaven
Cthulhu
Level 101
God Stats
1W - 0L
1,666 SR
Queue Stats
161W - 146L
1,510 Elo+
Solo
Hachiman
Hachiman
TheGingerWitcher
Hachiman
Level 122
God Stats
3W - 1L
1,553 SR
Queue Stats
84W - 69L
1,516 Elo+
Solo
Ullr
Ullr
lNightwingI
Ullr
Level 155
God Stats
1W - 4L
1,103 SR
Queue Stats
320W - 294L
1,545 Elo+
Solo
Vamana
Vamana
thiago barbieri
Vamana
Level 154
God Stats
2W - 0L
1,612 SR
Queue Stats
163W - 152L
1,505 Elo+
Party 2
Team Averages
Level 133
1,521 SR
1,525 Elo+

VS

Team Averages
Level 120
1,575 SR
1,523 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GodlyAJ
Sun Wukong
Level 117
God Stats
0W - 1L
1,630 SR
Queue Stats
31W - 26L
1,500 Elo+
Party 1
Discordia
Discordia
ISellBacon
Discordia
Level 148
God Stats
1W - 2L
1,733 SR
Queue Stats
51W - 45L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
NoahStorm13
Xbalanque
Level 125
God Stats
0W - 1L
1,592 SR
Queue Stats
100W - 90L
1,570 Elo+
Solo
Chernobog
Chernobog
PecHoRuLo_9
Chernobog
Level 141
God Stats
11W - 16L
1,419 SR
Queue Stats
754W - 745L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DianeCGS
Bastet
17
5 / 6 / 12
10,803
772
12,061
14,668
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
RobinToRaven
Cthulhu
19
8 / 6 / 13
12,260
876
18,425
19,096
14,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 5 / 14
11,780
841
13,591
11,855
4,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 17
11,247
803
9,157
14,501
6,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 14
12,775
913
12,878
24,461
29,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 8 / 7
9,688
692
15,130
13,521
5,126
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GodlyAJ
Sun Wukong
20
7 / 5 / 10
11,586
828
13,843
16,173
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ISellBacon
Discordia
19
6 / 4 / 13
11,905
850
20,661
11,704
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
NoahStorm13
Xbalanque
15
3 / 9 / 7
9,589
685
10,922
15,414
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
PecHoRuLo_9
Chernobog
15
3 / 7 / 10
9,758
697
10,317
15,064
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
31
Kills
22
23
Deaths
33
70
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
8
7
0.81
W
Bastet
DianeCGS
Bastet
5
6
12
1.83
L
Sun Wukong
GodlyAJ
Sun Wukong
7
5
10
2.4
L
Discordia
ISellBacon
Discordia
6
4
13
3.13
L
Xbalanque
NoahStorm13
Xbalanque
3
9
7
0.72
L
Chernobog
PecHoRuLo_9
Chernobog
3
7
10
1.14
W
Cthulhu
RobinToRaven
Cthulhu
8
6
13
2.42
W
6
5
14
2.6
W
3
3
17
3.83
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,112
Damage
70,873
84,581
Taken
71,876
61,892
Mitigated
40,072
37,549
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,130
6,685
1,016
1,012
13,521
5,126
1,035
1,827
11,566
0
21,824
W
Bastet
DianeCGS
Bastet
12,061
2,326
1,509
2,033
14,668
6,212
747
3,890
10,743
0
20,401
L
Sun Wukong
GodlyAJ
Sun Wukong
13,843
2,445
1,024
4,579
16,173
18,040
252
4,329
11,536
1,694
23,154
L
Discordia
ISellBacon
Discordia
20,661
769
2,360
3,852
11,704
4,161
528
4,397
7,155
46,245
0
L
Xbalanque
NoahStorm13
Xbalanque
10,922
3,974
367
2,001
15,414
5,818
188
3,886
11,366
0
20,161
L
Chernobog
PecHoRuLo_9
Chernobog
10,317
4,350
1,024
2,534
15,064
6,927
1,215
3,291
11,589
0
16,619
W
Cthulhu
RobinToRaven
Cthulhu
18,425
503
2,809
3,615
19,096
14,046
778
5,441
13,423
37,299
0
W
13,591
7,293
2,826
996
11,855
4,830
1,422
4,758
7,048
0
28,072
W
9,157
2,121
3,103
3,197
14,501
6,928
2,454
2,520
11,845
0
28,475
W
12,878
4,705
7,123
10,338
24,461
29,876
362
5,227
18,921
345
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
52,526
152
Minions Killed
145
0
Camps Cleared
0
1,323,848
Distance Traveled
1,122,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,688
692
20
1
0
203,365
0
W
Bastet
10,803
772
14
1
0
276,791
0
L
Sun Wukong
11,586
828
24
2
0
247,216
0
L
Discordia
11,905
850
66
5
0
251,129
0
L
Xbalanque
9,589
685
16
1
0
196,299
0
L
Chernobog
9,758
697
19
1
0
224,695
0
W
Cthulhu
12,260
876
51
4
0
267,210
0
W
Hachiman
11,780
841
29
2
0
240,605
3
W
Ullr
11,247
803
42
3
0
265,566
0
W
Vamana
12,775
913
16
1
0
273,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role