Player Matchup

Cupid
Cupid
Kyckass73
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,262 Elo+
Solo
Da Ji
Da Ji
RacecarArcelay
Da Ji
Level 22
God Stats
8W - 3L
1,714 SR
Queue Stats
39W - 40L
1,389 Elo+
Solo
Fenrir
Fenrir
SniperGod365
Fenrir
Level 26
God Stats
28W - 28L
1,465 SR
Queue Stats
114W - 119L
1,399 Elo+
Party 1
Camazotz
Camazotz
camp-nou1
Camazotz
Level 7
God Stats
5W - 2L
1,594 SR
Queue Stats
40W - 56L
1,360 Elo+
Solo
Achilles
Achilles
person_for_life
Achilles
Level 6
God Stats
7W - 9L
1,392 SR
Queue Stats
63W - 50L
1,313 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,345 Elo+

VS

Team Averages
Level 14
1,429 SR
1,362 Elo+
Da Ji
Da Ji
Animatou
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,370 Elo+
Solo
Medusa
Medusa
BlondePUCCIO
Medusa
Level 14
God Stats
20W - 42L
1,379 SR
Queue Stats
85W - 110L
1,371 Elo+
Solo
Skadi
Skadi
Farmer Mike 427
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,074 Elo+
Solo
Loki
Loki
Mme6ix
Loki
Level 6
God Stats
7W - 10L
1,242 SR
Queue Stats
16W - 21L
1,171 Elo+
Solo
Poseidon
Poseidon
caoc963
Poseidon
Level 27
God Stats
1W - 1L
1,522 SR
Queue Stats
4W - 1L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kyckass73
Cupid
18
0 / 4 / 2
11,266
805
363
4,641
1,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
29 / 4 / 10
19,597
1,400
47,656
17,872
8,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
13 / 6 / 19
16,343
1,167
20,231
21,621
15,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
camp-nou1
Camazotz
20
5 / 7 / 21
14,324
1,023
15,253
23,690
9,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
20
6 / 5 / 30
17,354
1,240
27,580
24,730
34,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Animatou
Da Ji
20
6 / 14 / 6
14,388
1,028
16,405
26,549
11,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
8 / 11 / 9
15,963
1,140
20,561
28,459
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 7 / 8
12,111
865
2,463
12,933
4,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Mme6ix
Loki
20
7 / 12 / 10
14,590
1,042
13,164
27,418
10,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
caoc963
Poseidon
20
5 / 9 / 12
15,792
1,128
26,891
23,786
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
71
53
Kills
26
26
Deaths
53
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Animatou
Da Ji
6
14
6
0.64
L
Medusa
8
11
9
1.14
L
0
7
8
0.57
W
Cupid
Kyckass73
Cupid
0
4
2
0.25
L
Loki
Mme6ix
Loki
7
12
10
1
W
29
4
10
8.5
W
Fenrir
13
6
19
3.75
W
Camazotz
camp-nou1
Camazotz
5
7
21
2.21
L
Poseidon
caoc963
Poseidon
5
9
12
1.22
W
Achilles
6
5
30
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,083
Damage
79,484
92,554
Taken
119,145
69,453
Mitigated
45,634
13,087
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Animatou
Da Ji
16,405
3,898
0
138
26,549
11,554
0
183
26,366
0
30,395
L
Medusa
20,561
13,851
0
3,411
28,459
12,027
0
183
28,276
0
50,356
L
2,463
1,831
0
0
12,933
4,101
0
0
12,933
0
8,748
W
Cupid
Kyckass73
Cupid
363
0
0
416
4,641
1,468
0
663
3,978
0
4,355
L
Loki
Mme6ix
Loki
13,164
4,705
0
110
27,418
10,744
0
369
27,049
0
17,203
W
47,656
14,835
0
1,668
17,872
8,840
0
7,289
10,583
0
64,415
W
Fenrir
20,231
7,264
0
1,987
21,621
15,408
0
6,667
14,498
0
29,323
W
Camazotz
camp-nou1
Camazotz
15,253
4,337
0
6,384
23,690
9,090
0
8,458
15,232
0
32,713
L
Poseidon
caoc963
Poseidon
26,891
4,566
0
3,906
23,786
7,208
0
366
23,420
67,064
0
W
Achilles
27,580
10,860
855
1,777
24,730
34,647
0
3,814
20,916
1,101
58,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,884
Gold Earned
72,844
147
Minions Killed
190
6
Camps Cleared
6
1,187,879
Distance Traveled
1,193,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,388
1,028
17
1
1
214,266
0
L
Medusa
15,963
1,140
61
4
0
256,032
1
L
Skadi
12,111
865
14
1
0
175,456
0
W
Cupid
11,266
805
6
0
2
74,804
1
L
Loki
14,590
1,042
14
1
1
307,263
0
W
Da Ji
19,597
1,400
39
3
1
301,917
1
W
Fenrir
16,343
1,167
14
1
2
293,821
0
W
Camazotz
14,324
1,023
37
3
1
238,411
0
L
Poseidon
15,792
1,128
84
6
4
240,715
1
W
Achilles
17,354
1,240
51
4
0
278,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role