Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lightt_IK
Cthulhu
Level 95
God Stats
3W - 1L
1,903 SR
Queue Stats
121W - 118L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
M1st_Atlas
Gilgamesh
Level 64
God Stats
3W - 5L
1,407 SR
Queue Stats
108W - 139L
1,338 Elo+
Solo
Olorun
Olorun
TRILLA99
Olorun
Level 69
God Stats
18W - 12L
1,561 SR
Queue Stats
364W - 413L
1,366 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,431 Elo+

VS

Team Averages
Level 84
1,517 SR
1,408 Elo+
Nu Wa
Nu Wa
DHM West
Nu Wa
Level 101
God Stats
1W - 1L
1,562 SR
Queue Stats
70W - 63L
1,281 Elo+
Solo
Cliodhna
Cliodhna
NsMoodyPark3
Cliodhna
Level 101
God Stats
29W - 31L
1,478 SR
Queue Stats
640W - 707L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Omaron0425
Danzaburou
Level 73
God Stats
10W - 6L
1,537 SR
Queue Stats
162W - 135L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
xX1_GOHAN_2Xx
Amaterasu
Level 61
God Stats
8W - 8L
1,455 SR
Queue Stats
262W - 289L
1,319 Elo+
Solo
Jormungandr
Jormungandr
zero much1682
Jormungandr
Level 86
God Stats
33W - 30L
1,555 SR
Queue Stats
226W - 218L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 1
4,937
494
3,511
5,328
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
 
Nemesis
8
0 / 2 / 2
4,936
494
1,773
7,547
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Lightt_IK
Cthulhu
8
0 / 4 / 1
4,684
468
3,193
9,615
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
M1st_Atlas
Gilgamesh
10
4 / 2 / 0
5,825
583
4,627
7,646
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
TRILLA99
Olorun
9
5 / 2 / 0
5,764
576
4,682
4,505
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DHM West
Nu Wa
8
1 / 4 / 1
5,022
502
6,097
5,610
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
NsMoodyPark3
Cliodhna
11
2 / 0 / 1
5,935
594
2,700
5,797
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Omaron0425
Danzaburou
9
1 / 2 / 4
5,342
534
5,273
6,402
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xX1_GOHAN_2Xx
Amaterasu
10
3 / 4 / 0
5,859
586
5,778
7,673
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
zero much1682
Jormungandr
9
5 / 0 / 2
6,042
604
3,627
6,178
4,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
10
Kills
12
12
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
L
Nemesis
 
Nemesis
0
2
2
0.5
W
Nu Wa
DHM West
Nu Wa
1
4
1
0.38
L
Cthulhu
Lightt_IK
Cthulhu
0
4
1
0.13
L
Gilgamesh
M1st_Atlas
Gilgamesh
4
2
0
2
W
Cliodhna
NsMoodyPark3
Cliodhna
2
0
1
2.5
W
Danzaburou
Omaron0425
Danzaburou
1
2
4
1.5
L
Olorun
TRILLA99
Olorun
5
2
0
2.5
W
Amaterasu
xX1_GOHAN_2Xx
Amaterasu
3
4
0
0.75
W
Jormungandr
zero much1682
Jormungandr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
23,475
34,641
Taken
31,660
11,557
Mitigated
13,511
10,799
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,511
2,140
0
2,139
5,328
1,500
0
1,872
3,360
0
24,807
L
Nemesis
 
Nemesis
1,773
317
0
3,459
7,547
1,956
0
1,760
5,556
0
17,406
W
Nu Wa
DHM West
Nu Wa
6,097
1,366
191
692
5,610
1,621
668
3,032
2,268
24,135
0
L
Cthulhu
Lightt_IK
Cthulhu
3,193
621
0
1,369
9,615
3,913
0
3,073
6,419
21,523
0
L
Gilgamesh
M1st_Atlas
Gilgamesh
4,627
1,696
0
2,606
7,646
2,964
0
280
6,861
0
21,159
W
Cliodhna
NsMoodyPark3
Cliodhna
2,700
332
0
301
5,797
1,697
0
1,122
4,551
0
34,904
W
Danzaburou
Omaron0425
Danzaburou
5,273
2,894
0
1,689
6,402
1,807
0
1,663
4,507
0
26,849
L
Olorun
TRILLA99
Olorun
4,682
1,431
121
1,105
4,505
1,224
0
2,096
2,241
27,333
0
W
Amaterasu
xX1_GOHAN_2Xx
Amaterasu
5,778
2,643
0
2,601
7,673
4,337
125
0
7,170
0
22,845
W
Jormungandr
zero much1682
Jormungandr
3,627
1,155
406
1,138
6,178
4,049
190
1,118
4,786
21,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
28,200
217
Minions Killed
246
0
Camps Cleared
0
934,050
Distance Traveled
976,062
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,937
494
58
6
0
167,989
2
L
Nemesis
4,936
494
36
4
0
212,901
3
W
Nu Wa
5,022
502
45
5
0
184,429
5
L
Cthulhu
4,684
468
29
3
0
197,326
0
L
Gilgamesh
5,825
583
36
4
0
166,103
3
W
Cliodhna
5,935
594
70
7
0
221,575
0
W
Danzaburou
5,342
534
50
5
0
193,915
2
L
Olorun
5,764
576
58
6
0
189,731
0
W
Amaterasu
5,859
586
43
4
0
189,124
0
W
Jormungandr
6,042
604
38
4
0
187,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role