Player Matchup

Nu Wa
Nu Wa
Jaime0mar
Nu Wa
Level 28
God Stats
13W - 13L
1,508 SR
Queue Stats
88W - 97L
1,447 Elo+
Solo
Medusa
Medusa
Kaydonjames2003
Medusa
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
Killerhdop2215
Kuzenbo
Level 17
God Stats
1W - 1L
1,664 SR
Queue Stats
18W - 17L
1,527 Elo+
Solo
Chernobog
Chernobog
KingPlages
Chernobog
Level 21
God Stats
0W - 1L
1,262 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Tyr
Tyr
Qwyzll
Tyr
Level 25
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 19L
1,600 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,491 Elo+

VS

Team Averages
Level 19
1,483 SR
1,544 Elo+
Ra
Ra
Forestlaser
Ra
Level 6
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo
Fenrir
Fenrir
Whiteboii_Troy
Fenrir
Level 19
God Stats
19W - 23L
1,520 SR
Queue Stats
49W - 54L
1,531 Elo+
Solo
Skadi
Skadi
XbrandonisvibinX
Skadi
Level 20
God Stats
12W - 7L
1,715 SR
Queue Stats
36W - 32L
1,506 Elo+
Solo
Achilles
Achilles
l-lSc0RP10nl-l
Achilles
Level 29
God Stats
2W - 2L
1,515 SR
Queue Stats
39W - 35L
1,528 Elo+
Solo
Jormungandr
Jormungandr
sadboy44
Jormungandr
Level 23
God Stats
1W - 0L
1,412 SR
Queue Stats
3W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jaime0mar
Nu Wa
12
0 / 4 / 3
7,662
426
13,028
10,732
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 9 / 2
6,437
358
1,664
8,734
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
9,274
515
12,869
14,203
16,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
KingPlages
Chernobog
14
5 / 6 / 2
9,689
538
9,945
13,895
5,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Qwyzll
Tyr
12
2 / 6 / 2
7,593
422
4,586
17,296
5,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,807
545
11,572
11,271
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
12 / 1 / 4
10,189
566
7,977
13,745
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 2 / 4
8,759
487
10,921
11,099
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
15
2 / 1 / 3
9,318
518
10,194
16,028
13,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Jormungandr
sadboy44
Jormungandr
13
1 / 2 / 8
8,470
471
7,065
13,237
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
28
28
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
L
Nu Wa
Jaime0mar
Nu Wa
0
4
3
0.38
L
0
9
2
0.11
L
2
3
2
1
L
Chernobog
KingPlages
Chernobog
5
6
2
1
L
Tyr
Qwyzll
Tyr
2
6
2
0.5
W
12
1
4
14
W
6
2
4
4
W
Achilles
2
1
3
3.5
W
Jormungandr
sadboy44
Jormungandr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
47,729
64,860
Taken
65,380
32,931
Mitigated
36,585
8,784
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,572
1,622
54
4,368
11,271
3,881
1,942
2,012
9,081
63,080
0
L
Nu Wa
Jaime0mar
Nu Wa
13,028
2,802
0
3,314
10,732
3,139
49
4,527
6,205
44,029
0
L
1,664
984
0
307
8,734
2,712
0
4,097
4,637
0
16,045
L
12,869
3,611
0
856
14,203
16,112
824
795
13,408
61,463
3,373
L
Chernobog
KingPlages
Chernobog
9,945
5,825
0
2,359
13,895
5,121
811
5,212
8,683
0
48,976
L
Tyr
Qwyzll
Tyr
4,586
640
0
1,948
17,296
5,847
0
4,586
12,710
0
33,776
W
7,977
3,667
96
6,583
13,745
5,525
0
2,979
10,494
0
44,702
W
10,921
5,020
0
3,458
11,099
3,285
1,009
3,501
7,214
0
52,266
W
Achilles
10,194
4,242
0
3,096
16,028
13,663
988
11,161
4,735
2,970
53,842
W
Jormungandr
sadboy44
Jormungandr
7,065
1,853
0
3,169
13,237
10,231
140
4,455
8,343
40,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
46,543
339
Minions Killed
443
0
Camps Cleared
0
1,483,838
Distance Traveled
1,591,577
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,807
545
108
6
0
330,192
0
L
Nu Wa
7,662
426
73
4
0
273,308
3
L
Medusa
6,437
358
42
2
0
225,984
0
L
Kuzenbo
9,274
515
100
6
0
300,493
4
L
Chernobog
9,689
538
82
5
0
337,424
2
L
Tyr
7,593
422
42
2
0
346,629
5
W
Fenrir
10,189
566
70
4
0
295,340
1
W
Skadi
8,759
487
85
5
0
304,309
2
W
Achilles
9,318
518
113
6
0
336,910
0
W
Jormungandr
8,470
471
67
4
0
324,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role