Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IPeeta
Merlin
Level 160
God Stats
9W - 6L
1,526 SR
Queue Stats
113W - 92L
1,633 Elo+
Party 1
Team Averages
Level 129
1,509 SR
1,544 Elo+

VS

Team Averages
Level 72
1,439 SR
1,257 Elo+
Hercules
Hercules
Jotacn
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Pele
Pele
SucioDan
Pele
Level 59
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iEatGods
Morgan Le Fay
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
8 / 1 / 19
9,494
1,055
10,017
14,951
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
 
Neith
13
10 / 1 / 16
9,057
1,006
9,890
6,616
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
IPeeta
Merlin
13
9 / 2 / 15
8,734
970
9,595
8,535
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jotacn
Hercules
9
1 / 9 / 2
6,538
726
5,317
12,703
11,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
9
1 / 9 / 2
6,241
693
5,579
10,376
3,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
iEatGods
Morgan Le Fay
9
2 / 9 / 2
6,702
745
9,705
10,350
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
27
Kills
4
4
Deaths
27
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
19
17.5
W
Neith
 
Neith
10
1
16
18
W
Merlin
IPeeta
Merlin
9
2
15
8.25
L
Hercules
Jotacn
Hercules
1
9
2
0.22
L
Pele
1
9
2
0.22
L
Morgan Le Fay
iEatGods
Morgan Le Fay
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
20,601
30,102
Taken
33,429
17,077
Mitigated
18,132
14,125
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,017
2,377
0
7,168
14,951
11,927
227
6,293
8,224
23,895
0
W
Neith
 
Neith
9,890
2,460
0
2,725
6,616
2,241
980
1,587
4,915
0
26,772
W
Merlin
IPeeta
Merlin
9,595
1,491
0
4,232
8,535
2,909
708
2,473
5,871
37,178
0
L
Hercules
Jotacn
Hercules
5,317
1,887
0
1,253
12,703
11,648
0
7,298
5,405
523
6,909
L
Pele
5,579
1,324
0
1,002
10,376
3,096
0
4,929
5,447
0
20,388
L
Morgan Le Fay
iEatGods
Morgan Le Fay
9,705
1,689
0
272
10,350
3,388
0
7,684
2,666
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
19,481
127
Minions Killed
51
7
Camps Cleared
1
514,208
Distance Traveled
412,907
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,494
1,055
34
4
2
176,651
3
W
Neith
9,057
1,006
39
4
4
181,315
1
W
Merlin
8,734
970
54
6
1
156,242
3
L
Hercules
6,538
726
6
1
0
132,042
4
L
Pele
6,241
693
33
4
0
144,714
3
L
Morgan Le Fay
6,702
745
12
1
1
136,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role