Player Matchup

Baron Samedi
Baron Samedi
Agasuwooo
Baron Samedi
Level 106
God Stats
2W - 7L
1,462 SR
Queue Stats
37W - 42L
1,216 Elo+
Party 1
Merlin
Merlin
GodlyGamer3535
Merlin
Level 11
God Stats
2W - 4L
1,162 SR
Queue Stats
3W - 14L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
Seil1ig
Kukulkan
Level 3
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 2L
1,036 Elo+
Solo
Thor
Thor
rm-bu9habi
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,249 Elo+
Solo
Fenrir
Fenrir
st331gh02t1213
Fenrir
Level 25
God Stats
2W - 3L
1,230 SR
Queue Stats
49W - 63L
1,282 Elo+
Solo
Team Averages
Level 31
1,328 SR
1,196 Elo+

VS

Team Averages
Level 20
1,460 SR
1,310 Elo+
Artemis
Artemis
Forever-Locked
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Chronos
Chronos
LOBOALFA_LCSS
Chronos
Level 29
God Stats
11W - 17L
1,327 SR
Queue Stats
274W - 317L
1,228 Elo+
Solo
Amaterasu
Amaterasu
Realtainnium
Amaterasu
Level 22
God Stats
18W - 20L
1,465 SR
Queue Stats
27W - 48L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
geode_kiose
Danzaburou
Level 16
God Stats
13W - 22L
1,520 SR
Queue Stats
19W - 29L
1,312 Elo+
Solo
Charybdis
Charybdis
iSxpphire
Charybdis
Level 24
God Stats
5W - 14L
1,490 SR
Queue Stats
50W - 62L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agasuwooo
Baron Samedi
20
18 / 3 / 10
19,341
569
35,869
29,272
31,213
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 8 / 5
19,593
576
28,100
23,770
10,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Seil1ig
Kukulkan
10
2 / 9 / 0
10,701
315
1,034
6,913
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 1
10,028
295
1,525
6,066
1,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 16 / 7
13,473
396
9,378
31,904
12,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 7
14,282
420
7,164
18,037
6,804
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
13
2 / 2 / 3
11,748
346
4,259
6,799
2,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Realtainnium
Amaterasu
20
15 / 5 / 5
16,656
490
21,826
28,976
38,904
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
geode_kiose
Danzaburou
20
2 / 14 / 3
15,034
442
9,295
29,252
12,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
iSxpphire
Charybdis
20
15 / 7 / 5
18,513
545
23,111
32,090
13,679
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
35
Kills
37
41
Deaths
35
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agasuwooo
Baron Samedi
18
3
10
7.67
L
3
7
7
0.93
W
11
8
5
1.69
L
Chronos
2
2
3
1.75
L
Amaterasu
Realtainnium
Amaterasu
15
5
5
3.5
W
Kukulkan
Seil1ig
Kukulkan
2
9
0
0.22
L
Danzaburou
geode_kiose
Danzaburou
2
14
3
0.25
L
Charybdis
iSxpphire
Charybdis
15
7
5
2.5
W
1
5
1
0.3
W
3
16
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,906
Damage
65,655
97,925
Taken
115,154
58,207
Mitigated
73,910
21,766
Healing
26,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agasuwooo
Baron Samedi
35,869
3,273
2,067
8,134
29,272
31,213
1,168
472
28,800
124,182
0
L
7,164
3,390
0
0
18,037
6,804
946
11,058
6,783
0
48,366
W
28,100
3,918
55
3,746
23,770
10,905
6,073
2,484
21,286
150,485
0
L
Chronos
4,259
1,098
0
2,093
6,799
2,182
1,045
3,549
3,204
30,861
0
L
Amaterasu
Realtainnium
Amaterasu
21,826
9,780
0
5,786
28,976
38,904
1,066
16,754
11,826
0
98,047
W
Kukulkan
Seil1ig
Kukulkan
1,034
395
0
250
6,913
1,780
0
743
6,170
17,236
0
L
Danzaburou
geode_kiose
Danzaburou
9,295
4,010
0
4,552
29,252
12,341
6,624
15,472
13,278
0
102,274
L
Charybdis
iSxpphire
Charybdis
23,111
19,417
0
14,214
32,090
13,679
5,637
16,621
15,060
0
168,229
W
1,525
94
0
136
6,066
1,354
254
560
5,506
0
10,333
W
9,378
2,845
85
7,293
31,904
12,955
0
0
31,904
0
54,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,136
Gold Earned
76,233
555
Minions Killed
654
0
Camps Cleared
0
1,949,761
Distance Traveled
2,350,609
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,341
569
187
6
0
570,336
7
L
Artemis
14,282
420
85
3
0
476,956
1
W
Merlin
19,593
576
238
7
0
537,301
1
L
Chronos
11,748
346
59
2
0
263,558
0
L
Amaterasu
16,656
490
130
4
0
623,980
0
W
Kukulkan
10,701
315
34
1
0
182,321
0
L
Danzaburou
15,034
442
178
5
0
459,131
0
L
Charybdis
18,513
545
202
6
0
526,984
2
W
Thor
10,028
295
18
1
0
173,927
0
W
Fenrir
13,473
396
78
2
0
485,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role