Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 63
God Stats
225W - 206L
1,478 SR
Queue Stats
274W - 288L
1,452 Elo+
Party 2
Zeus
Zeus
ForesttGumpJV
Zeus
Level 46
God Stats
10W - 10L
1,286 SR
Queue Stats
292W - 349L
1,534 Elo+
Party 1
Fenrir
Fenrir
Lightning422316
Fenrir
Level 24
God Stats
39W - 39L
1,376 SR
Queue Stats
54W - 62L
1,356 Elo+
Party 2
Charybdis
Charybdis
TigahBait7
Charybdis
Level 48
God Stats
33W - 18L
1,627 SR
Queue Stats
50W - 55L
1,479 Elo+
Solo
Team Averages
Level 61
1,453 SR
1,464 Elo+

VS

Team Averages
Level 54
1,363 SR
1,467 Elo+
Kukulkan
Kukulkan
AG Riot 07
Kukulkan
Level 54
God Stats
25W - 17L
1,530 SR
Queue Stats
411W - 500L
1,424 Elo+
Solo
Heimdallr
Heimdallr
DingDong3066
Heimdallr
Level 49
God Stats
1W - 9L
1,222 SR
Queue Stats
214W - 183L
1,534 Elo+
Solo
Bacchus
Bacchus
EctoNick32
Bacchus
Level 15
God Stats
12W - 19L
1,305 SR
Queue Stats
39W - 46L
1,472 Elo+
Party 3
Kali
Kali
TcupTurtle
Kali
Level 48
God Stats
0W - 1L
1,274 SR
Queue Stats
71W - 85L
1,460 Elo+
Party 3
Neith
Neith
URNwRcknWitDaBst
Neith
Level 105
God Stats
23W - 21L
1,484 SR
Queue Stats
69W - 72L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 0 / 11
9,219
1,024
8,710
7,320
6,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 0 / 11
8,775
975
7,485
3,464
1,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 10
8,585
954
7,697
3,669
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 5
8,256
917
5,955
5,136
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
TigahBait7
Charybdis
15
9 / 1 / 3
10,191
1,132
16,001
6,220
2,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

320

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AG Riot 07
Kukulkan
14
0 / 4 / 1
8,086
898
5,695
10,010
5,264
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
DingDong3066
Heimdallr
14
0 / 1 / 1
7,707
856
3,285
2,783
1,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
EctoNick32
Bacchus
14
0 / 1 / 1
8,380
931
5,027
14,491
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 0
8,212
912
2,730
10,710
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 1
7,900
878
5,298
10,579
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
14
Kills
1
1
Deaths
14
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
11
6.5
L
Kukulkan
AG Riot 07
Kukulkan
0
4
1
0.13
W
1
0
11
6.5
L
Heimdallr
DingDong3066
Heimdallr
0
1
1
0.5
L
Bacchus
EctoNick32
Bacchus
0
1
1
0.5
W
1
0
10
6
W
2
0
5
4.5
L
1
4
0
0.25
W
Charybdis
TigahBait7
Charybdis
9
1
3
10.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
22,035
25,809
Taken
48,573
14,685
Mitigated
33,470
3,898
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,710
502
802
740
7,320
6,963
0
2,878
4,442
19,175
0
L
Kukulkan
AG Riot 07
Kukulkan
5,695
314
0
0
10,010
5,264
0
4,781
5,229
29,972
0
W
7,485
142
0
1,309
3,464
1,310
0
2,207
1,257
31,913
0
L
Heimdallr
DingDong3066
Heimdallr
3,285
1,201
0
11
2,783
1,021
0
1,571
1,212
0
14,089
L
Bacchus
EctoNick32
Bacchus
5,027
235
192
927
14,491
17,832
0
8,331
6,160
20,009
0
W
7,697
541
0
646
3,669
1,344
0
1,936
1,733
23,862
0
W
5,955
1,094
0
95
5,136
2,766
0
2,125
2,660
0
6,719
L
2,730
515
0
942
10,710
4,995
0
4,342
6,368
0
9,693
W
Charybdis
TigahBait7
Charybdis
16,001
9,550
0
306
6,220
2,302
0
1,576
4,644
0
29,755
L
5,298
2,811
0
929
10,579
4,358
0
4,867
5,712
0
15,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
40,285
160
Minions Killed
167
6
Camps Cleared
4
818,560
Distance Traveled
761,924
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,219
1,024
13
1
1
166,268
0
L
Kukulkan
8,086
898
76
8
1
158,109
1
W
Ah Puch
8,775
975
68
8
0
148,616
0
L
Heimdallr
7,707
856
24
3
1
75,506
0
L
Bacchus
8,380
931
20
2
0
198,066
1
W
Zeus
8,585
954
37
4
0
158,189
0
W
Fenrir
8,256
917
6
1
0
182,549
2
L
Kali
8,212
912
27
3
1
182,262
1
W
Charybdis
10,191
1,132
36
4
5
162,938
0
L
Neith
7,900
878
20
2
1
147,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role