Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Padashi
Neith
Level 7
God Stats
2W - 2L
1,340 SR
Queue Stats
9W - 11L
1,381 Elo+
Party 3
Cupid
Cupid
Sbrothers92
Cupid
Level 14
God Stats
2W - 3L
1,448 SR
Queue Stats
48W - 41L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
TheMrpotatohead
Kukulkan
Level 17
God Stats
15W - 11L
1,464 SR
Queue Stats
26W - 26L
1,409 Elo+
Party 1
Bellona
Bellona
sakibhossain2431
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,450 SR
1,444 Elo+

VS

Team Averages
Level 13
1,426 SR
1,382 Elo+
Mercury
Mercury
LepidusCorvus
Mercury
Level 20
God Stats
36W - 32L
1,515 SR
Queue Stats
50W - 57L
1,343 Elo+
Party 4
Guan Yu
Guan Yu
LirettaQC420
Guan Yu
Level 30
God Stats
0W - 2L
1,320 SR
Queue Stats
54W - 50L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
SoulsLiker
Cthulhu
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 7L
1,334 Elo+
Solo
Ra
Ra
ThisGameOrThat
Ra
Level 9
God Stats
8W - 13L
1,413 SR
Queue Stats
10W - 17L
1,282 Elo+
Party 4
Artemis
Artemis
mikiki123
Artemis
Level 3
God Stats
10W - 12L
1,604 SR
Queue Stats
15W - 27L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
2 / 1 / 33
11,130
1,237
9,669
10,076
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Padashi
Neith
18
7 / 3 / 25
11,083
1,231
14,932
8,205
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
17 / 3 / 23
13,106
1,456
19,657
11,944
5,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
19
24 / 4 / 20
14,142
1,571
33,800
9,705
4,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 26
10,966
1,218
12,361
13,903
13,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
7 / 13 / 5
11,583
1,287
12,605
21,335
7,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LirettaQC420
Guan Yu
16
2 / 10 / 6
9,955
1,106
6,174
20,104
17,029
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
SoulsLiker
Cthulhu
16
2 / 12 / 6
10,098
1,122
10,796
25,199
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 11 / 2
8,038
893
3,242
19,853
6,929
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
mikiki123
Artemis
16
3 / 8 / 5
10,190
1,132
16,313
15,969
5,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
38
54
Kills
14
14
Deaths
54
127
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
33
18.5
L
Mercury
7
13
5
0.73
L
Guan Yu
LirettaQC420
Guan Yu
2
10
6
0.5
W
Neith
Padashi
Neith
7
3
25
6.5
W
17
3
23
9.5
L
Cthulhu
SoulsLiker
Cthulhu
2
12
6
0.42
W
Kukulkan
24
4
20
8.5
L
0
11
2
0.09
L
Artemis
mikiki123
Artemis
3
8
5
0.69
W
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,419
Damage
49,130
53,833
Taken
102,460
42,174
Mitigated
51,437
11,631
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,669
601
0
1,302
10,076
14,319
0
3,026
7,050
17,815
0
L
Mercury
12,605
6,158
0
779
21,335
7,281
0
8,896
12,439
0
21,732
L
Guan Yu
LirettaQC420
Guan Yu
6,174
592
1,572
2,743
20,104
17,029
0
9,232
10,872
1,009
17,424
W
Neith
Padashi
Neith
14,932
6,942
0
1,784
8,205
4,070
0
3,333
4,872
0
32,717
W
19,657
14,133
1,311
3,067
11,944
5,761
0
1,771
10,173
0
32,173
L
Cthulhu
SoulsLiker
Cthulhu
10,796
1,233
0
2,722
25,199
15,049
0
9,288
15,911
30,820
0
W
Kukulkan
33,800
2,724
0
90
9,705
4,678
0
2,592
7,113
62,313
0
L
3,242
406
139
605
19,853
6,929
0
7,709
12,144
13,549
0
L
Artemis
mikiki123
Artemis
16,313
8,531
0
160
15,969
5,149
0
8,344
7,625
0
38,953
W
12,361
4,444
1,999
2,078
13,903
13,346
0
3,751
10,152
0
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
49,864
162
Minions Killed
154
6
Camps Cleared
3
861,604
Distance Traveled
823,183
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,130
1,237
16
2
2
210,452
0
L
Mercury
11,583
1,287
17
2
1
216,580
2
L
Guan Yu
9,955
1,106
28
3
0
160,361
2
W
Neith
11,083
1,231
30
3
0
134,257
1
W
Cupid
13,106
1,456
25
3
1
174,272
0
L
Cthulhu
10,098
1,122
41
5
0
153,523
0
W
Kukulkan
14,142
1,571
80
9
2
174,629
2
L
Ra
8,038
893
27
3
0
136,216
1
L
Artemis
10,190
1,132
41
5
2
156,503
1
W
Bellona
10,966
1,218
11
1
1
167,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role