Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CourageSpirits
Ares
Level 138
God Stats
2W - 3L
1,702 SR
Queue Stats
250W - 231L
1,688 Elo+
Solo
Anhur
Anhur
Drakavion
Anhur
Level 35
God Stats
3W - 2L
1,858 SR
Queue Stats
60W - 29L
1,741 Elo+
Party 1
Team Averages
Level 111
1,687 SR
1,643 Elo+

VS

Team Averages
Level 147
1,648 SR
1,768 Elo+
Charybdis
Charybdis
ImmaTrashCan
Charybdis
Level 126
God Stats
9W - 10L
1,641 SR
Queue Stats
282W - 233L
1,678 Elo+
Solo
Discordia
Discordia
PixieVan
Discordia
Level 156
God Stats
2W - 2L
1,457 SR
Queue Stats
104W - 94L
1,665 Elo+
Solo
Thoth
Thoth
кaizo
Thoth
Level 160
God Stats
8W - 1L
1,844 SR
Queue Stats
95W - 27L
1,960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 6 / 3
6,601
660
3,654
10,958
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 4 / 3
6,794
679
6,967
11,780
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Drakavion
Anhur
10
4 / 12 / 2
7,754
775
6,636
12,362
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImmaTrashCan
Charybdis
14
10 / 1 / 8
9,062
906
11,504
8,555
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
PixieVan
Discordia
13
6 / 0 / 14
8,479
848
6,702
4,867
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
кaizo
Thoth
12
6 / 5 / 10
8,177
818
11,920
8,065
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
22
22
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
3
0.42
L
1
4
3
0.63
L
Anhur
Drakavion
Anhur
4
12
2
0.42
W
Charybdis
ImmaTrashCan
Charybdis
10
1
8
14
W
Discordia
PixieVan
Discordia
6
0
14
13
W
Thoth
кaizo
Thoth
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
30,126
35,100
Taken
21,487
22,399
Mitigated
6,247
6,004
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,654
521
0
3,070
10,958
8,703
0
6,676
4,282
21,433
0
L
6,967
389
0
2,309
11,780
9,406
0
4,446
7,334
11,510
0
L
Anhur
Drakavion
Anhur
6,636
2,234
0
625
12,362
4,290
0
7,933
4,429
0
12,737
W
Charybdis
ImmaTrashCan
Charybdis
11,504
7,217
0
4,096
8,555
2,937
939
4,843
3,566
0
40,517
W
Discordia
PixieVan
Discordia
6,702
734
0
2,416
4,867
1,419
202
3,005
1,754
26,430
0
W
Thoth
кaizo
Thoth
11,920
676
0
1,003
8,065
1,891
466
2,794
5,094
22,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,149
Gold Earned
25,718
64
Minions Killed
137
1
Camps Cleared
8
458,179
Distance Traveled
530,451
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,601
660
40
4
1
151,741
1
L
Ares
6,794
679
11
1
0
170,387
0
L
Anhur
7,754
775
13
1
0
136,051
2
W
Charybdis
9,062
906
58
6
4
182,000
3
W
Discordia
8,479
848
52
5
4
195,004
2
W
Thoth
8,177
818
27
3
0
153,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role